Player Matchup

Anhur
Anhur
Beefish
Anhur
Level 152
God Stats
0W - 4L
1,198 SR
Queue Stats
116W - 82L
1,582 Elo+
Party 1
Odin
Odin
Husker54
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 41L
1,558 Elo+
Party 1
Hel
Hel
Jadiebop
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mansquid
Kumbhakarna
Level 129
God Stats
2W - 2L
1,798 SR
Queue Stats
92W - 68L
1,573 Elo+
Party 1
Loki
Loki
wolsey75
Loki
Level 115
God Stats
3W - 3L
1,417 SR
Queue Stats
173W - 127L
1,578 Elo+
Party 1
Team Averages
Level 128
1,483 SR
1,558 Elo+

VS

Team Averages
Level 68
1,537 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blackout4
Ah Muzen Cab
Level 110
God Stats
1W - 1L
1,687 SR
Queue Stats
12W - 15L
1,429 Elo+
Party 2
Athena
Athena
Eveenmeveen
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anhur
Anhur
HypnossSs
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 2
Terra
Terra
Maikàfer
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Chronos
Chronos
aidohora
Chronos
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 135L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beefish
Anhur
18
5 / 3 / 10
10,809
721
14,986
19,602
11,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
17
4 / 4 / 15
10,511
701
20,142
24,840
28,730
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 3 / 11
9,536
636
6,729
14,940
11,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Mansquid
Kumbhakarna
17
2 / 5 / 17
10,059
671
11,668
26,812
31,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
19
10 / 4 / 8
11,681
779
25,751
16,370
9,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackout4
Ah Muzen Cab
20
7 / 4 / 10
11,959
797
27,167
16,239
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
17
2 / 5 / 16
11,196
746
14,909
21,940
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
HypnossSs
Anhur
18
2 / 6 / 12
11,347
756
10,766
17,470
8,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Maikàfer
Terra
17
3 / 4 / 11
11,134
742
9,127
22,773
23,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
aidohora
Chronos
20
5 / 2 / 12
11,397
760
28,106
14,864
7,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
80
21
Kills
19
19
Deaths
21
61
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anhur
Beefish
Anhur
5
3
10
3.33
W
Ah Muzen Cab
Blackout4
Ah Muzen Cab
7
4
10
3
W
Athena
2
5
16
2
L
Odin
4
4
15
2.88
W
Anhur
HypnossSs
Anhur
2
6
12
1.33
L
0
3
11
1.83
W
Terra
Maikàfer
Terra
3
4
11
2.13
L
Kumbhakarna
Mansquid
Kumbhakarna
2
5
17
2.1
W
Chronos
aidohora
Chronos
5
2
12
5.5
L
Loki
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
90,075
102,564
Taken
93,286
93,000
Mitigated
67,420
51,372
Healing
39,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Beefish
Anhur
14,986
8,310
1,788
4,673
19,602
11,579
1,682
10,191
9,122
0
32,449
W
Ah Muzen Cab
Blackout4
Ah Muzen Cab
27,167
9,939
802
6,108
16,239
8,434
1,276
4,374
11,865
0
50,999
W
Athena
14,909
4,302
0
5,124
21,940
18,786
376
4,934
17,006
22,281
0
L
Odin
20,142
2,701
2,324
4,611
24,840
28,730
402
10,746
13,808
0
25,357
W
Anhur
HypnossSs
Anhur
10,766
5,341
1,410
3,889
17,470
8,387
1,812
2,568
14,902
0
26,886
L
6,729
664
17,207
7,600
14,940
11,786
337
10,750
3,757
23,298
0
W
Terra
Maikàfer
Terra
9,127
1,718
7,302
8,581
22,773
23,901
0
3,191
19,582
13,105
0
L
Kumbhakarna
Mansquid
Kumbhakarna
11,668
685
3,188
4,962
26,812
31,391
184
11,251
15,065
18,527
0
W
Chronos
aidohora
Chronos
28,106
9,413
1,916
4,820
14,864
7,912
1,925
3,330
11,534
51,625
0
L
Loki
25,751
4,477
2,808
2,211
16,370
9,514
1,265
7,566
8,670
0
45,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
57,033
176
Minions Killed
154
0
Camps Cleared
0
1,343,391
Distance Traveled
1,312,280
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,809
721
74
5
0
230,913
0
W
Ah Muzen Cab
11,959
797
50
3
0
258,579
1
W
Athena
11,196
746
11
1
0
277,495
4
L
Odin
10,511
701
17
1
0
274,423
0
W
Anhur
11,347
756
36
2
0
249,345
1
L
Hel
9,536
636
40
3
0
282,173
2
W
Terra
11,134
742
10
1
0
257,869
0
L
Kumbhakarna
10,059
671
16
1
0
268,841
0
W
Chronos
11,397
760
47
3
0
268,992
1
L
Loki
11,681
779
29
2
0
287,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role