Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
I under take
Tsukuyomi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 140L
1,475 Elo+
Party 1
Achilles
Achilles
Just Some Newfy
Achilles
Level 108
God Stats
11W - 20L
1,294 SR
Queue Stats
487W - 430L
1,542 Elo+
Party 1
Scylla
Scylla
Sick At Me
Scylla
Level 149
God Stats
6W - 9L
1,412 SR
Queue Stats
379W - 342L
1,475 Elo+
Party 1
Fafnir
Fafnir
Velocity1300
Fafnir
Level 123
God Stats
10W - 14L
1,370 SR
Queue Stats
244W - 217L
1,163 Elo+
Party 1
Team Averages
Level 137
1,415 SR
1,431 Elo+

VS

Team Averages
Level 117
1,670 SR
1,541 Elo+
Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ACEAKASHADOW
Pele
Level 146
God Stats
3W - 0L
1,967 SR
Queue Stats
113W - 118L
1,575 Elo+
Solo
Kukulkan
Kukulkan
SccheissGeist
Kukulkan
Level 88
God Stats
1W - 1L
1,698 SR
Queue Stats
140W - 139L
1,556 Elo+
Party 2
Sobek
Sobek
Vanvike
Sobek
Level 124
God Stats
6W - 5L
1,685 SR
Queue Stats
216W - 179L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 10 / 1
10,726
447
13,601
23,202
7,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
I under take
Tsukuyomi
19
4 / 4 / 6
11,876
495
12,508
20,320
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
17
5 / 5 / 3
10,888
454
14,447
24,049
32,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Sick At Me
Scylla
17
3 / 2 / 5
11,392
475
17,193
11,398
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
16
1 / 2 / 11
10,751
448
8,877
17,040
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
9 / 3 / 6
15,419
642
21,778
25,802
12,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
 
Ratatoskr
20
6 / 1 / 7
14,754
615
19,932
21,954
24,789
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 4 / 4
14,004
584
13,593
23,539
10,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SccheissGeist
Kukulkan
18
1 / 5 / 3
12,146
506
9,753
12,685
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Vanvike
Sobek
17
3 / 3 / 8
12,094
504
7,251
24,886
29,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
16
Kills
23
23
Deaths
16
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
10
1
0.35
W
Apollo
 
Apollo
9
3
6
4
W
Ratatoskr
 
Ratatoskr
6
1
7
9.5
W
4
4
4
1.5
L
Tsukuyomi
I under take
Tsukuyomi
4
4
6
1.75
L
Achilles
5
5
3
1.3
W
Kukulkan
SccheissGeist
Kukulkan
1
5
3
0.5
L
Scylla
Sick At Me
Scylla
3
2
5
2.75
W
Sobek
Vanvike
Sobek
3
3
8
2.33
L
Fafnir
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,626
Damage
72,307
96,009
Taken
108,866
74,848
Mitigated
83,116
30,747
Healing
40,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,601
7,710
0
4,576
23,202
7,642
0
1,156
22,046
0
70,813
W
Apollo
 
Apollo
21,778
16,526
0
12,457
25,802
12,159
4,489
3,872
21,860
0
115,778
W
Ratatoskr
 
Ratatoskr
19,932
2,135
0
6,824
21,954
24,789
2,246
4,192
17,058
607
110,413
W
13,593
1,672
0
11,243
23,539
10,980
922
5,007
17,405
0
123,510
L
Tsukuyomi
I under take
Tsukuyomi
12,508
3,032
0
8,616
20,320
8,645
0
3,101
17,219
0
85,993
L
Achilles
14,447
3,752
0
6,982
24,049
32,376
0
3,587
20,302
0
64,437
W
Kukulkan
SccheissGeist
Kukulkan
9,753
398
0
2,128
12,685
5,616
1,984
4,142
8,339
103,932
0
L
Scylla
Sick At Me
Scylla
17,193
275
0
3,638
11,398
4,618
0
3,649
7,749
77,969
0
W
Sobek
Vanvike
Sobek
7,251
522
0
8,102
24,886
29,572
515
8,113
16,369
30,333
0
L
Fafnir
8,877
1,337
2,492
4,443
17,040
21,567
0
5,560
11,320
22,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,633
Gold Earned
68,417
508
Minions Killed
720
0
Camps Cleared
0
2,155,779
Distance Traveled
2,286,461
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,726
447
99
4
0
334,773
0
W
Apollo
15,419
642
169
7
0
399,427
3
W
Ratatoskr
14,754
615
181
8
0
483,929
1
W
Pele
14,004
584
178
7
0
509,137
6
L
Tsukuyomi
11,876
495
130
5
0
516,390
2
L
Achilles
10,888
454
119
5
0
430,568
2
W
Kukulkan
12,146
506
171
7
0
417,706
2
L
Scylla
11,392
475
144
6
0
407,656
10
W
Sobek
12,094
504
21
1
0
476,262
2
L
Fafnir
10,751
448
16
1
0
466,392
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role