Player Matchup

Ra
Ra
Demockno
Ra
Level 40
God Stats
6W - 0L
1,816 SR
Queue Stats
20W - 2L
1,802 Elo+
Party 1
Odin
Odin
FatherForsaken
Odin
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
256W - 164L
1,525 Elo+
Party 1
Izanami
Izanami
Tazepiv
Izanami
Level 38
God Stats
43W - 20L
1,579 SR
Queue Stats
235W - 159L
1,525 Elo+
Party 1
Team Averages
Level 66
1,631 SR
1,617 Elo+

VS

Team Averages
Level 89
1,656 SR
1,472 Elo+
Sun Wukong
Sun Wukong
FataLKing666
Sun Wukong
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 79L
1,113 Elo+
Solo
Medusa
Medusa
Kingsman_3207
Medusa
Level 82
God Stats
0W - 1L
1,734 SR
Queue Stats
30W - 40L
1,655 Elo+
Solo
Tiamat
Tiamat
Mr Bluees
Tiamat
Level 74
God Stats
12W - 4L
1,736 SR
Queue Stats
129W - 128L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 15
11,276
705
10,202
10,900
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 3 / 9
12,804
800
12,637
16,133
16,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Tazepiv
Izanami
16
6 / 4 / 11
12,582
786
11,400
10,874
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FataLKing666
Sun Wukong
12
0 / 6 / 7
9,350
584
6,539
13,616
12,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
11 / 7 / 0
12,298
769
11,984
14,233
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Mr Bluees
Tiamat
13
0 / 9 / 6
9,369
586
7,388
12,178
11,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
22
Kills
11
11
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
Sun Wukong
FataLKing666
Sun Wukong
0
6
7
0.58
W
12
3
9
5.5
L
11
7
0
1.57
L
Tiamat
Mr Bluees
Tiamat
0
9
6
0.33
W
Izanami
Tazepiv
Izanami
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
25,911
37,907
Taken
40,027
24,566
Mitigated
31,471
13,630
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,202
2,370
5,865
4,289
10,900
4,277
501
1,475
9,325
49,947
0
L
Sun Wukong
FataLKing666
Sun Wukong
6,539
2,043
286
2,072
13,616
12,434
556
4,384
8,822
0
27,658
W
12,637
5,333
0
1,609
16,133
16,349
789
3,812
12,121
0
29,307
L
11,984
5,354
0
362
14,233
7,850
252
3,364
10,697
0
42,197
L
Tiamat
Mr Bluees
Tiamat
7,388
626
0
2,362
12,178
11,187
186
1,846
10,222
37,662
0
W
Izanami
Tazepiv
Izanami
11,400
6,645
0
1,867
10,874
3,940
1,879
2,650
8,049
0
84,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
31,017
224
Minions Killed
157
0
Camps Cleared
0
818,812
Distance Traveled
714,222
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,276
705
90
6
0
273,529
3
L
Sun Wukong
9,350
584
47
3
0
250,569
0
W
Odin
12,804
800
37
2
0
294,829
0
L
Medusa
12,298
769
65
4
0
204,224
1
L
Tiamat
9,369
586
45
3
0
259,429
3
W
Izanami
12,582
786
97
6
0
250,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role