Player Matchup

Sun Wukong
Sun Wukong
Ace30Red
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
I23Esteban
Danzaburou
Level 12
God Stats
6W - 5L
1,606 SR
Queue Stats
15W - 14L
1,428 Elo+
Party 1
Tiamat
Tiamat
MiraiMizu
Tiamat
Level 28
God Stats
35W - 27L
1,529 SR
Queue Stats
95W - 90L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
azazazaz1999
Kukulkan
Level 8
God Stats
2W - 3L
1,364 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 1
Kuzenbo
Kuzenbo
chiamamiElChapo
Kuzenbo
Level 18
God Stats
9W - 13L
1,486 SR
Queue Stats
28W - 27L
1,393 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,356 Elo+

VS

Team Averages
Level 16
1,527 SR
1,413 Elo+
Horus
Horus
Maxylan
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 44L
1,387 Elo+
Party 2
Da Ji
Da Ji
MrHere
Da Ji
Level 27
God Stats
31W - 12L
1,515 SR
Queue Stats
106W - 85L
1,411 Elo+
Party 2
Neith
Neith
Sandaalit
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Smedja
Zeus
Level 9
God Stats
2W - 1L
1,544 SR
Queue Stats
67W - 49L
1,405 Elo+
Party 2
Yemoja
Yemoja
SweetSkais
Yemoja
Level 13
God Stats
31W - 28L
1,575 SR
Queue Stats
39W - 38L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace30Red
Sun Wukong
3
1 / 1 / 0
4,938
309
481
1,838
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
I23Esteban
Danzaburou
15
7 / 4 / 4
9,230
577
8,211
12,313
4,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
MiraiMizu
Tiamat
7
1 / 1 / 0
5,802
363
1,625
1,857
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
azazazaz1999
Kukulkan
14
2 / 4 / 2
7,834
490
5,796
6,137
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 8
7,820
489
7,357
13,124
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Maxylan
Horus
14
1 / 1 / 0
9,172
573
1,479
7,495
5,248
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Boots

Boots

+6%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
MrHere
Da Ji
15
8 / 2 / 1
9,954
622
8,102
11,016
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Sandaalit
Neith
11
0 / 5 / 3
7,239
452
5,480
7,637
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Smedja
Zeus
15
2 / 2 / 5
9,603
600
6,885
6,913
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SweetSkais
Yemoja
11
0 / 3 / 1
7,486
468
2,516
8,269
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
11
12
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ace30Red
Sun Wukong
1
1
0
1
L
Danzaburou
I23Esteban
Danzaburou
7
4
4
2.25
W
Horus
Maxylan
Horus
1
1
0
1
L
Tiamat
MiraiMizu
Tiamat
1
1
0
1
W
Da Ji
MrHere
Da Ji
8
2
1
4.25
W
Neith
Sandaalit
Neith
0
5
3
0.3
W
Zeus
Smedja
Zeus
2
2
5
2.25
W
Yemoja
SweetSkais
Yemoja
0
3
1
0.17
L
Kukulkan
azazazaz1999
Kukulkan
2
4
2
0.75
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
24,462
35,269
Taken
41,330
20,592
Mitigated
20,348
6,061
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ace30Red
Sun Wukong
481
307
0
236
1,838
563
0
79
1,749
0
3,574
L
Danzaburou
I23Esteban
Danzaburou
8,211
4,137
0
3,301
12,313
4,363
699
2,619
9,636
0
49,170
W
Horus
Maxylan
Horus
1,479
805
168
3,037
7,495
5,248
2,334
2,615
4,468
0
38,999
L
Tiamat
MiraiMizu
Tiamat
1,625
206
0
523
1,857
673
0
0
1,857
12,590
0
W
Da Ji
MrHere
Da Ji
8,102
2,333
0
3,412
11,016
4,209
3,348
1,942
9,040
0
57,024
W
Neith
Sandaalit
Neith
5,480
3,445
0
964
7,637
3,010
2,599
2,211
5,426
0
33,027
W
Zeus
Smedja
Zeus
6,885
1,128
0
2,047
6,913
2,336
2,575
3,286
3,425
60,934
0
W
Yemoja
SweetSkais
Yemoja
2,516
192
843
1,171
8,269
5,545
346
4,044
4,193
11,867
0
L
Kukulkan
azazazaz1999
Kukulkan
5,796
1,163
0
0
6,137
2,232
297
2,598
3,307
41,754
0
L
7,357
2,532
0
2,001
13,124
12,761
60
3,734
9,319
18,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
43,454
251
Minions Killed
420
0
Camps Cleared
0
1,036,625
Distance Traveled
1,348,174
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,938
309
13
1
0
74,743
0
L
Danzaburou
9,230
577
90
6
0
273,802
2
W
Horus
9,172
573
101
6
0
287,694
0
L
Tiamat
5,802
363
34
2
0
94,464
1
W
Da Ji
9,954
622
100
6
0
299,903
1
W
Neith
7,239
452
64
4
0
246,119
1
W
Zeus
9,603
600
136
9
0
254,772
2
W
Yemoja
7,486
468
19
1
0
259,686
4
L
Kukulkan
7,834
490
94
6
0
285,509
2
L
Kuzenbo
7,820
489
20
1
0
308,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role