Player Matchup

Sobek
Sobek
B Marsh 92
Sobek
Level 100
God Stats
11W - 11L
1,555 SR
Queue Stats
480W - 456L
1,515 Elo+
Party 2
Tiamat
Tiamat
CLUTCHnGRIND
Tiamat
Level 119
God Stats
37W - 28L
1,636 SR
Queue Stats
315W - 317L
1,503 Elo+
Party 2
Medusa
Medusa
D1cko27
Medusa
Level 65
God Stats
12W - 19L
1,488 SR
Queue Stats
168W - 191L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
ICEMAN KENNETH
Kukulkan
Level 13
God Stats
33W - 35L
1,675 SR
Queue Stats
123W - 150L
1,423 Elo+
Party 2
Arachne
Arachne
L Marsh 89
Arachne
Level 105
God Stats
22W - 9L
1,795 SR
Queue Stats
485W - 470L
1,492 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,486 Elo+

VS

Team Averages
Level 84
1,471 SR
1,530 Elo+
Khepri
Khepri
Arjenfc21
Khepri
Level 107
God Stats
7W - 5L
1,386 SR
Queue Stats
26W - 19L
1,524 Elo+
Party 1
Anubis
Anubis
Semmellaar
Anubis
Level 92
God Stats
4W - 3L
1,433 SR
Queue Stats
157W - 121L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shooter_Boris
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,492 Elo+
Party 1
Chaac
Chaac
Zanplix
Chaac
Level 29
God Stats
43W - 25L
1,535 SR
Queue Stats
247W - 196L
1,522 Elo+
Party 1
Pele
Pele
juretc02
Pele
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 162L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
3 / 7 / 3
9,503
432
6,116
24,168
23,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
2 / 6 / 1
11,502
523
11,292
15,692
17,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
D1cko27
Medusa
16
2 / 5 / 4
10,288
468
11,622
13,935
4,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
1 / 9 / 5
9,001
409
8,527
11,267
3,829
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
L Marsh 89
Arachne
16
3 / 9 / 6
10,244
466
11,786
22,393
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arjenfc21
Khepri
15
0 / 3 / 18
10,192
463
4,375
12,624
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Semmellaar
Anubis
20
16 / 2 / 7
13,716
623
19,413
13,482
7,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Shooter_Boris
Ah Muzen Cab
19
4 / 2 / 13
11,561
526
12,606
8,778
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Zanplix
Chaac
19
5 / 0 / 10
11,942
543
11,440
20,224
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
20
11 / 4 / 15
12,930
588
22,356
19,451
8,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
11
Kills
36
36
Deaths
11
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arjenfc21
Khepri
0
3
18
3
L
Sobek
3
7
3
0.64
L
Tiamat
2
6
1
0.42
L
Medusa
D1cko27
Medusa
2
5
4
0.8
L
Kukulkan
1
9
5
0.39
L
Arachne
L Marsh 89
Arachne
3
9
6
0.67
W
Anubis
Semmellaar
Anubis
16
2
7
9.75
W
Ah Muzen Cab
Shooter_Boris
Ah Muzen Cab
4
2
13
5.25
W
Chaac
Zanplix
Chaac
5
0
10
10
W
Pele
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
70,190
87,455
Taken
74,559
57,942
Mitigated
47,812
14,440
Healing
33,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arjenfc21
Khepri
4,375
325
0
1,703
12,624
12,266
140
4,153
8,396
26,470
0
L
Sobek
6,116
500
0
4,799
24,168
23,763
138
7,713
16,380
25,978
0
L
Tiamat
11,292
2,301
0
4,836
15,692
17,071
2,013
1,987
13,263
58,099
0
L
Medusa
D1cko27
Medusa
11,622
4,599
0
1,987
13,935
4,268
1,082
4,949
8,986
0
66,905
L
Kukulkan
8,527
595
0
0
11,267
3,829
0
4,419
6,814
49,302
0
L
Arachne
L Marsh 89
Arachne
11,786
7,654
0
2,818
22,393
9,011
0
4,720
17,648
0
80,241
W
Anubis
Semmellaar
Anubis
19,413
1,214
0
7,732
13,482
7,393
1,270
5,843
7,577
82,068
0
W
Ah Muzen Cab
Shooter_Boris
Ah Muzen Cab
12,606
5,071
0
4,753
8,778
4,041
1,143
1,293
7,485
0
88,293
W
Chaac
Zanplix
Chaac
11,440
1,436
0
12,107
20,224
15,150
798
8,268
11,318
0
67,935
W
Pele
22,356
6,308
0
7,085
19,451
8,962
893
5,419
13,848
0
110,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
60,341
494
Minions Killed
688
0
Camps Cleared
0
1,910,520
Distance Traveled
2,173,066
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,192
463
31
1
0
417,967
4
L
Sobek
9,503
432
52
2
0
394,035
7
L
Tiamat
11,502
523
133
6
0
362,209
0
L
Medusa
10,288
468
99
5
0
365,982
3
L
Kukulkan
9,001
409
99
5
0
374,233
5
L
Arachne
10,244
466
111
5
0
414,061
5
W
Anubis
13,716
623
157
7
0
418,688
4
W
Ah Muzen Cab
11,561
526
144
7
0
423,796
0
W
Chaac
11,942
543
211
10
0
448,304
0
W
Pele
12,930
588
145
7
0
464,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role