Player Matchup

Medusa
Medusa
EmpressSinSRB
Medusa
Level 26
God Stats
27W - 26L
1,536 SR
Queue Stats
146W - 171L
1,349 Elo+
Solo
Ra
Ra
JhoshiyyxD
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Slickrick048
Chaac
Level 26
God Stats
31W - 26L
1,203 SR
Queue Stats
360W - 445L
1,344 Elo+
Solo
Ganesha
Ganesha
Support631
Ganesha
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 12L
1,275 Elo+
Solo
Thor
Thor
mrwarchi
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,491 SR
1,394 Elo+

VS

Team Averages
Level 18
1,500 SR
1,502 Elo+
Vamana
Vamana
IIIiwannakmsIII
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Awilix
Awilix
JonJontheDon27
Awilix
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 180L
1,427 Elo+
Solo
Rama
Rama
LiLMus
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Magyu2000
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
pinkhealsx
Thoth
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
7,179
479
5,625
6,384
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 6 / 1
6,843
456
3,804
7,070
2,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 1
9,562
637
8,120
7,767
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Support631
Ganesha
12
0 / 0 / 10
7,476
498
6,231
7,761
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
10 / 0 / 4
9,432
629
10,048
9,675
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,302
420
1,801
8,719
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 2
5,924
395
3,740
11,254
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
LiLMus
Rama
10
0 / 5 / 2
5,960
397
6,145
9,900
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
2 / 5 / 0
6,393
426
2,946
10,788
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
14
7 / 4 / 0
8,757
584
6,635
8,054
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
27
Kills
9
9
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
0
6
1
0.08
W
3
6
1
0.58
L
0
7
2
0.14
L
Rama
LiLMus
Rama
0
5
2
0.2
L
Ymir
2
5
0
0.4
W
8
1
1
8.5
W
Ganesha
Support631
Ganesha
0
0
10
5
W
Thor
10
0
4
12
L
Thoth
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
21,267
38,657
Taken
48,715
17,469
Mitigated
16,553
15,365
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,625
2,035
0
2,376
6,384
2,307
700
894
5,490
0
33,079
L
1,801
365
0
323
8,719
4,117
0
0
8,319
0
21,580
W
3,804
666
132
940
7,070
2,260
1,299
4,687
2,069
26,721
0
L
3,740
1,614
0
2,698
11,254
3,014
0
2,126
9,053
0
20,792
L
Rama
LiLMus
Rama
6,145
4,611
0
1,658
9,900
2,518
252
2,930
6,970
0
29,202
L
Ymir
2,946
610
0
1,513
10,788
4,409
336
2,920
7,868
19,707
0
W
8,120
673
0
4,056
7,767
5,399
641
665
7,022
0
51,950
W
Ganesha
Support631
Ganesha
6,231
638
0
3,379
7,761
3,797
134
1,131
6,630
22,967
0
W
Thor
10,048
2,563
0
4,482
9,675
3,706
406
1,716
7,865
0
64,253
L
Thoth
6,635
471
0
2,141
8,054
2,495
298
2,059
5,995
45,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
33,336
379
Minions Killed
248
0
Camps Cleared
0
1,394,409
Distance Traveled
1,156,106
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,179
479
88
6
0
273,957
3
L
Vamana
6,302
420
34
2
0
214,047
3
W
Ra
6,843
456
72
5
0
258,798
4
L
Awilix
5,924
395
42
3
0
260,461
1
L
Rama
5,960
397
40
3
0
221,017
2
L
Ymir
6,393
426
37
2
0
240,512
1
W
Chaac
9,562
637
110
7
0
259,924
2
W
Ganesha
7,476
498
1
0
0
283,843
5
W
Thor
9,432
629
108
7
0
317,887
2
L
Thoth
8,757
584
95
6
0
220,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role