Player Matchup

Sun Wukong
Sun Wukong
AuronCloud_X
Sun Wukong
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 34L
1,329 Elo+
Solo
Kali
Kali
DamnWookiee
Kali
Level 28
God Stats
3W - 4L
1,614 SR
Queue Stats
57W - 70L
1,340 Elo+
Solo
Anubis
Anubis
DiegoReyes21
Anubis
Level 23
God Stats
27W - 22L
1,427 SR
Queue Stats
39W - 35L
1,352 Elo+
Solo
Chaac
Chaac
NodakSmack
Chaac
Level 47
God Stats
6W - 5L
1,202 SR
Queue Stats
35W - 43L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
flipster2k
Danzaburou
Level 12
God Stats
2W - 8L
1,500 SR
Queue Stats
24W - 47L
1,267 Elo+
Party 1
Team Averages
Level 28
1,449 SR
1,325 Elo+

VS

Team Averages
Level 13
1,513 SR
1,227 Elo+
Arachne
Arachne
CodeReddX
Arachne
Level 29
God Stats
19W - 11L
1,589 SR
Queue Stats
251W - 278L
1,360 Elo+
Solo
Neith
Neith
EliteDagger25
Neith
Level 5
God Stats
0W - 2L
1,626 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Cthulhu
Cthulhu
Trujas sama
Cthulhu
Level 13
God Stats
5W - 11L
1,352 SR
Queue Stats
5W - 11L
1,256 Elo+
Solo
Ares
Ares
berenmqt
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blingmanwho
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AuronCloud_X
Sun Wukong
13
3 / 3 / 2
8,306
519
4,100
9,340
8,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 6
9,437
590
6,493
13,940
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
15 / 2 / 3
9,951
622
17,762
9,924
4,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
5 / 1 / 6
8,671
542
6,433
8,646
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
flipster2k
Danzaburou
14
3 / 1 / 2
8,400
525
4,116
7,125
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CodeReddX
Arachne
12
2 / 4 / 1
7,788
487
4,939
10,316
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 8 / 0
8,792
550
7,102
11,376
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Trujas sama
Cthulhu
14
0 / 5 / 0
7,683
480
4,939
10,359
4,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
8
0 / 8 / 0
5,673
355
1,097
12,298
4,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
blingmanwho
Tsukuyomi
10
0 / 8 / 0
6,558
410
4,249
12,005
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
33
Kills
6
8
Deaths
33
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AuronCloud_X
Sun Wukong
3
3
2
1.33
L
Arachne
CodeReddX
Arachne
2
4
1
0.63
W
7
1
6
10
W
Anubis
15
2
3
8.25
L
4
8
0
0.5
W
Chaac
5
1
6
8
L
Cthulhu
Trujas sama
Cthulhu
0
5
0
0
L
Ares
0
8
0
0
L
Tsukuyomi
blingmanwho
Tsukuyomi
0
8
0
0
W
Danzaburou
flipster2k
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
22,326
48,975
Taken
56,354
28,439
Mitigated
19,291
16,187
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AuronCloud_X
Sun Wukong
4,100
1,194
0
1,496
9,340
8,762
127
0
9,340
270
45,559
L
Arachne
CodeReddX
Arachne
4,939
4,160
0
870
10,316
3,590
0
3,228
7,088
0
46,248
W
6,493
2,799
0
5,963
13,940
5,227
0
238
13,702
0
61,816
W
Anubis
17,762
909
0
4,606
9,924
4,902
1,865
1,468
8,456
56,879
0
L
7,102
4,193
0
1,464
11,376
3,501
801
3,881
7,495
0
34,335
W
Chaac
6,433
1,735
0
1,294
8,646
6,828
967
1,947
6,699
0
43,465
L
Cthulhu
Trujas sama
Cthulhu
4,939
98
83
454
10,359
4,601
118
383
9,976
43,014
0
L
Ares
1,097
427
0
0
12,298
4,451
128
6,581
5,717
11,288
0
L
Tsukuyomi
blingmanwho
Tsukuyomi
4,249
835
0
1,618
12,005
3,148
523
3,817
8,188
0
33,330
W
Danzaburou
flipster2k
Danzaburou
4,116
2,019
0
2,828
7,125
2,720
2,616
2,383
4,742
0
48,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
36,494
411
Minions Killed
302
0
Camps Cleared
0
1,490,679
Distance Traveled
1,374,780
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,306
519
74
5
0
266,134
2
L
Arachne
7,788
487
73
5
0
335,996
1
W
Kali
9,437
590
86
5
0
337,480
2
W
Anubis
9,951
622
93
6
0
258,584
1
L
Neith
8,792
550
62
4
0
238,371
0
W
Chaac
8,671
542
72
5
0
316,398
1
L
Cthulhu
7,683
480
76
5
0
306,622
0
L
Ares
5,673
355
17
1
0
185,363
1
L
Tsukuyomi
6,558
410
74
5
0
308,428
1
W
Danzaburou
8,400
525
86
5
0
312,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role