Player Matchup

Sun Wukong
Sun Wukong
LITtle BeaVe04
Sun Wukong
Level 141
God Stats
34W - 16L
1,587 SR
Queue Stats
593W - 566L
1,552 Elo+
Party 1
Janus
Janus
MerlinOP
Janus
Level 123
God Stats
6W - 0L
1,426 SR
Queue Stats
71W - 68L
1,608 Elo+
Solo
Xing Tian
Xing Tian
PapaJuJu7
Xing Tian
Level 63
God Stats
17W - 19L
1,539 SR
Queue Stats
117W - 136L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
PapaPengu1
Xbalanque
Level 86
God Stats
3W - 3L
1,459 SR
Queue Stats
557W - 522L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
Tacodeoro117
Ne Zha
Level 115
God Stats
4W - 2L
1,272 SR
Queue Stats
142W - 110L
1,604 Elo+
Solo
Team Averages
Level 106
1,457 SR
1,574 Elo+

VS

Team Averages
Level 123
1,620 SR
1,507 Elo+
Chiron
Chiron
Derek3rd
Chiron
Level 127
God Stats
5W - 3L
1,819 SR
Queue Stats
178W - 177L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
SwaggineR 3D
Baron Samedi
Level 125
God Stats
10W - 4L
1,796 SR
Queue Stats
120W - 114L
1,523 Elo+
Party 2
Nemesis
Nemesis
blackcrow93
Nemesis
Level 160
God Stats
4W - 9L
1,441 SR
Queue Stats
224W - 230L
1,532 Elo+
Party 2
Merlin
Merlin
xLOTUSEATERx
Merlin
Level 143
God Stats
2W - 3L
1,675 SR
Queue Stats
16W - 34L
1,446 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xTabsx
Cu Chulainn
Level 59
God Stats
2W - 5L
1,373 SR
Queue Stats
224W - 238L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LITtle BeaVe04
Sun Wukong
20
15 / 5 / 12
23,824
581
35,440
51,299
59,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MerlinOP
Janus
20
4 / 8 / 9
19,212
469
19,720
24,663
9,484
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
PapaJuJu7
Xing Tian
20
2 / 6 / 14
18,512
452
13,760
37,032
43,789
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
PapaPengu1
Xbalanque
20
11 / 11 / 3
20,847
508
37,028
38,564
17,527
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
20
4 / 9 / 10
20,067
489
26,431
38,584
20,743
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Derek3rd
Chiron
20
17 / 4 / 8
22,746
555
46,395
35,477
16,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SwaggineR 3D
Baron Samedi
20
7 / 8 / 11
18,419
449
25,244
30,472
21,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
blackcrow93
Nemesis
20
9 / 6 / 12
20,693
505
25,573
40,337
27,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
20
4 / 7 / 7
18,133
442
26,792
23,615
12,554
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
xTabsx
Cu Chulainn
20
2 / 13 / 5
15,890
388
23,127
48,476
65,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
82
36
Kills
39
39
Deaths
38
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chiron
Derek3rd
Chiron
17
4
8
5.25
W
Sun Wukong
LITtle BeaVe04
Sun Wukong
15
5
12
4.2
W
Janus
MerlinOP
Janus
4
8
9
1.06
W
Xing Tian
PapaJuJu7
Xing Tian
2
6
14
1.5
W
Xbalanque
PapaPengu1
Xbalanque
11
11
3
1.14
L
Baron Samedi
SwaggineR 3D
Baron Samedi
7
8
11
1.56
W
Ne Zha
4
9
10
1
L
Nemesis
blackcrow93
Nemesis
9
6
12
2.5
L
Merlin
4
7
7
1.07
L
Cu Chulainn
xTabsx
Cu Chulainn
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,379
Damage
147,131
190,142
Taken
178,377
150,875
Mitigated
143,441
45,546
Healing
48,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Derek3rd
Chiron
46,395
18,867
1,648
10,698
35,477
16,398
1,752
7,859
27,476
0
221,203
W
Sun Wukong
LITtle BeaVe04
Sun Wukong
35,440
7,652
0
14,172
51,299
59,332
2,824
17,332
33,967
0
175,257
W
Janus
MerlinOP
Janus
19,720
231
0
2,837
24,663
9,484
0
10,012
14,651
124,279
0
W
Xing Tian
PapaJuJu7
Xing Tian
13,760
1,229
0
3,986
37,032
43,789
1,860
13,903
22,925
90,253
0
W
Xbalanque
PapaPengu1
Xbalanque
37,028
18,203
0
14,129
38,564
17,527
3,891
9,759
28,805
0
151,617
L
Baron Samedi
SwaggineR 3D
Baron Samedi
25,244
649
2,524
11,286
30,472
21,582
1,349
6,045
24,255
91,881
0
W
Ne Zha
26,431
11,982
0
10,422
38,584
20,743
2,492
6,676
31,908
0
215,728
L
Nemesis
blackcrow93
Nemesis
25,573
13,921
0
9,766
40,337
27,759
282
6,766
33,347
0
191,838
L
Merlin
26,792
661
148
4,542
23,615
12,554
426
5,884
17,415
136,215
0
L
Cu Chulainn
xTabsx
Cu Chulainn
23,127
4,053
0
7,606
48,476
65,148
747
5,962
42,404
24,116
69,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,462
Gold Earned
95,881
988
Minions Killed
939
0
Camps Cleared
0
3,833,445
Distance Traveled
3,584,334
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
22,746
555
282
7
0
714,633
5
W
Sun Wukong
23,824
581
268
7
0
815,139
0
W
Janus
19,212
469
213
5
0
793,548
12
W
Xing Tian
18,512
452
97
2
0
771,366
5
W
Xbalanque
20,847
508
201
5
0
679,574
5
L
Baron Samedi
18,419
449
109
3
0
652,853
10
W
Ne Zha
20,067
489
209
5
0
773,818
13
L
Nemesis
20,693
505
195
5
0
837,735
6
L
Merlin
18,133
442
207
5
0
710,288
18
L
Cu Chulainn
15,890
388
146
4
0
668,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role