Player Matchup

Chang'e
Chang'e
Gold I
BaliskS2Best
Chang'e
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,517 MMR
Party 3
Aphrodite
Aphrodite
Platinum IV
BestS2Balisk
Aphrodite
Platinum IV
Level 150
God Stats
1W - 2L
1,594 SR
Queue Stats
48W - 44L
1,811 MMR
Party 3
Nemesis
Nemesis
Gold II
Novembër
Nemesis
Gold II
Level 155
God Stats
7W - 9L
1,758 SR
Queue Stats
99W - 90L
1,680 MMR
Party 4
Anhur
Anhur
Platinum III
kSteveN
Anhur
Platinum III
Level 160
God Stats
14W - 10L
1,687 SR
Queue Stats
176W - 167L
1,880 MMR
Party 4
Zhong Kui
Zhong Kui
Platinum II
pedrinho0
Zhong Kui
Platinum II
Level 160
God Stats
0W - 4L
1,319 SR
Queue Stats
672W - 688L
1,750 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,572 SR
1,727 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,636 SR
1,724 MMR
Serqet
Serqet
Gold I
LorDRM
Serqet
Gold I
Level 159
God Stats
6W - 6L
1,529 SR
Queue Stats
492W - 508L
1,657 MMR
Solo
Rama
Rama
Platinum V
PaltaConLimon
Rama
Platinum V
Level 155
God Stats
8W - 5L
1,731 SR
Queue Stats
199W - 187L
1,800 MMR
Party 2
Athena
Athena
Gold II
SkepticMind
Athena
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum I
cajitaX
Scylla
Platinum I
Level 155
God Stats
26W - 14L
1,670 SR
Queue Stats
110W - 101L
1,988 MMR
Party 1
Cerberus
Cerberus
Gold II
zEEZnqn
Cerberus
Gold II
Level 120
God Stats
8W - 6L
1,748 SR
Queue Stats
409W - 391L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaliskS2Best
Chang'e
20
2 / 10 / 14
14,248
445
22,023
40,488
28,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
BestS2Balisk
Aphrodite
20
4 / 12 / 6
14,254
445
17,285
33,490
28,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Novembër
Nemesis
20
10 / 4 / 11
17,425
545
25,105
29,143
24,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
kSteveN
Anhur
20
6 / 2 / 6
18,600
581
25,459
24,962
9,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
pedrinho0
Zhong Kui
20
7 / 6 / 9
16,349
511
29,340
33,072
21,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
SetDanzaburouJanusApolloTsukuyomi

VS

Bans
TiamatCupidFenrirGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LorDRM
Serqet
20
7 / 4 / 17
17,608
550
17,490
28,887
13,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 6 / 12
17,035
532
24,631
29,055
12,786
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
19
3 / 7 / 22
14,859
464
14,945
37,632
52,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
cajitaX
Scylla
20
14 / 3 / 13
19,754
617
41,990
21,041
13,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
zEEZnqn
Cerberus
20
7 / 9 / 19
17,486
546
22,423
42,471
54,317
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
117
29
Kills
34
34
Deaths
29
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BaliskS2Best
Chang'e
2
10
14
0.9
L
Aphrodite
BestS2Balisk
Aphrodite
4
12
6
0.58
W
Serqet
LorDRM
Serqet
7
4
17
3.88
L
Nemesis
Novembër
Nemesis
10
4
11
3.88
W
3
6
12
1.5
W
Athena
3
7
22
2
W
Scylla
cajitaX
Scylla
14
3
13
6.83
L
Anhur
kSteveN
Anhur
6
2
6
4.5
L
Zhong Kui
pedrinho0
Zhong Kui
7
6
9
1.92
W
Cerberus
zEEZnqn
Cerberus
7
9
19
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,212
Damage
121,479
161,155
Taken
159,086
112,838
Mitigated
145,758
65,075
Healing
48,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BaliskS2Best
Chang'e
22,023
2,989
6,425
12,863
40,488
28,525
523
23,657
15,008
84,414
0
L
Aphrodite
BestS2Balisk
Aphrodite
17,285
2,432
5,783
8,985
33,490
28,292
307
19,575
12,473
78,760
0
W
Serqet
LorDRM
Serqet
17,490
1,995
0
7,859
28,887
13,475
190
13,071
15,816
0
120,322
L
Nemesis
Novembër
Nemesis
25,105
13,554
0
5,361
29,143
24,894
1,305
10,458
18,289
0
154,753
W
24,631
18,052
0
13,526
29,055
12,786
7,234
9,304
19,751
0
158,403
W
Athena
14,945
3,784
0
6,202
37,632
52,092
342
16,087
21,545
45,573
0
W
Scylla
cajitaX
Scylla
41,990
5,008
0
2,826
21,041
13,088
1,495
12,757
8,284
159,152
0
L
Anhur
kSteveN
Anhur
25,459
17,635
0
15,563
24,962
9,859
5,088
8,325
16,090
0
194,871
L
Zhong Kui
pedrinho0
Zhong Kui
29,340
1,484
427
9,668
33,072
21,268
1,771
16,978
15,111
114,389
0
W
Cerberus
zEEZnqn
Cerberus
22,423
843
0
18,316
42,471
54,317
332
17,429
24,262
96,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,876
Gold Earned
86,742
805
Minions Killed
783
0
Camps Cleared
0
2,880,907
Distance Traveled
3,051,569
26
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,248
445
101
3
0
581,608
1
L
Aphrodite
14,254
445
119
4
0
516,243
0
W
Serqet
17,608
550
164
5
0
671,134
5
L
Nemesis
17,425
545
162
5
0
698,763
5
W
Rama
17,035
532
206
6
0
532,907
11
W
Athena
14,859
464
35
1
0
628,752
13
W
Scylla
19,754
617
221
7
0
621,795
5
L
Anhur
18,600
581
271
8
0
549,806
8
L
Zhong Kui
16,349
511
152
5
0
534,487
12
W
Cerberus
17,486
546
157
5
0
596,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role