Player Matchup

Hun Batz
Hun Batz
El Nene GOD
Hun Batz
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,394 Elo+
Solo
Fenrir
Fenrir
LePtitRaleur
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,539 Elo+
Party 2
Artemis
Artemis
LeVieuxRaleur
Artemis
Level 28
God Stats
129W - 93L
1,606 SR
Queue Stats
161W - 151L
1,535 Elo+
Party 2
Zeus
Zeus
MattyHarribo
Zeus
Level 18
God Stats
40W - 34L
1,588 SR
Queue Stats
53W - 48L
1,492 Elo+
Solo
Cernunnos
Cernunnos
MoRo_Hd_
Cernunnos
Level 25
God Stats
8W - 7L
1,554 SR
Queue Stats
28W - 25L
1,531 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,498 Elo+

VS

Team Averages
Level 10
1,576 SR
1,558 Elo+
Jormungandr
Jormungandr
Kiiizar9
Jormungandr
Level 16
God Stats
3W - 3L
1,502 SR
Queue Stats
33W - 22L
1,515 Elo+
Party 1
Anhur
Anhur
SamO1878
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Yoyoja3
Nu Wa
Level 14
God Stats
90W - 85L
1,681 SR
Queue Stats
192W - 182L
1,564 Elo+
Solo
Thor
Thor
laj92
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,494 Elo+
Party 1
Neith
Neith
robbievanveen
Neith
Level 4
God Stats
0W - 2L
1,696 SR
Queue Stats
16W - 15L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El Nene GOD
Hun Batz
20
8 / 6 / 14
14,909
1,065
15,828
17,348
6,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
20
4 / 6 / 12
13,322
952
9,853
19,683
6,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
20
8 / 2 / 14
14,648
1,046
13,549
14,410
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 17
15,079
1,077
33,175
15,298
5,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
MoRo_Hd_
Cernunnos
20
8 / 5 / 21
15,947
1,139
34,581
26,589
9,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kiiizar9
Jormungandr
20
3 / 3 / 15
14,870
1,062
21,858
32,951
42,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
SamO1878
Anhur
20
3 / 14 / 10
13,834
988
19,715
29,883
12,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Yoyoja3
Nu Wa
20
8 / 1 / 9
15,106
1,079
28,056
6,776
2,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
laj92
Thor
19
5 / 12 / 6
13,787
985
10,206
25,133
14,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 8 / 7
12,829
916
7,746
17,859
7,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
69
38
Kills
22
22
Deaths
38
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
El Nene GOD
Hun Batz
8
6
14
2.5
L
Jormungandr
Kiiizar9
Jormungandr
3
3
15
3.5
W
Fenrir
4
6
12
1.67
W
Artemis
8
2
14
7.5
W
10
3
17
6.17
W
Cernunnos
MoRo_Hd_
Cernunnos
8
5
21
3.7
L
Anhur
SamO1878
Anhur
3
14
10
0.57
L
Nu Wa
Yoyoja3
Nu Wa
8
1
9
12.5
L
Thor
laj92
Thor
5
12
6
0.67
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,986
Damage
87,581
93,328
Taken
112,602
31,764
Mitigated
80,333
21,109
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
El Nene GOD
Hun Batz
15,828
2,268
0
0
17,348
6,120
0
7,914
9,434
0
37,158
L
Jormungandr
Kiiizar9
Jormungandr
21,858
5,902
0
0
32,951
42,652
0
9,406
23,545
55,852
0
W
Fenrir
9,853
2,744
0
955
19,683
6,084
0
10,733
8,950
0
18,001
W
Artemis
13,549
7,319
0
3,741
14,410
4,983
0
8,381
6,029
0
63,021
W
33,175
2,412
0
1,363
15,298
5,526
0
8,958
6,340
70,133
0
W
Cernunnos
MoRo_Hd_
Cernunnos
34,581
27,109
585
14,465
26,589
9,051
0
13,928
12,661
0
87,883
L
Anhur
SamO1878
Anhur
19,715
13,536
0
0
29,883
12,369
0
9,508
20,375
0
46,453
L
Nu Wa
Yoyoja3
Nu Wa
28,056
11,444
909
831
6,776
2,522
0
2,220
4,556
60,891
0
L
Thor
laj92
Thor
10,206
2,315
0
0
25,133
14,990
0
7,066
18,067
0
24,106
L
7,746
5,039
0
1,185
17,859
7,800
0
4,975
12,833
0
22,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,905
Gold Earned
70,426
373
Minions Killed
243
9
Camps Cleared
6
1,271,914
Distance Traveled
1,243,524
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,909
1,065
37
3
1
261,002
1
L
Jormungandr
14,870
1,062
70
5
0
281,254
0
W
Fenrir
13,322
952
16
1
3
258,084
1
W
Artemis
14,648
1,046
119
9
1
255,577
1
W
Zeus
15,079
1,077
74
5
1
284,279
0
W
Cernunnos
15,947
1,139
127
9
3
212,972
1
L
Anhur
13,834
988
65
5
2
243,142
0
L
Nu Wa
15,106
1,079
70
5
1
230,232
3
L
Thor
13,787
985
16
1
3
256,410
0
L
Neith
12,829
916
22
2
0
232,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role