Player Matchup

Merlin
Merlin
FrajolaFox
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,492 Elo+
Solo
Izanami
Izanami
Schnawzer
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,463 Elo+
Party 4
Odin
Odin
Tazjingo
Odin
Level 27
God Stats
2W - 0L
1,285 SR
Queue Stats
9W - 4L
1,559 Elo+
Party 4
Yemoja
Yemoja
navi24cl
Yemoja
Level 3
God Stats
4W - 7L
1,354 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 2
Cupid
Cupid
oTalDoRamoN
Cupid
Level 128
God Stats
3W - 0L
1,845 SR
Queue Stats
59W - 55L
1,524 Elo+
Party 2
Team Averages
Level 38
1,497 SR
1,505 Elo+

VS

Team Averages
Level 16
1,490 SR
1,448 Elo+
Izanami
Izanami
Nicksouza916
Izanami
Level 28
God Stats
7W - 3L
1,793 SR
Queue Stats
378W - 376L
1,487 Elo+
Party 3
Fenrir
Fenrir
Pedro800_br
Fenrir
Level 29
God Stats
5W - 8L
1,206 SR
Queue Stats
309W - 317L
1,497 Elo+
Party 3
Hachiman
Hachiman
RXLETROPÊ
Hachiman
Level 7
God Stats
4W - 6L
1,455 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
VarcosMinicios
Amaterasu
Level 7
God Stats
5W - 2L
1,477 SR
Queue Stats
23W - 17L
1,437 Elo+
Party 1
Vulcan
Vulcan
palco-plantado
Vulcan
Level 9
God Stats
1W - 2L
1,519 SR
Queue Stats
5W - 11L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrajolaFox
Merlin
14
2 / 0 / 6
8,670
542
7,453
5,798
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Schnawzer
Izanami
14
5 / 5 / 5
8,717
545
8,146
11,480
3,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
15
7 / 2 / 6
9,387
587
8,737
8,707
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
navi24cl
Yemoja
12
1 / 0 / 6
7,834
490
730
2,361
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 1 / 6
9,406
588
12,603
13,369
4,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nicksouza916
Izanami
10
0 / 6 / 0
6,277
392
4,700
11,154
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
3 / 2 / 1
7,609
476
5,422
14,821
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
RXLETROPÊ
Hachiman
11
0 / 5 / 0
6,262
391
3,609
6,784
1,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
VarcosMinicios
Amaterasu
13
2 / 6 / 3
7,914
495
6,311
11,584
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 1
7,495
468
3,899
8,736
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
7
8
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
FrajolaFox
Merlin
2
0
6
5
L
Izanami
Nicksouza916
Izanami
0
6
0
0
L
Fenrir
3
2
1
1.75
L
Hachiman
RXLETROPÊ
Hachiman
0
5
0
0
W
Izanami
Schnawzer
Izanami
5
5
5
1.5
W
Odin
7
2
6
5
L
Amaterasu
VarcosMinicios
Amaterasu
2
6
3
0.58
W
Yemoja
navi24cl
Yemoja
1
0
6
4
W
8
1
6
11
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
23,941
41,715
Taken
53,079
20,691
Mitigated
24,299
12,572
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FrajolaFox
Merlin
7,453
101
0
1,331
5,798
2,165
710
768
4,892
47,154
0
L
Izanami
Nicksouza916
Izanami
4,700
3,488
0
2,463
11,154
3,744
442
2,633
8,421
0
37,154
L
Fenrir
5,422
1,324
0
3,604
14,821
6,817
0
617
13,924
0
52,651
L
Hachiman
RXLETROPÊ
Hachiman
3,609
2,453
0
0
6,784
1,845
384
1,149
5,557
0
20,044
W
Izanami
Schnawzer
Izanami
8,146
5,408
0
996
11,480
3,396
205
770
10,656
0
40,056
W
Odin
8,737
4,183
0
290
8,707
8,676
672
588
8,077
177
31,172
L
Amaterasu
VarcosMinicios
Amaterasu
6,311
2,273
0
1,882
11,584
8,219
704
1,330
9,876
0
38,254
W
Yemoja
navi24cl
Yemoja
730
33
2,051
618
2,361
1,891
372
0
2,361
11,391
0
W
12,603
8,418
116
7,170
13,369
4,563
4,652
1,473
11,830
0
60,699
L
3,899
743
0
724
8,736
3,674
0
1,982
6,391
34,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,014
Gold Earned
35,557
371
Minions Killed
317
0
Camps Cleared
0
1,556,798
Distance Traveled
1,423,209
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,670
542
88
6
0
287,299
1
L
Izanami
6,277
392
65
4
0
275,086
2
L
Fenrir
7,609
476
78
5
0
328,953
2
L
Hachiman
6,262
391
35
2
0
296,749
5
W
Izanami
8,717
545
61
4
0
316,057
1
W
Odin
9,387
587
78
5
0
351,766
2
L
Amaterasu
7,914
495
67
4
0
223,893
0
W
Yemoja
7,834
490
31
2
0
314,964
0
W
Cupid
9,406
588
113
7
0
286,712
5
L
Vulcan
7,495
468
72
5
0
298,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role