Player Matchup

Nu Wa
Nu Wa
BobbySupertramp
Nu Wa
Level 23
God Stats
28W - 18L
1,582 SR
Queue Stats
79W - 53L
1,587 Elo+
Solo
Horus
Horus
KatLydi
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,596 Elo+
Solo
Kali
Kali
KezKez98
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Killerdids
Danzaburou
Level 28
God Stats
8W - 3L
1,884 SR
Queue Stats
349W - 231L
1,688 Elo+
Solo
Merlin
Merlin
Sweaty__M8A7
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,498 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,583 Elo+

VS

Team Averages
Level 29
1,590 SR
1,586 Elo+
Neith
Neith
Antokiller_77_GC
Neith
Level 26
God Stats
14W - 10L
1,651 SR
Queue Stats
27W - 28L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
BLK_Mathis0277
Baron Samedi
Level 5
God Stats
4W - 4L
1,880 SR
Queue Stats
8W - 5L
1,864 Elo+
Party 1
Ymir
Ymir
NatSoul49
Ymir
Level 28
God Stats
2W - 4L
1,445 SR
Queue Stats
50W - 45L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
Sizanami
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 55L
1,630 Elo+
Solo
Apollo
Apollo
llionelfc
Apollo
Level 59
God Stats
59W - 53L
1,473 SR
Queue Stats
365W - 380L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,482
440
9,031
10,429
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
KatLydi
Horus
13
1 / 6 / 2
7,625
449
8,694
16,429
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
11
1 / 5 / 3
7,184
423
2,925
12,483
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Killerdids
Danzaburou
12
2 / 6 / 0
7,389
435
4,982
10,417
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 4 / 1
8,467
498
8,310
7,624
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,442
497
3,227
9,689
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
BLK_Mathis0277
Baron Samedi
15
6 / 2 / 5
9,494
558
8,052
10,500
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
3 / 1 / 7
10,288
605
9,679
12,674
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Sizanami
Erlang Shen
17
13 / 1 / 4
11,674
687
15,516
16,065
9,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
llionelfc
Apollo
16
5 / 1 / 8
9,754
574
7,830
8,973
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
28
28
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Baron Samedi
BLK_Mathis0277
Baron Samedi
6
2
5
4.25
L
1
7
3
0.36
L
Horus
KatLydi
Horus
1
6
2
0.33
L
Kali
1
5
3
0.5
L
Danzaburou
Killerdids
Danzaburou
2
6
0
0.33
W
Ymir
3
1
7
6.5
W
Erlang Shen
Sizanami
Erlang Shen
13
1
4
15
L
Merlin
2
4
1
0.63
W
Apollo
llionelfc
Apollo
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
44,304
57,382
Taken
57,901
22,401
Mitigated
30,323
12,136
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,227
1,060
0
4,359
9,689
2,957
2,504
1,868
7,541
0
46,722
W
Baron Samedi
BLK_Mathis0277
Baron Samedi
8,052
607
411
4,849
10,500
4,315
1,780
5,720
4,155
45,232
0
L
9,031
1,836
84
2,392
10,429
2,787
0
1,135
9,205
38,081
0
L
Horus
KatLydi
Horus
8,694
4,627
56
2,836
16,429
8,738
322
7,937
7,981
0
43,030
L
Kali
2,925
1,251
0
2,372
12,483
5,191
0
3,465
8,829
0
32,802
L
Danzaburou
Killerdids
Danzaburou
4,982
2,680
0
2,606
10,417
2,880
136
1,247
9,095
0
25,472
W
Ymir
9,679
2,300
0
4,516
12,674
10,101
287
1,976
10,416
58,678
0
W
Erlang Shen
Sizanami
Erlang Shen
15,516
8,208
0
4,956
16,065
9,628
430
4,527
11,181
0
68,476
L
Merlin
8,310
427
0
1,790
7,624
2,805
0
2,939
4,541
49,211
0
W
Apollo
llionelfc
Apollo
7,830
4,686
316
1,396
8,973
3,322
1,725
1,420
7,267
0
65,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
49,652
346
Minions Killed
496
0
Camps Cleared
0
1,352,777
Distance Traveled
1,502,712
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,442
497
81
5
0
257,215
0
W
Baron Samedi
9,494
558
105
6
0
288,881
1
L
Nu Wa
7,482
440
54
3
0
255,364
4
L
Horus
7,625
449
78
5
0
249,403
0
L
Kali
7,184
423
56
3
0
338,065
0
L
Danzaburou
7,389
435
58
3
0
248,115
2
W
Ymir
10,288
605
108
6
0
307,532
2
W
Erlang Shen
11,674
687
85
5
0
303,013
3
L
Merlin
8,467
498
100
6
0
261,830
0
W
Apollo
9,754
574
117
7
0
346,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role