Player Matchup

Fenrir
Fenrir
Bxrgt
Fenrir
Level 18
God Stats
4W - 6L
1,289 SR
Queue Stats
118W - 112L
1,566 Elo+
Solo
Zeus
Zeus
Morceaunote1338
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Solo
Neith
Neith
Renaso47
Neith
Level 17
God Stats
3W - 2L
1,473 SR
Queue Stats
31W - 33L
1,388 Elo+
Solo
Ra
Ra
salmon-majareta1
Ra
Level 16
God Stats
4W - 5L
1,905 SR
Queue Stats
242W - 257L
1,473 Elo+
Solo
Vamana
Vamana
xd_Chiinky
Vamana
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 223L
1,600 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,515 Elo+

VS

Team Averages
Level 19
1,608 SR
1,552 Elo+
Scylla
Scylla
CapitanHakai
Scylla
Level 29
God Stats
26W - 21L
1,554 SR
Queue Stats
146W - 151L
1,381 Elo+
Solo
Skadi
Skadi
EtherWho
Skadi
Level 28
God Stats
23W - 23L
1,477 SR
Queue Stats
327W - 327L
1,524 Elo+
Solo
Sobek
Sobek
GordrakkTyrant
Sobek
Level 3
God Stats
13W - 13L
1,706 SR
Queue Stats
115W - 130L
1,623 Elo+
Solo
Ne Zha
Ne Zha
Miguel1111111
Ne Zha
Level 8
God Stats
7W - 4L
1,734 SR
Queue Stats
89W - 95L
1,790 Elo+
Solo
Nike
Nike
TRL_Beanhead
Nike
Level 29
God Stats
39W - 26L
1,569 SR
Queue Stats
79W - 88L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bxrgt
Fenrir
11
3 / 4 / 1
7,063
505
5,724
10,790
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 9 / 2
5,160
369
3,412
6,775
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Renaso47
Neith
10
4 / 3 / 3
6,571
469
6,093
7,507
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 0
6,747
482
1,275
4,077
1,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
xd_Chiinky
Vamana
8
2 / 2 / 2
5,589
399
4,123
5,853
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 1 / 2
8,848
632
4,372
4,128
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
EtherWho
Skadi
12
7 / 4 / 2
7,785
556
7,221
8,712
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 7
6,443
460
1,834
8,546
4,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 4
8,637
617
5,300
11,553
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 1
8,653
618
5,064
6,046
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
20
21
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bxrgt
Fenrir
3
4
1
0.88
W
Scylla
5
1
2
6
W
Skadi
EtherWho
Skadi
7
4
2
2
W
0
3
7
1.17
W
3
1
4
5
L
0
9
2
0.11
L
Neith
Renaso47
Neith
4
3
3
1.83
W
5
0
1
5.5
L
0
3
0
0
L
Vamana
xd_Chiinky
Vamana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
23,791
35,002
Taken
38,985
11,060
Mitigated
16,454
7,781
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bxrgt
Fenrir
5,724
985
0
3,428
10,790
3,281
0
1,364
9,234
0
32,174
W
Scylla
4,372
368
0
781
4,128
1,304
251
488
3,640
47,358
0
W
Skadi
EtherWho
Skadi
7,221
3,451
0
1,630
8,712
2,492
2,124
663
7,923
0
41,579
W
1,834
415
270
3,203
8,546
4,844
644
1,001
7,293
9,485
0
W
5,300
1,275
0
5,980
11,553
4,059
0
530
10,983
0
56,038
L
3,412
800
0
113
6,775
1,322
144
609
6,016
16,889
0
L
Neith
Renaso47
Neith
6,093
1,783
0
2,110
7,507
2,031
426
840
6,642
0
27,899
W
5,064
906
0
1,793
6,046
3,755
1,263
1,485
4,459
0
45,824
L
1,275
101
83
733
4,077
1,174
0
1,948
2,005
37,403
0
L
Vamana
xd_Chiinky
Vamana
4,123
1,791
0
1,314
5,853
3,252
0
1,241
4,574
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
40,366
237
Minions Killed
373
0
Camps Cleared
0
1,146,663
Distance Traveled
1,293,739
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,063
505
51
4
0
239,250
0
W
Scylla
8,848
632
95
7
0
257,538
3
W
Skadi
7,785
556
65
5
0
243,363
1
W
Sobek
6,443
460
19
1
0
275,099
2
W
Ne Zha
8,637
617
97
7
0
299,743
2
L
Zeus
5,160
369
28
2
0
225,599
1
L
Neith
6,571
469
50
4
0
210,427
0
W
Nike
8,653
618
97
7
0
217,996
3
L
Ra
6,747
482
88
6
0
240,428
0
L
Vamana
5,589
399
20
1
0
230,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role