Player Matchup

Achilles
Achilles
KorgitoMaster
Achilles
Level 47
God Stats
9W - 17L
1,429 SR
Queue Stats
9W - 17L
1,382 Elo+
Party 2
Medusa
Medusa
Taurux
Medusa
Level 58
God Stats
9W - 12L
1,205 SR
Queue Stats
13W - 25L
1,292 Elo+
Party 2
Hera
Hera
XxClownFiestaxX
Hera
Level 131
God Stats
3W - 1L
1,864 SR
Queue Stats
17W - 20L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
angelitorobles
Kumbhakarna
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
gelukin69
Hun Batz
Level 108
God Stats
0W - 1L
1,318 SR
Queue Stats
12W - 19L
1,337 Elo+
Party 2
Team Averages
Level 87
1,463 SR
1,396 Elo+

VS

Team Averages
Level 97
1,506 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Karrameli
Anubis
Level 67
God Stats
26W - 10L
1,495 SR
Queue Stats
124W - 127L
1,418 Elo+
Party 1
Arachne
Arachne
MangartTv
Arachne
Level 64
God Stats
12W - 11L
1,517 SR
Queue Stats
845W - 795L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
lordavile
Kumbhakarna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 197L
1,440 Elo+
Party 1
Neith
Neith
ultraviolenceDN
Neith
Level 120
God Stats
27W - 18L
1,520 SR
Queue Stats
131W - 126L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KorgitoMaster
Achilles
15
2 / 9 / 2
8,748
398
10,211
20,698
18,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Taurux
Medusa
16
5 / 5 / 4
10,163
462
11,024
18,871
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 12 / 1
7,149
325
4,391
10,962
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
angelitorobles
Kumbhakarna
15
4 / 2 / 4
10,242
466
7,121
26,169
24,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
gelukin69
Hun Batz
15
3 / 10 / 3
9,320
424
6,677
20,316
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 3 / 12
12,310
560
16,457
20,336
20,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Karrameli
Anubis
17
7 / 3 / 11
12,097
550
16,244
19,918
12,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
MangartTv
Arachne
20
23 / 0 / 2
14,476
658
21,137
18,404
8,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
lordavile
Kumbhakarna
13
1 / 5 / 12
9,690
440
6,915
19,958
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
3 / 3 / 13
11,027
501
19,193
13,645
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
14
Kills
38
38
Deaths
14
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
12
3.33
W
Anubis
Karrameli
Anubis
7
3
11
4.17
L
Achilles
KorgitoMaster
Achilles
2
9
2
0.33
W
Arachne
MangartTv
Arachne
23
0
2
24
L
Medusa
Taurux
Medusa
5
5
4
1.4
L
0
12
1
0.04
L
Kumbhakarna
angelitorobles
Kumbhakarna
4
2
4
3
L
Hun Batz
gelukin69
Hun Batz
3
10
3
0.45
W
Kumbhakarna
lordavile
Kumbhakarna
1
5
12
1.4
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
79,946
97,016
Taken
92,261
61,807
Mitigated
62,425
15,055
Healing
30,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,457
1,793
0
4,549
20,336
20,891
48
471
19,422
0
90,874
W
Anubis
Karrameli
Anubis
16,244
1,092
0
10,279
19,918
12,010
1,203
5,028
14,563
98,392
0
L
Achilles
KorgitoMaster
Achilles
10,211
1,935
0
4,051
20,698
18,233
0
3,783
16,915
0
38,246
W
Arachne
MangartTv
Arachne
21,137
14,999
0
7,690
18,404
8,875
263
3,474
13,433
0
124,868
L
Medusa
Taurux
Medusa
11,024
5,615
0
4,841
18,871
6,182
630
6,108
12,763
0
52,690
L
4,391
1,261
0
460
10,962
2,562
0
3,892
7,070
23,387
0
L
Kumbhakarna
angelitorobles
Kumbhakarna
7,121
403
780
3,182
26,169
24,876
0
5,998
20,171
31,748
0
L
Hun Batz
gelukin69
Hun Batz
6,677
1,950
0
1,741
20,316
9,954
0
3,378
16,938
0
49,099
W
Kumbhakarna
lordavile
Kumbhakarna
6,915
922
0
2,368
19,958
14,781
34
4,375
14,525
22,232
0
W
19,193
8,898
0
5,344
13,645
5,868
5,166
2,004
11,566
0
79,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
59,600
299
Minions Killed
611
0
Camps Cleared
0
1,771,158
Distance Traveled
2,104,361
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,310
560
154
7
0
419,001
1
W
Anubis
12,097
550
153
7
0
364,589
4
L
Achilles
8,748
398
56
3
0
417,405
0
W
Arachne
14,476
658
163
7
0
526,985
1
L
Medusa
10,163
462
74
3
0
366,117
4
L
Hera
7,149
325
50
2
0
178,685
2
L
Kumbhakarna
10,242
466
42
2
0
439,721
1
L
Hun Batz
9,320
424
77
4
0
369,230
1
W
Kumbhakarna
9,690
440
15
1
0
440,074
4
W
Neith
11,027
501
126
6
0
353,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role