Player Matchup

Yemoja
Yemoja
I She W0lf I
Yemoja
Level 108
God Stats
24W - 46L
1,649 SR
Queue Stats
518W - 526L
1,500 Elo+
Solo
Zeus
Zeus
Raz0r v2
Zeus
Level 79
God Stats
4W - 1L
1,682 SR
Queue Stats
38W - 28L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
SELF-ZER0-
Sun Wukong
Level 120
God Stats
2W - 1L
1,268 SR
Queue Stats
286W - 269L
1,534 Elo+
Solo
Merlin
Merlin
Umm Lucifer
Merlin
Level 100
God Stats
4W - 1L
1,453 SR
Queue Stats
9W - 8L
1,403 Elo+
Party 2
Cupid
Cupid
Yeah Bool
Cupid
Level 82
God Stats
2W - 0L
1,638 SR
Queue Stats
9W - 5L
1,592 Elo+
Party 2
Team Averages
Level 98
1,538 SR
1,524 Elo+

VS

Team Averages
Level 98
1,540 SR
1,527 Elo+
Baba Yaga
Baba Yaga
AngelWithASin
Baba Yaga
Level 88
God Stats
7W - 11L
1,815 SR
Queue Stats
124W - 124L
1,512 Elo+
Solo
He Bo
He Bo
ICatchLobsBro
He Bo
Level 145
God Stats
0W - 1L
1,139 SR
Queue Stats
62W - 71L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
KidCudlet
Cernunnos
Level 74
God Stats
3W - 2L
1,394 SR
Queue Stats
265W - 234L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Liberatem
Kumbhakarna
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 63L
1,508 Elo+
Solo
Odin
Odin
SuperMan-Kush517
Odin
Level 124
God Stats
5W - 1L
1,853 SR
Queue Stats
46W - 46L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 3 / 23
15,500
861
6,224
18,209
29,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
7 / 5 / 20
16,797
933
32,599
15,072
6,420
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SELF-ZER0-
Sun Wukong
20
4 / 2 / 17
15,507
862
17,698
37,402
32,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
11 / 3 / 17
18,324
1,018
43,719
19,242
8,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Yeah Bool
Cupid
20
6 / 2 / 15
15,891
883
32,083
18,903
8,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AngelWithASin
Baba Yaga
20
1 / 2 / 10
15,900
883
32,582
22,443
10,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 13 / 6
16,087
894
20,740
22,886
8,137
Cernunnos
KidCudlet
Cernunnos
20
2 / 4 / 6
15,542
863
22,663
27,835
9,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Liberatem
Kumbhakarna
20
1 / 8 / 9
16,420
912
13,493
42,867
58,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 3
15,360
853
15,823
23,515
21,278

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
30
Kills
15
15
Deaths
30
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AngelWithASin
Baba Yaga
1
2
10
3
W
Yemoja
2
3
23
4.5
L
6
13
6
0.69
L
Cernunnos
KidCudlet
Cernunnos
2
4
6
1.25
L
Kumbhakarna
Liberatem
Kumbhakarna
1
8
9
0.69
W
Zeus
7
5
20
3.4
W
Sun Wukong
SELF-ZER0-
Sun Wukong
4
2
17
6.25
L
5
3
3
2.17
W
Merlin
11
3
17
6.5
W
Cupid
Yeah Bool
Cupid
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,323
Damage
105,301
108,828
Taken
139,546
85,177
Mitigated
107,568
22,675
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AngelWithASin
Baba Yaga
32,582
1,426
1,827
9,165
22,443
10,595
0
12,637
9,487
77,237
0
W
Yemoja
6,224
1,073
6,410
1,404
18,209
29,578
0
13,944
4,265
9,360
0
L
20,740
571
0
90
22,886
8,137
0
13,949
8,287
54,816
0
L
Cernunnos
KidCudlet
Cernunnos
22,663
12,537
0
2,072
27,835
9,488
0
16,690
10,662
0
51,441
L
Kumbhakarna
Liberatem
Kumbhakarna
13,493
456
474
4,852
42,867
58,070
0
20,403
21,469
38,214
0
W
Zeus
32,599
5,473
0
3,268
15,072
6,420
0
7,343
7,729
72,815
0
W
Sun Wukong
SELF-ZER0-
Sun Wukong
17,698
2,766
0
1,920
37,402
32,474
0
23,012
14,390
0
33,267
L
15,823
2,616
0
0
23,515
21,278
0
15,811
7,099
1,782
25,882
W
Merlin
43,719
1,904
0
1,982
19,242
8,260
0
11,890
7,352
93,252
0
W
Cupid
Yeah Bool
Cupid
32,083
16,672
2,158
5,533
18,903
8,445
0
11,103
7,800
0
54,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,019
Gold Earned
79,309
338
Minions Killed
325
12
Camps Cleared
11
1,588,255
Distance Traveled
1,532,549
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,900
883
122
7
2
340,773
0
W
Yemoja
15,500
861
4
0
0
288,682
0
L
He Bo
16,087
894
66
4
1
227,373
0
L
Cernunnos
15,542
863
50
3
6
303,943
0
L
Kumbhakarna
16,420
912
58
3
0
372,305
1
W
Zeus
16,797
933
110
6
4
289,902
0
W
Sun Wukong
15,507
862
33
2
5
353,733
0
L
Odin
15,360
853
29
2
2
288,155
0
W
Merlin
18,324
1,018
140
8
1
324,079
0
W
Cupid
15,891
883
51
3
2
331,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role