Player Matchup

Cabrakan
Cabrakan
SHuTDOwN365247
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,385 Elo+
Solo
Nemesis
Nemesis
VolcanoLand
Nemesis
Level 14
God Stats
53W - 58L
1,317 SR
Queue Stats
106W - 111L
1,138 Elo+
Solo
Ra
Ra
XxkAltamiranoxX
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 66L
1,257 Elo+
Solo
Ares
Ares
braylau
Ares
Level 18
God Stats
1W - 3L
1,322 SR
Queue Stats
31W - 48L
1,215 Elo+
Solo
Kukulkan
Kukulkan
icebreaker610
Kukulkan
Level 21
God Stats
43W - 45L
1,358 SR
Queue Stats
71W - 65L
1,250 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,249 Elo+

VS

Team Averages
Level 13
1,496 SR
1,397 Elo+
Pele
Pele
Bluetue
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
985 Elo+
Solo
Merlin
Merlin
Tom 23882
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chiqulin478
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
deathcrow12
Neith
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
icollins80
Odin
Level 5
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
8 / 1 / 2
10,211
511
6,258
8,763
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
VolcanoLand
Nemesis
7
2 / 0 / 0
6,771
339
1,167
2,164
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
3 / 1 / 2
9,789
489
9,525
8,802
3,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
braylau
Ares
13
1 / 2 / 1
7,925
396
1,212
9,141
7,279
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
icebreaker610
Kukulkan
19
14 / 2 / 3
12,072
604
18,374
11,055
5,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bluetue
Pele
16
3 / 9 / 2
9,910
496
11,535
18,214
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Tom 23882
Merlin
8
0 / 7 / 0
6,461
323
833
6,076
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
chiqulin478
Cthulhu
12
0 / 5 / 0
7,526
376
4,442
14,045
8,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 8 / 0
7,006
350
624
9,667
3,385
16
2 / 0 / 1
9,973
499
4,096
9,010
7,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
28
Kills
6
6
Deaths
29
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
Bluetue
Pele
3
9
2
0.44
W
Cabrakan
8
1
2
9
L
Merlin
Tom 23882
Merlin
0
7
0
0
W
Nemesis
VolcanoLand
Nemesis
2
0
0
2
W
3
1
2
4
W
Ares
braylau
Ares
1
2
1
0.75
L
Cthulhu
chiqulin478
Cthulhu
0
5
0
0
L
1
8
0
0.13
W
Kukulkan
icebreaker610
Kukulkan
14
2
3
7.75
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
21,530
39,925
Taken
57,012
27,599
Mitigated
27,663
12,454
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bluetue
Pele
11,535
3,687
0
3,091
18,214
6,165
444
10,197
7,973
0
56,897
W
Cabrakan
6,258
259
0
1,021
8,763
10,850
813
450
8,313
31,794
0
L
Merlin
Tom 23882
Merlin
833
385
0
0
6,076
2,085
0
4,194
1,882
9,850
0
W
Nemesis
VolcanoLand
Nemesis
1,167
511
0
1,059
2,164
655
833
182
1,982
0
9,348
W
9,525
1,490
307
4,458
8,802
3,459
1,760
492
8,250
57,388
0
W
Ares
braylau
Ares
1,212
133
0
2,470
9,141
7,279
504
785
8,356
24,082
0
L
Cthulhu
chiqulin478
Cthulhu
4,442
624
0
308
14,045
8,131
600
7,961
6,084
39,728
0
L
624
186
0
310
9,667
3,385
54
7,058
2,587
0
6,255
W
Kukulkan
icebreaker610
Kukulkan
18,374
1,708
0
3,139
11,055
5,356
1,091
3,266
7,749
85,378
0
L
4,096
515
0
1,250
9,010
7,897
0
5,847
3,117
0
37,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
40,876
372
Minions Killed
263
0
Camps Cleared
0
1,307,869
Distance Traveled
1,426,868
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,910
496
94
5
0
318,815
1
W
Cabrakan
10,211
511
50
3
0
313,878
1
L
Merlin
6,461
323
26
1
0
207,609
0
W
Nemesis
6,771
339
26
1
0
121,757
0
W
Ra
9,789
489
102
5
0
279,156
4
W
Ares
7,925
396
35
2
0
258,825
3
L
Cthulhu
7,526
376
59
3
0
294,993
0
L
Neith
7,006
350
8
0
0
254,005
2
W
Kukulkan
12,072
604
159
8
0
334,253
0
L
Odin
9,973
499
76
4
0
351,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role