Player Matchup

Raijin
Raijin
BillNyeDaEuroSpy
Raijin
Level 28
God Stats
1W - 1L
1,603 SR
Queue Stats
138W - 168L
1,432 Elo+
Party 1
Fenrir
Fenrir
HeavyHitter7154
Fenrir
Level 43
God Stats
1W - 3L
1,227 SR
Queue Stats
53W - 73L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Quaranthawt
Cthulhu
Level 14
God Stats
8W - 7L
1,551 SR
Queue Stats
11W - 14L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
TDoga
Guan Yu
Level 24
God Stats
2W - 2L
1,860 SR
Queue Stats
20W - 32L
1,399 Elo+
Party 1
Neith
Neith
TandemDart3516
Neith
Level 67
God Stats
1W - 4L
1,426 SR
Queue Stats
87W - 119L
1,337 Elo+
Party 1
Team Averages
Level 35
1,533 SR
1,395 Elo+

VS

Team Averages
Level 55
1,525 SR
1,544 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chaseinator
Ah Muzen Cab
Level 113
God Stats
6W - 8L
1,307 SR
Queue Stats
372W - 376L
1,596 Elo+
Party 3
Izanami
Izanami
JoeCb
Izanami
Level 38
God Stats
14W - 8L
1,575 SR
Queue Stats
76W - 100L
1,408 Elo+
Solo
Amaterasu
Amaterasu
Mematounmanco
Amaterasu
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
66W - 58L
1,573 Elo+
Party 2
Fenrir
Fenrir
raikozzfake
Fenrir
Level 68
God Stats
10W - 14L
1,599 SR
Queue Stats
190W - 192L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
voidlyfe
Sylvanus
Level 27
God Stats
14W - 24L
1,412 SR
Queue Stats
219W - 201L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
8,393
400
6,327
15,098
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 5
9,370
446
7,753
16,896
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Quaranthawt
Cthulhu
14
1 / 8 / 3
10,456
498
6,531
21,464
21,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
TDoga
Guan Yu
16
3 / 1 / 2
10,573
503
6,769
13,203
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 13 / 2
8,547
407
7,584
17,729
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaseinator
Ah Muzen Cab
19
11 / 0 / 7
13,484
642
21,133
11,784
5,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
JoeCb
Izanami
18
8 / 6 / 11
12,829
611
12,387
14,449
6,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
Mematounmanco
Amaterasu
20
7 / 1 / 6
13,134
625
7,910
15,684
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
18
9 / 1 / 13
12,853
612
14,293
13,483
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
voidlyfe
Sylvanus
15
4 / 4 / 14
12,196
581
6,675
16,397
14,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
11
Kills
39
39
Deaths
12
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Ah Muzen Cab
Chaseinator
Ah Muzen Cab
11
0
7
14.5
L
3
7
5
0.79
W
Izanami
JoeCb
Izanami
8
6
11
2.25
W
Amaterasu
Mematounmanco
Amaterasu
7
1
6
10
L
Cthulhu
Quaranthawt
Cthulhu
1
8
3
0.31
L
Guan Yu
TDoga
Guan Yu
3
1
2
4
L
3
13
2
0.31
W
Fenrir
9
1
13
15.5
W
Sylvanus
voidlyfe
Sylvanus
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
62,398
84,390
Taken
71,797
56,904
Mitigated
43,011
10,883
Healing
34,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,327
566
0
1,648
15,098
4,533
36
436
14,662
32,254
0
W
Ah Muzen Cab
Chaseinator
Ah Muzen Cab
21,133
10,380
0
8,858
11,784
5,511
2,116
3,135
8,424
0
121,676
L
7,753
714
0
1,321
16,896
8,016
0
882
16,014
0
44,539
W
Izanami
JoeCb
Izanami
12,387
9,570
0
3,888
14,449
6,212
3,510
3,950
10,438
0
95,227
W
Amaterasu
Mematounmanco
Amaterasu
7,910
3,107
0
8,051
15,684
9,334
3,829
2,730
12,556
0
71,536
L
Cthulhu
Quaranthawt
Cthulhu
6,531
495
0
1,200
21,464
21,467
507
1,987
19,477
41,047
0
L
Guan Yu
TDoga
Guan Yu
6,769
1,279
1,244
3,517
13,203
14,659
0
1,062
12,141
0
60,723
L
7,584
3,164
0
1,953
17,729
8,229
580
2,308
15,421
0
35,380
W
Fenrir
14,293
3,801
0
7,370
13,483
7,793
3,489
942
12,408
0
84,625
W
Sylvanus
voidlyfe
Sylvanus
6,675
1,395
2,461
4,250
16,397
14,161
1,182
5,459
10,737
19,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
64,496
353
Minions Killed
547
0
Camps Cleared
0
1,948,410
Distance Traveled
2,097,672
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,393
400
47
2
0
360,336
1
W
Ah Muzen Cab
13,484
642
133
6
0
465,421
3
L
Fenrir
9,370
446
66
3
0
403,821
1
W
Izanami
12,829
611
148
7
0
380,071
2
W
Amaterasu
13,134
625
126
6
0
432,131
1
L
Cthulhu
10,456
498
80
4
0
376,826
0
L
Guan Yu
10,573
503
109
5
0
456,731
2
L
Neith
8,547
407
51
2
0
350,696
2
W
Fenrir
12,853
612
127
6
0
465,944
5
W
Sylvanus
12,196
581
13
1
0
354,105
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role