Player Matchup

Cabrakan
Cabrakan
Silver IV
BeastyMcGrizzle
Cabrakan
Silver IV
Level 148
God Stats
1W - 4L
1,633 SR
Queue Stats
61W - 72L
1,192 MMR
Solo
Thoth
Thoth
Silver II
ElTrenDelMame69
Thoth
Silver II
Level 156
God Stats
2W - 1L
1,367 SR
Queue Stats
217W - 222L
1,163 MMR
Solo
Fenrir
Fenrir
Silver I
Gendal-ElPto_Amo
Fenrir
Silver I
Level 99
God Stats
47W - 31L
1,590 SR
Queue Stats
363W - 376L
1,125 MMR
Solo
Rama
Rama
Silver II
The_FENIX2006
Rama
Silver II
Level 95
God Stats
1W - 1L
1,205 SR
Queue Stats
39W - 50L
1,153 MMR
Solo
Chaac
Chaac
Silver I
ditox032
Chaac
Silver I
Level 99
God Stats
72W - 54L
1,575 SR
Queue Stats
391W - 380L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,474 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,533 SR
1,221 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
Counter
Amaterasu
Silver I
Level 155
God Stats
0W - 1L
1,237 SR
Queue Stats
35W - 46L
1,157 MMR
Solo
Tiamat
Tiamat
Silver II
NightLotus43072
Tiamat
Silver II
Level 80
God Stats
2W - 10L
1,793 SR
Queue Stats
92W - 104L
1,119 MMR
Solo
Skadi
Skadi
Gold V
OG-Tricky__
Skadi
Gold V
Level 147
God Stats
49W - 32L
1,633 SR
Queue Stats
771W - 783L
1,200 MMR
Solo
Mulan
Mulan
Silver III
OutKlast
Mulan
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 5 / 10
8,308
489
6,521
15,090
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 1 / 4
9,709
571
9,301
7,679
2,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 6
9,625
566
6,425
11,026
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 4
9,715
571
9,504
11,424
3,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ditox032
Chaac
16
5 / 0 / 3
9,954
586
14,767
14,480
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TsukuyomiSetDanzaburouCu ChulainnAthena

VS

Bans
ScyllaNu WaPersephoneCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 4 / 1
6,940
408
6,299
12,939
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Counter
Amaterasu
14
2 / 6 / 0
8,026
472
9,057
16,368
9,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
8,096
476
7,591
10,492
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 2
8,638
508
7,553
8,456
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
OutKlast
Mulan
12
1 / 6 / 2
7,256
427
7,428
13,404
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
24
Kills
7
7
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
1
0.63
W
Cabrakan
2
5
10
1.4
L
Amaterasu
Counter
Amaterasu
2
6
0
0.33
W
8
1
4
10
W
6
0
6
9
L
1
4
2
0.5
L
1
4
2
0.5
L
Mulan
OutKlast
Mulan
1
6
2
0.33
W
3
1
4
5
W
Chaac
ditox032
Chaac
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,518
Damage
37,928
59,699
Taken
61,659
41,362
Mitigated
33,967
21,363
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,299
1,315
0
2,041
12,939
6,276
0
3,957
8,919
23,974
0
W
Cabrakan
6,521
1,261
0
1,520
15,090
14,902
190
5,718
9,263
17,578
0
L
Amaterasu
Counter
Amaterasu
9,057
3,958
0
1,755
16,368
9,627
0
1,016
14,791
0
47,279
W
9,301
794
0
2,137
7,679
2,782
1,281
2,996
4,427
59,459
0
W
6,425
1,093
0
1,549
11,026
6,115
0
1,431
9,526
0
70,739
L
7,591
1,195
0
2,698
10,492
7,167
0
5,338
5,144
46,429
0
L
7,553
3,342
0
2,094
8,456
2,423
1,010
314
8,142
0
54,986
L
Mulan
OutKlast
Mulan
7,428
1,793
0
3,558
13,404
8,474
0
5,197
8,182
0
47,711
W
9,504
7,978
0
5,914
11,424
3,932
976
943
10,443
0
70,985
W
Chaac
ditox032
Chaac
14,767
3,693
0
10,243
14,480
13,631
936
2,231
12,150
0
67,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
38,956
523
Minions Killed
418
0
Camps Cleared
0
1,690,147
Distance Traveled
1,533,287
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,940
408
35
2
0
313,831
2
W
Cabrakan
8,308
489
26
2
0
311,867
5
L
Amaterasu
8,026
472
105
6
0
342,516
2
W
Thoth
9,709
571
119
7
0
360,672
3
W
Fenrir
9,625
566
115
7
0
380,192
9
L
Tiamat
8,096
476
99
6
0
320,424
6
L
Skadi
8,638
508
99
6
0
246,868
4
L
Mulan
7,256
427
80
5
0
309,648
2
W
Rama
9,715
571
141
8
0
304,099
1
W
Chaac
9,954
586
122
7
0
333,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role