Player Matchup

Apollo
Apollo
ManilatheHo
Apollo
Level 24
God Stats
18W - 21L
1,420 SR
Queue Stats
118W - 114L
1,464 Elo+
Solo
Achilles
Achilles
SrBonilha
Achilles
Level 24
God Stats
4W - 8L
1,544 SR
Queue Stats
55W - 50L
1,572 Elo+
Solo
Hades
Hades
SrNYC
Hades
Level 27
God Stats
5W - 6L
1,436 SR
Queue Stats
83W - 98L
1,449 Elo+
Solo
Yemoja
Yemoja
navi24cl
Yemoja
Level 4
God Stats
4W - 7L
1,568 SR
Queue Stats
6W - 7L
1,597 Elo+
Party 1
Ullr
Ullr
oTalDoRamoN
Ullr
Level 128
God Stats
4W - 3L
1,662 SR
Queue Stats
59W - 55L
1,535 Elo+
Party 1
Team Averages
Level 41
1,526 SR
1,524 Elo+

VS

Team Averages
Level 20
1,434 SR
1,540 Elo+
King Arthur
King Arthur
ADSV714
King Arthur
Level 28
God Stats
3W - 6L
1,316 SR
Queue Stats
80W - 77L
1,642 Elo+
Solo
He Bo
He Bo
SlyFuB
He Bo
Level 22
God Stats
1W - 2L
1,384 SR
Queue Stats
52W - 52L
1,530 Elo+
Solo
Set
Set
Tatanscientouno
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 85L
1,581 Elo+
Party 2
Neith
Neith
palco-plantado
Neith
Level 10
God Stats
0W - 3L
1,127 SR
Queue Stats
5W - 11L
1,366 Elo+
Solo
Amaterasu
Amaterasu
xGaspeR
Amaterasu
Level 21
God Stats
2W - 1L
1,844 SR
Queue Stats
78W - 62L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 3 / 4
14,068
586
10,516
17,839
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SrBonilha
Achilles
20
3 / 3 / 5
13,485
562
14,530
17,561
21,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
SrNYC
Hades
20
9 / 3 / 4
13,871
578
16,570
14,935
11,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
navi24cl
Yemoja
15
0 / 0 / 3
10,629
443
1,777
4,990
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 2 / 7
11,962
498
11,639
16,210
7,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADSV714
King Arthur
15
0 / 1 / 3
9,451
394
6,170
15,151
10,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
SlyFuB
He Bo
17
5 / 8 / 2
11,507
479
14,867
16,686
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 7 / 3
11,450
477
11,825
22,199
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 3
9,943
414
5,181
14,455
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
xGaspeR
Amaterasu
15
1 / 6 / 2
9,676
403
4,475
14,582
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
11
11
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ADSV714
King Arthur
0
1
3
1.5
W
Apollo
10
3
4
4
L
He Bo
SlyFuB
He Bo
5
8
2
0.75
W
Achilles
SrBonilha
Achilles
3
3
5
1.83
W
Hades
SrNYC
Hades
9
3
4
3.67
L
3
7
3
0.64
W
Yemoja
navi24cl
Yemoja
0
0
3
1.5
W
2
2
7
2.75
L
2
3
3
1.17
L
Amaterasu
xGaspeR
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,032
Damage
42,518
71,535
Taken
83,073
51,861
Mitigated
42,199
27,413
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ADSV714
King Arthur
6,170
491
0
4,045
15,151
10,402
0
3,806
11,345
0
59,671
W
Apollo
10,516
5,883
0
5,645
17,839
7,278
3,075
6,804
10,713
0
100,235
L
He Bo
SlyFuB
He Bo
14,867
1,104
1,278
4,440
16,686
6,194
56
5,546
11,140
68,269
0
W
Achilles
SrBonilha
Achilles
14,530
4,672
0
2,979
17,561
21,822
428
2,870
14,509
0
78,069
W
Hades
SrNYC
Hades
16,570
632
425
9,096
14,935
11,246
389
4,151
10,482
87,151
0
L
11,825
4,826
0
6,166
22,199
9,755
574
4,833
17,366
0
79,787
W
Yemoja
navi24cl
Yemoja
1,777
196
2,798
1,327
4,990
4,065
468
1,244
3,672
14,250
0
W
11,639
5,797
0
5,143
16,210
7,450
5,126
1,070
15,132
0
121,913
L
5,181
3,037
0
3,955
14,455
6,101
0
1,358
13,097
0
71,722
L
Amaterasu
xGaspeR
Amaterasu
4,475
2,014
0
1,433
14,582
9,747
234
2,804
11,778
0
35,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,015
Gold Earned
52,027
597
Minions Killed
520
0
Camps Cleared
0
2,242,272
Distance Traveled
2,122,944
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,451
394
102
4
0
435,108
6
W
Apollo
14,068
586
128
5
0
439,750
3
L
He Bo
11,507
479
130
5
0
396,134
6
W
Achilles
13,485
562
149
6
0
437,885
8
W
Hades
13,871
578
139
6
0
490,129
6
L
Set
11,450
477
109
5
0
439,291
4
W
Yemoja
10,629
443
27
1
0
458,967
2
W
Ullr
11,962
498
154
6
0
415,541
5
L
Neith
9,943
414
109
5
0
413,158
1
L
Amaterasu
9,676
403
70
3
0
439,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role