Player Matchup

Cthulhu
Cthulhu
Bruckenspryer
Cthulhu
Level 65
God Stats
2W - 5L
1,374 SR
Queue Stats
152W - 199L
1,313 Elo+
Party 3
Izanami
Izanami
El Hrlq
Izanami
Level 49
God Stats
13W - 19L
1,491 SR
Queue Stats
17W - 21L
1,466 Elo+
Party 2
Olorun
Olorun
Frost Tormentz
Olorun
Level 159
God Stats
0W - 2L
1,228 SR
Queue Stats
174W - 158L
1,550 Elo+
Party 2
He Bo
He Bo
Frosty JE
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,543 Elo+
Party 2
Pele
Pele
Zimbo_2007
Pele
Level 29
God Stats
4W - 6L
1,732 SR
Queue Stats
231W - 287L
1,439 Elo+
Party 3
Team Averages
Level 90
1,465 SR
1,462 Elo+

VS

Team Averages
Level 77
1,512 SR
1,451 Elo+
Ymir
Ymir
KKLLP
Ymir
Level 66
God Stats
5W - 3L
1,725 SR
Queue Stats
72W - 85L
1,563 Elo+
Party 1
Chaac
Chaac
MrMarcEddy
Chaac
Level 123
God Stats
18W - 20L
1,401 SR
Queue Stats
742W - 745L
1,439 Elo+
Party 1
Ra
Ra
SGT Spack7
Ra
Level 107
God Stats
4W - 6L
1,403 SR
Queue Stats
378W - 416L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
Samuso1522
Cernunnos
Level 43
God Stats
14W - 8L
1,493 SR
Queue Stats
647W - 647L
1,418 Elo+
Solo
Artio
Artio
UniformAphid993
Artio
Level 46
God Stats
4W - 4L
1,539 SR
Queue Stats
38W - 46L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 0 / 1
3,181
636
1,689
2,190
693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
El Hrlq
Izanami
2
0 / 2 / 0
2,723
545
353
1,332
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,676
735
1,521
1,976
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
Frosty JE
He Bo
1
0 / 0 / 0
933
187
0
0
0
3
0 / 2 / 0
2,783
557
961
2,306
419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KKLLP
Ymir
5
0 / 0 / 0
3,394
679
489
1,696
553
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
6
0 / 0 / 0
3,362
672
1,300
2,634
1,207
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,385
677
271
782
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Samuso1522
Cernunnos
7
4 / 0 / 0
4,164
833
1,890
2,474
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 4
3,418
684
1,921
3,858
1,692
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
0
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
1
0.5
L
Izanami
El Hrlq
Izanami
0
2
0
0
L
0
0
0
0
L
He Bo
Frosty JE
He Bo
0
0
0
0
W
Ymir
KKLLP
Ymir
0
0
0
0
W
Chaac
0
0
0
0
W
0
0
0
0
W
Cernunnos
Samuso1522
Cernunnos
4
0
0
4
W
0
1
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,524
Damage
5,871
7,804
Taken
11,444
2,157
Mitigated
4,253
1,640
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,689
604
0
610
2,190
693
0
828
1,362
8,316
0
L
Izanami
El Hrlq
Izanami
353
274
0
58
1,332
345
0
160
1,172
0
5,080
L
1,521
547
0
820
1,976
700
0
0
1,976
15,552
2,089
L
He Bo
Frosty JE
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
KKLLP
Ymir
489
263
0
1,038
1,696
553
0
0
1,696
14,975
0
W
Chaac
1,300
309
0
1,078
2,634
1,207
0
1,365
1,269
0
12,306
W
271
0
92
304
782
175
920
0
782
11,875
0
W
Cernunnos
Samuso1522
Cernunnos
1,890
1,044
0
1,300
2,474
626
0
508
1,966
0
13,716
W
1,921
60
327
1,960
3,858
1,692
0
1,181
2,677
7,202
0
L
961
297
0
152
2,306
419
0
1,631
613
0
3,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,296
Gold Earned
17,723
63
Minions Killed
118
0
Camps Cleared
0
322,936
Distance Traveled
476,679
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,181
636
12
2
0
100,363
0
L
Izanami
2,723
545
5
1
0
46,731
1
L
Olorun
3,676
735
38
8
0
66,176
2
L
He Bo
933
187
0
0
0
0
0
W
Ymir
3,394
679
38
8
0
91,974
0
W
Chaac
3,362
672
29
6
0
93,145
0
W
Ra
3,385
677
17
3
0
104,513
0
W
Cernunnos
4,164
833
22
4
0
85,269
0
W
Artio
3,418
684
12
2
0
101,778
0
L
Pele
2,783
557
8
2
0
109,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role