Player Matchup

Osiris
Osiris
Andras39
Osiris
Level 160
God Stats
1W - 3L
1,224 SR
Queue Stats
126W - 151L
1,456 Elo+
Solo
Zeus
Zeus
Gruffyard7
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,770 Elo+
Solo
Jormungandr
Jormungandr
Lyryan
Jormungandr
Level 149
God Stats
1W - 2L
1,316 SR
Queue Stats
376W - 416L
1,579 Elo+
Solo
Vulcan
Vulcan
Vvrrg
Vulcan
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
358W - 353L
1,650 Elo+
Solo
Apollo
Apollo
dejaaa
Apollo
Level 88
God Stats
1W - 0L
1,608 SR
Queue Stats
9W - 5L
1,679 Elo+
Solo
Team Averages
Level 134
1,430 SR
1,627 Elo+

VS

Team Averages
Level 142
1,633 SR
1,590 Elo+
Scylla
Scylla
Cheek1
Scylla
Level 128
God Stats
3W - 2L
1,856 SR
Queue Stats
206W - 187L
1,595 Elo+
Solo
Janus
Janus
Neepls
Janus
Level 148
God Stats
1W - 3L
1,703 SR
Queue Stats
168W - 123L
1,611 Elo+
Party 1
Susano
Susano
amateur420
Susano
Level 140
God Stats
4W - 4L
1,779 SR
Queue Stats
178W - 148L
1,603 Elo+
Party 1
Hachiman
Hachiman
xpuissancex
Hachiman
Level 147
God Stats
2W - 6L
1,327 SR
Queue Stats
224W - 196L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Σnumα
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 122L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andras39
Osiris
19
1 / 8 / 8
11,982
631
11,857
19,365
19,713
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 6 / 5
14,850
782
33,175
12,232
6,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Lyryan
Jormungandr
19
0 / 5 / 13
11,706
616
14,294
23,943
28,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Vvrrg
Vulcan
20
3 / 2 / 15
13,847
729
24,701
12,898
7,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
dejaaa
Apollo
20
5 / 6 / 10
13,062
687
13,423
16,604
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheek1
Scylla
19
7 / 6 / 13
12,816
675
17,016
17,546
8,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
Neepls
Janus
20
4 / 3 / 16
12,362
651
14,601
17,643
8,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
amateur420
Susano
20
6 / 3 / 16
12,120
638
15,048
18,889
14,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
xpuissancex
Hachiman
18
7 / 6 / 13
12,060
635
16,255
22,088
10,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Σnumα
Cu Chulainn
19
3 / 5 / 10
11,502
605
12,389
28,141
29,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
23
Kills
27
27
Deaths
23
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Osiris
Andras39
Osiris
1
8
8
0.63
L
Scylla
Cheek1
Scylla
7
6
13
2.25
W
14
6
5
2.75
W
Jormungandr
Lyryan
Jormungandr
0
5
13
1.3
L
Janus
Neepls
Janus
4
3
16
4
W
Vulcan
Vvrrg
Vulcan
3
2
15
5.25
L
Susano
amateur420
Susano
6
3
16
4.67
W
Apollo
dejaaa
Apollo
5
6
10
1.67
L
Hachiman
xpuissancex
Hachiman
7
6
13
2.25
L
Cu Chulainn
Σnumα
Cu Chulainn
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,450
Damage
75,309
85,042
Taken
104,307
70,644
Mitigated
72,529
22,934
Healing
30,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Andras39
Osiris
11,857
1,865
1,200
1,425
19,365
19,713
347
8,041
10,777
2,887
20,909
L
Scylla
Cheek1
Scylla
17,016
1,142
597
1,316
17,546
8,756
132
11,793
5,753
44,849
0
W
33,175
3,398
833
425
12,232
6,617
1,557
3,402
8,688
46,950
0
W
Jormungandr
Lyryan
Jormungandr
14,294
986
4,216
6,017
23,943
28,087
350
9,666
13,603
32,706
0
L
Janus
Neepls
Janus
14,601
736
670
3,884
17,643
8,524
357
15,388
2,255
44,838
0
W
Vulcan
Vvrrg
Vulcan
24,701
9,932
1,983
2,854
12,898
7,389
1,467
4,014
8,654
60,516
0
L
Susano
amateur420
Susano
15,048
1,678
3,867
2,305
18,889
14,905
69
13,336
5,371
0
23,309
W
Apollo
dejaaa
Apollo
13,423
7,857
232
3,749
16,604
8,838
3,140
5,367
10,961
0
36,944
L
Hachiman
xpuissancex
Hachiman
16,255
5,530
3,116
6,208
22,088
10,400
928
15,782
6,306
0
38,929
L
Cu Chulainn
Σnumα
Cu Chulainn
12,389
1,426
2,090
6,245
28,141
29,944
241
16,491
11,334
1,487
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,447
Gold Earned
60,860
209
Minions Killed
229
0
Camps Cleared
0
1,661,739
Distance Traveled
1,606,298
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,982
631
22
1
0
303,452
1
L
Scylla
12,816
675
72
4
0
320,248
3
W
Zeus
14,850
782
30
2
0
294,933
0
W
Jormungandr
11,706
616
24
1
0
343,429
1
L
Janus
12,362
651
75
4
0
365,355
0
W
Vulcan
13,847
729
72
4
0
391,334
1
L
Susano
12,120
638
13
1
0
329,275
2
W
Apollo
13,062
687
61
3
0
328,591
0
L
Hachiman
12,060
635
45
2
0
321,992
5
L
Cu Chulainn
11,502
605
24
1
0
269,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role