Player Matchup

Nemesis
Nemesis
GoalWithStyle
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,418 Elo+
Party 2
Merlin
Merlin
Jolo99-_-
Merlin
Level 29
God Stats
2W - 6L
1,258 SR
Queue Stats
7W - 17L
1,158 Elo+
Party 2
Ymir
Ymir
Rubo2006
Ymir
Level 49
God Stats
12W - 8L
1,454 SR
Queue Stats
19W - 24L
1,409 Elo+
Party 2
Team Averages
Level 47
1,404 SR
1,328 Elo+

VS

Team Averages
Level 55
1,538 SR
1,544 Elo+
Hera
Hera
Oostoo__
Hera
Level 126
God Stats
21W - 15L
1,654 SR
Queue Stats
495W - 492L
1,505 Elo+
Party 1
Vamana
Vamana
dalcimo45
Vamana
Level 22
God Stats
7W - 5L
1,637 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
eradan6
Danzaburou
Level 18
God Stats
1W - 1L
1,323 SR
Queue Stats
19W - 15L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 4 / 5
10,098
631
8,984
15,325
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Jolo99-_-
Merlin
12
2 / 5 / 5
9,685
605
14,155
10,991
3,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
5 / 1 / 5
10,582
661
4,273
12,763
13,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 3 / 8
10,647
665
19,573
11,545
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
dalcimo45
Vamana
14
3 / 5 / 4
10,584
662
4,603
14,195
9,664
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
eradan6
Danzaburou
15
5 / 3 / 5
11,909
744
8,577
10,060
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
10
10
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
4
5
1.63
L
Merlin
Jolo99-_-
Merlin
2
5
5
0.9
W
Hera
2
3
8
2
L
Ymir
5
1
5
7.5
W
Vamana
dalcimo45
Vamana
3
5
4
1
W
Danzaburou
eradan6
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
32,753
39,079
Taken
35,800
24,218
Mitigated
16,985
3,313
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,984
2,978
0
751
15,325
7,400
0
7,263
8,062
0
35,205
L
Merlin
Jolo99-_-
Merlin
14,155
950
814
696
10,991
3,687
47
5,270
5,721
47,527
0
W
Hera
19,573
3,536
0
3,240
11,545
3,671
458
5,690
5,855
67,941
0
L
Ymir
4,273
478
134
918
12,763
13,131
248
7,081
5,682
27,216
0
W
Vamana
dalcimo45
Vamana
4,603
2,785
847
5,768
14,195
9,664
762
7,619
6,576
0
24,869
W
Danzaburou
eradan6
Danzaburou
8,577
3,406
0
2,278
10,060
3,650
1,190
5,287
4,773
0
52,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
33,140
143
Minions Killed
190
0
Camps Cleared
0
825,253
Distance Traveled
894,112
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,098
631
36
2
0
306,816
0
L
Merlin
9,685
605
67
4
0
241,293
3
W
Hera
10,647
665
64
4
0
293,858
2
L
Ymir
10,582
661
40
3
0
277,144
2
W
Vamana
10,584
662
59
4
0
306,773
4
W
Danzaburou
11,909
744
67
4
0
293,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role