Player Matchup

Merlin
Merlin
ElGoochadore
Merlin
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,789 Elo+
Solo
Fenrir
Fenrir
PresentSubzero
Fenrir
Level 126
God Stats
3W - 3L
1,820 SR
Queue Stats
77W - 84L
1,517 Elo+
Party 1
Medusa
Medusa
Sexy Vulture
Medusa
Level 129
God Stats
2W - 3L
1,618 SR
Queue Stats
105W - 99L
1,527 Elo+
Party 1
Team Averages
Level 131
1,646 SR
1,611 Elo+

VS

Team Averages
Level 106
1,409 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Philimondster
Baron Samedi
Level 152
God Stats
3W - 8L
1,592 SR
Queue Stats
62W - 82L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
bob6969urmom
Heimdallr
Level 102
God Stats
2W - 3L
1,289 SR
Queue Stats
89W - 87L
1,446 Elo+
Solo
Chaac
Chaac
spart1n8r
Chaac
Level 64
God Stats
3W - 8L
1,345 SR
Queue Stats
41W - 59L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 5 / 7
11,191
699
12,015
11,884
3,824
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 9
12,246
765
7,944
19,713
13,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
7 / 7 / 8
12,574
786
17,887
17,951
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Philimondster
Baron Samedi
13
1 / 7 / 8
10,237
640
8,686
18,311
18,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
bob6969urmom
Heimdallr
12
2 / 3 / 4
9,849
616
7,890
11,747
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
spart1n8r
Chaac
16
11 / 6 / 2
12,114
757
23,050
22,125
14,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
14
14
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
5
7
1.3
L
Baron Samedi
Philimondster
Baron Samedi
1
7
8
0.71
W
6
2
9
5.25
W
Medusa
7
7
8
1.57
L
Heimdallr
bob6969urmom
Heimdallr
2
3
4
1.33
L
Chaac
spart1n8r
Chaac
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,846
Damage
39,626
49,548
Taken
52,183
23,473
Mitigated
37,478
13,973
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,015
819
0
2,022
11,884
3,824
717
1,750
10,134
50,666
0
L
Baron Samedi
Philimondster
Baron Samedi
8,686
294
1,268
4,135
18,311
18,663
728
4,063
14,248
34,250
0
W
7,944
1,418
0
6,910
19,713
13,476
462
3,790
15,923
0
26,036
W
Medusa
17,887
8,902
0
5,041
17,951
6,173
1,712
3,224
14,724
0
55,033
L
Heimdallr
bob6969urmom
Heimdallr
7,890
2,113
0
923
11,747
4,742
926
2,271
9,476
0
38,078
L
Chaac
spart1n8r
Chaac
23,050
3,581
1,193
7,007
22,125
14,073
404
5,737
16,388
0
56,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
32,200
170
Minions Killed
168
0
Camps Cleared
0
907,427
Distance Traveled
741,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,191
699
67
4
0
254,648
3
L
Baron Samedi
10,237
640
49
3
0
265,100
1
W
Fenrir
12,246
765
38
2
0
364,304
2
W
Medusa
12,574
786
65
4
0
288,475
0
L
Heimdallr
9,849
616
52
3
0
199,161
0
L
Chaac
12,114
757
67
4
0
276,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role