Player Matchup

Bakasura
Bakasura
FallenvDarkness
Bakasura
Level 67
God Stats
9W - 10L
1,438 SR
Queue Stats
80W - 85L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
I Armyz I
Sun Wukong
Level 107
God Stats
6W - 3L
1,802 SR
Queue Stats
188W - 186L
1,551 Elo+
Party 1
Odin
Odin
TuMu3rt3
Odin
Level 65
God Stats
1W - 0L
1,268 SR
Queue Stats
24W - 30L
1,357 Elo+
Solo
Hachiman
Hachiman
UltravSmokez
Hachiman
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 159L
1,530 Elo+
Party 1
Anubis
Anubis
XeroNexus
Anubis
Level 108
God Stats
21W - 16L
1,937 SR
Queue Stats
204W - 204L
1,551 Elo+
Party 1
Team Averages
Level 91
1,589 SR
1,505 Elo+

VS

Team Averages
Level 87
1,466 SR
1,445 Elo+
Heimdallr
Heimdallr
Fiuler404
Heimdallr
Level 84
God Stats
11W - 21L
1,465 SR
Queue Stats
211W - 224L
1,410 Elo+
Solo
Ymir
Ymir
KingBuddha01
Ymir
Level 87
God Stats
30W - 28L
1,446 SR
Queue Stats
254W - 220L
1,396 Elo+
Solo
Nemesis
Nemesis
Miliontunic892
Nemesis
Level 60
God Stats
40W - 24L
1,541 SR
Queue Stats
112W - 122L
1,473 Elo+
Solo
Sol
Sol
STrAnGExMaRTiaN
Sol
Level 61
God Stats
30W - 43L
1,377 SR
Queue Stats
181W - 237L
1,343 Elo+
Solo
Thoth
Thoth
TA0M
Thoth
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 67L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
3 / 3 / 2
12,406
496
4,349
15,743
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
I Armyz I
Sun Wukong
20
6 / 1 / 3
16,651
666
19,232
24,399
20,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
14
0 / 7 / 4
9,791
392
3,143
11,794
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
UltravSmokez
Hachiman
20
2 / 2 / 2
13,071
523
10,353
12,866
5,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
XeroNexus
Anubis
20
11 / 1 / 4
17,120
685
29,217
17,082
10,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fiuler404
Heimdallr
18
6 / 3 / 6
11,830
473
13,643
20,559
7,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 7
12,378
495
11,900
17,614
8,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 4 / 4
11,017
441
8,533
19,413
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 8 / 1
10,027
401
7,007
19,670
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
TA0M
Thoth
18
1 / 5 / 1
11,470
459
5,835
13,541
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
22
Kills
14
14
Deaths
22
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
3
2
1.33
L
Heimdallr
Fiuler404
Heimdallr
6
3
6
3
W
Sun Wukong
I Armyz I
Sun Wukong
6
1
3
7.5
L
7
2
7
5.25
L
0
4
4
0.5
L
0
8
1
0.06
L
Thoth
TA0M
Thoth
1
5
1
0.3
W
Odin
0
7
4
0.29
W
Hachiman
UltravSmokez
Hachiman
2
2
2
1.5
W
Anubis
XeroNexus
Anubis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,294
Damage
46,918
81,884
Taken
90,797
51,531
Mitigated
34,932
41,141
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,349
3,407
792
6,173
15,743
8,041
2,587
2,748
12,939
0
76,456
L
Heimdallr
Fiuler404
Heimdallr
13,643
6,872
0
7,032
20,559
7,435
3,573
6,801
13,673
0
87,891
W
Sun Wukong
I Armyz I
Sun Wukong
19,232
4,986
0
11,073
24,399
20,436
3,062
8,019
16,298
417
138,345
L
11,900
2,138
1,109
2,860
17,614
8,805
831
6,493
10,954
60,067
0
L
8,533
4,811
0
2,841
19,413
8,761
0
5,980
13,368
0
95,974
L
7,007
2,315
0
6,943
19,670
5,892
0
2,760
16,866
56,838
0
L
Thoth
TA0M
Thoth
5,835
320
0
1,292
13,541
4,039
0
7,587
5,929
64,893
0
W
Odin
3,143
1,257
983
2,531
11,794
6,811
593
5,734
6,042
0
21,089
W
Hachiman
UltravSmokez
Hachiman
10,353
4,673
0
5,447
12,866
5,898
2,767
3,195
9,671
0
85,034
W
Anubis
XeroNexus
Anubis
29,217
1,318
0
14,142
17,082
10,345
2,448
6,024
10,714
163,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,039
Gold Earned
56,722
794
Minions Killed
640
0
Camps Cleared
0
2,336,444
Distance Traveled
2,147,533
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,406
496
115
5
0
520,051
2
L
Heimdallr
11,830
473
143
6
0
420,671
4
W
Sun Wukong
16,651
666
260
10
0
482,463
2
L
Ymir
12,378
495
114
5
0
390,798
11
L
Nemesis
11,017
441
141
6
0
524,696
5
L
Sol
10,027
401
105
4
0
376,603
0
L
Thoth
11,470
459
137
5
0
434,765
0
W
Odin
9,791
392
27
1
0
467,346
4
W
Hachiman
13,071
523
150
6
0
437,159
7
W
Anubis
17,120
685
242
10
0
429,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role