Player Matchup

Apollo
Apollo
DailoDead
Apollo
Level 9
God Stats
7W - 5L
1,438 SR
Queue Stats
16W - 24L
1,328 Elo+
Solo
Thanatos
Thanatos
Mastodon103
Thanatos
Level 12
God Stats
18W - 22L
1,500 SR
Queue Stats
466W - 562L
1,159 Elo+
Solo
Amaterasu
Amaterasu
Pleiades-Gospel
Amaterasu
Level 17
God Stats
1W - 2L
1,306 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo
Hel
Hel
crankypants618
Hel
Level 30
God Stats
4W - 3L
1,439 SR
Queue Stats
210W - 212L
1,456 Elo+
Solo
Izanami
Izanami
juanyjose15
Izanami
Level 17
God Stats
18W - 10L
1,543 SR
Queue Stats
45W - 36L
1,394 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,367 Elo+

VS

Team Averages
Level 30
1,532 SR
1,366 Elo+
Fenrir
Fenrir
HAVATAxEISCARA
Fenrir
Level 109
God Stats
0W - 3L
1,502 SR
Queue Stats
13W - 21L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
PavlovMaslow
Aphrodite
Level 7
God Stats
1W - 2L
1,707 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Tiamat
Tiamat
ProxyOneUSA
Tiamat
Level 7
God Stats
1W - 5L
1,450 SR
Queue Stats
18W - 21L
1,274 Elo+
Party 1
Rama
Rama
RhomboidG
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,459 Elo+
Solo
Vamana
Vamana
vanDriges
Vamana
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DailoDead
Apollo
20
4 / 5 / 13
14,833
511
16,816
20,963
8,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Mastodon103
Thanatos
18
4 / 10 / 8
13,141
453
9,946
26,317
11,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Pleiades-Gospel
Amaterasu
20
9 / 5 / 10
15,577
537
14,257
26,186
25,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 12 / 10
15,285
527
22,181
28,111
11,403
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
juanyjose15
Izanami
20
11 / 7 / 13
15,475
534
19,517
23,682
9,926
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 6 / 6
15,706
542
36,838
25,315
13,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
PavlovMaslow
Aphrodite
15
0 / 10 / 9
11,028
380
6,740
18,177
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
17
4 / 7 / 11
11,848
409
12,806
21,110
14,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
19
3 / 8 / 16
12,686
437
16,182
20,994
7,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
vanDriges
Vamana
19
7 / 8 / 9
13,191
455
13,617
26,332
19,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
89
39
Kills
38
39
Deaths
39
54
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Apollo
DailoDead
Apollo
4
5
13
2.1
L
24
6
6
4.5
W
Thanatos
Mastodon103
Thanatos
4
10
8
0.8
L
Aphrodite
PavlovMaslow
Aphrodite
0
10
9
0.45
W
Amaterasu
Pleiades-Gospel
Amaterasu
9
5
10
2.8
L
Tiamat
4
7
11
1.36
L
Rama
3
8
16
1.38
W
11
12
10
1.33
W
Izanami
juanyjose15
Izanami
11
7
13
2.5
L
Vamana
vanDriges
Vamana
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,717
Damage
86,183
125,259
Taken
111,928
66,365
Mitigated
66,676
42,214
Healing
27,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DailoDead
Apollo
16,816
8,324
0
4,871
20,963
8,441
4,300
447
20,516
0
100,490
L
36,838
9,865
0
4,175
25,315
13,024
50
3,875
21,326
0
114,126
W
Thanatos
Mastodon103
Thanatos
9,946
3,281
0
14,143
26,317
11,089
1,425
1,933
24,384
0
76,489
L
Aphrodite
PavlovMaslow
Aphrodite
6,740
2,124
3,124
4,285
18,177
12,737
591
3,092
14,973
34,985
0
W
Amaterasu
Pleiades-Gospel
Amaterasu
14,257
4,908
0
8,312
26,186
25,506
4,091
2,697
23,489
278
60,450
L
Tiamat
12,806
1,681
0
3,433
21,110
14,023
1,234
7,543
13,108
56,388
0
L
Rama
16,182
11,504
0
6,145
20,994
7,705
918
5,365
15,507
0
70,423
W
22,181
4,007
5,661
7,358
28,111
11,403
971
7,996
20,115
60,331
0
W
Izanami
juanyjose15
Izanami
19,517
14,762
0
1,869
23,682
9,926
1,155
6,473
17,209
0
90,012
L
Vamana
vanDriges
Vamana
13,617
7,533
0
6,291
26,332
19,187
1,111
1,652
24,624
0
76,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,311
Gold Earned
64,459
540
Minions Killed
474
0
Camps Cleared
0
2,558,048
Distance Traveled
2,447,339
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,833
511
131
5
0
551,598
0
L
Fenrir
15,706
542
112
4
0
518,940
1
W
Thanatos
13,141
453
107
4
0
543,030
0
L
Aphrodite
11,028
380
52
2
0
476,043
0
W
Amaterasu
15,577
537
110
4
0
545,803
0
L
Tiamat
11,848
409
87
3
0
472,509
1
L
Rama
12,686
437
120
4
0
483,244
3
W
Hel
15,285
527
79
3
0
446,724
1
W
Izanami
15,475
534
113
4
0
470,893
0
L
Vamana
13,191
455
103
4
0
496,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role