Player Matchup

Bacchus
Bacchus
Argentine22
Bacchus
Level 15
God Stats
2W - 2L
1,363 SR
Queue Stats
8W - 13L
1,367 Elo+
Party 2
Sol
Sol
ninjaman1444
Sol
Level 66
God Stats
2W - 4L
1,659 SR
Queue Stats
216W - 199L
1,581 Elo+
Solo
Nemesis
Nemesis
zzxi
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,277 Elo+
Party 2
Team Averages
Level 29
1,507 SR
1,408 Elo+

VS

Team Averages
Level 75
1,544 SR
1,553 Elo+
Skadi
Skadi
MimosaMamii
Skadi
Level 27
God Stats
9W - 16L
1,549 SR
Queue Stats
42W - 44L
1,366 Elo+
Party 1
Ra
Ra
NewMarkus
Ra
Level 128
God Stats
3W - 0L
1,696 SR
Queue Stats
149W - 93L
1,768 Elo+
Solo
Chaac
Chaac
ShadowFall22
Chaac
Level 69
God Stats
2W - 1L
1,387 SR
Queue Stats
105W - 94L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Argentine22
Bacchus
10
0 / 3 / 3
6,433
585
2,556
12,121
10,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 7 / 1
6,591
599
6,859
11,354
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
zzxi
Nemesis
9
2 / 8 / 1
6,720
611
4,247
11,176
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 10
7,683
698
4,653
4,404
1,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
11 / 0 / 5
9,732
885
13,285
5,371
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 8
8,482
771
8,254
8,796
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Argentine22
Bacchus
0
3
3
0.5
W
1
2
10
3
W
11
0
5
13.5
W
6
1
8
10
L
1
7
1
0.21
L
Nemesis
zzxi
Nemesis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
26,192
34,651
Taken
18,571
17,477
Mitigated
9,721
5,820
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Argentine22
Bacchus
2,556
372
815
742
12,121
10,848
0
4,589
7,394
11,042
0
W
4,653
2,199
0
840
4,404
1,524
1,163
2,318
2,086
0
20,736
W
13,285
601
1,047
2,148
5,371
2,018
766
2,429
2,942
56,610
0
W
8,254
1,442
0
3,854
8,796
6,179
888
4,684
4,112
0
22,262
L
6,859
2,164
0
2,685
11,354
3,080
0
4,854
6,400
33,853
0
L
Nemesis
zzxi
Nemesis
4,247
2,179
515
1,063
11,176
3,549
0
4,439
6,587
0
16,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
25,897
80
Minions Killed
152
0
Camps Cleared
0
536,891
Distance Traveled
646,618
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,433
585
17
2
0
214,234
2
W
Skadi
7,683
698
22
2
0
197,651
0
W
Ra
9,732
885
107
10
0
234,397
4
W
Chaac
8,482
771
23
2
0
214,570
0
L
Sol
6,591
599
38
3
0
134,506
2
L
Nemesis
6,720
611
25
2
0
188,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role