Player Matchup

Aphrodite
Aphrodite
Aguirre1179277
Aphrodite
Level 28
God Stats
18W - 18L
1,630 SR
Queue Stats
228W - 234L
1,552 Elo+
Solo
Apollo
Apollo
ItsDayo
Apollo
Level 27
God Stats
55W - 18L
1,697 SR
Queue Stats
137W - 58L
1,746 Elo+
Solo
Set
Set
SiltyMeteor1700
Set
Level 27
God Stats
0W - 1L
1,296 SR
Queue Stats
48W - 46L
1,527 Elo+
Solo
Thoth
Thoth
SteveyNogales
Thoth
Level 29
God Stats
2W - 4L
1,516 SR
Queue Stats
130W - 66L
1,759 Elo+
Solo
Guan Yu
Guan Yu
ditty_1413
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,617 Elo+

VS

Team Averages
Level 23
1,551 SR
1,551 Elo+
Heimdallr
Heimdallr
CaptainInvictus
Heimdallr
Level 28
God Stats
10W - 6L
1,804 SR
Queue Stats
108W - 104L
1,604 Elo+
Solo
Xing Tian
Xing Tian
Millo987
Xing Tian
Level 26
God Stats
4W - 4L
1,479 SR
Queue Stats
94W - 94L
1,520 Elo+
Solo
Freya
Freya
ROSAMELANOXXX
Freya
Level 11
God Stats
11W - 6L
1,309 SR
Queue Stats
42W - 19L
1,421 Elo+
Solo
Fenrir
Fenrir
alex0510777
Fenrir
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 111L
1,577 Elo+
Solo
Raijin
Raijin
ratkinin
Raijin
Level 28
God Stats
15W - 11L
1,664 SR
Queue Stats
104W - 71L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aguirre1179277
Aphrodite
16
0 / 4 / 8
10,317
543
4,282
11,081
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
ItsDayo
Apollo
17
17 / 6 / 0
11,806
621
20,091
18,411
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
7,307
385
2,073
8,563
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 4 / 2
10,272
541
5,015
11,257
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ditty_1413
Guan Yu
13
1 / 6 / 3
7,787
410
4,187
15,476
8,890
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainInvictus
Heimdallr
17
3 / 6 / 2
10,671
562
7,930
10,672
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Millo987
Xing Tian
14
1 / 6 / 10
9,668
509
5,194
15,131
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 2 / 2
12,573
662
16,374
15,152
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
3 / 4 / 7
10,018
527
5,243
11,284
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
ratkinin
Raijin
20
6 / 1 / 2
12,656
666
12,392
7,461
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
19
Kills
23
23
Deaths
19
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aguirre1179277
Aphrodite
0
4
8
1
W
Heimdallr
CaptainInvictus
Heimdallr
3
6
2
0.67
L
Apollo
ItsDayo
Apollo
17
6
0
2.83
W
Xing Tian
Millo987
Xing Tian
1
6
10
1
W
10
2
2
5.5
L
0
3
2
0.33
L
1
4
2
0.5
W
Fenrir
3
4
7
1.63
L
Guan Yu
ditty_1413
Guan Yu
1
6
3
0.42
W
Raijin
ratkinin
Raijin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
47,133
64,788
Taken
59,700
27,982
Mitigated
32,573
15,943
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aguirre1179277
Aphrodite
4,282
470
1,286
4,452
11,081
4,773
907
5,929
5,152
60,166
0
W
Heimdallr
CaptainInvictus
Heimdallr
7,930
3,938
0
720
10,672
3,885
706
560
10,112
0
65,086
L
Apollo
ItsDayo
Apollo
20,091
13,495
0
3,403
18,411
7,601
988
9,121
9,290
0
71,561
W
Xing Tian
Millo987
Xing Tian
5,194
389
243
1,339
15,131
14,869
1,553
2,308
12,655
30,371
0
W
16,374
4,732
0
7,040
15,152
6,651
1,127
2,900
12,208
77,687
0
L
2,073
1,315
0
3,394
8,563
3,021
0
2,938
5,625
0
28,871
L
5,015
94
0
1,312
11,257
3,697
0
6,791
4,466
79,669
0
W
Fenrir
5,243
989
0
1,212
11,284
4,241
60
1,746
9,475
0
67,036
L
Guan Yu
ditty_1413
Guan Yu
4,187
853
269
1,827
15,476
8,890
0
9,181
6,295
0
20,652
W
Raijin
ratkinin
Raijin
12,392
1,380
0
2,303
7,461
2,927
1,807
1,351
5,853
107,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
55,586
506
Minions Killed
594
0
Camps Cleared
0
1,522,610
Distance Traveled
1,724,316
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,317
543
108
6
0
351,924
3
W
Heimdallr
10,671
562
123
6
0
347,627
1
L
Apollo
11,806
621
110
6
0
381,788
2
W
Xing Tian
9,668
509
40
2
0
339,344
1
W
Freya
12,573
662
122
6
0
313,504
2
L
Set
7,307
385
74
4
0
160,299
0
L
Thoth
10,272
541
176
9
0
334,068
8
W
Fenrir
10,018
527
95
5
0
357,029
1
L
Guan Yu
7,787
410
38
2
0
294,531
2
W
Raijin
12,656
666
214
11
0
366,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role