Player Matchup

Cthulhu
Cthulhu
Faze Bees1339
Cthulhu
Level 7
God Stats
1W - 4L
1,360 SR
Queue Stats
15W - 28L
1,173 Elo+
Party 3
Izanami
Izanami
Faze Wasp2412
Izanami
Level 7
God Stats
5W - 5L
1,471 SR
Queue Stats
29W - 38L
1,295 Elo+
Party 3
Kukulkan
Kukulkan
icebreaker610
Kukulkan
Level 21
God Stats
43W - 45L
1,368 SR
Queue Stats
71W - 65L
1,258 Elo+
Solo
Erlang Shen
Erlang Shen
nic_dvl
Erlang Shen
Level 16
God Stats
6W - 8L
1,436 SR
Queue Stats
85W - 132L
1,206 Elo+
Solo
Fenrir
Fenrir
the lonebread49
Fenrir
Level 18
God Stats
8W - 15L
1,309 SR
Queue Stats
79W - 93L
1,200 Elo+
Party 3
Team Averages
Level 14
1,389 SR
1,226 Elo+

VS

Team Averages
Level 27
1,616 SR
1,457 Elo+
Chernobog
Chernobog
ChaosGamingTTV
Chernobog
Level 54
God Stats
5W - 5L
1,751 SR
Queue Stats
341W - 332L
1,439 Elo+
Party 2
Thor
Thor
CosmicLariat
Thor
Level 11
God Stats
2W - 0L
1,296 SR
Queue Stats
20W - 32L
1,411 Elo+
Party 2
Zeus
Zeus
ThelordJoey
Zeus
Level 18
God Stats
8W - 0L
1,870 SR
Queue Stats
95W - 115L
1,592 Elo+
Party 1
Yemoja
Yemoja
ndkaney
Yemoja
Level 25
God Stats
12W - 3L
1,684 SR
Queue Stats
94W - 82L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
zabal-an
Amaterasu
Level 29
God Stats
16W - 17L
1,481 SR
Queue Stats
132W - 161L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 9 / 4
10,810
416
14,435
22,490
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
15
2 / 2 / 6
9,532
367
15,653
15,208
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
icebreaker610
Kukulkan
20
6 / 4 / 2
12,985
499
20,557
14,997
7,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
nic_dvl
Erlang Shen
15
3 / 7 / 5
9,987
384
13,747
21,026
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 0 / 0
6,677
257
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChaosGamingTTV
Chernobog
19
14 / 4 / 4
13,397
515
27,904
20,816
8,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 3
8,096
311
1,773
8,222
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 7
11,440
440
14,555
18,308
7,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ndkaney
Yemoja
16
2 / 1 / 11
11,488
442
5,667
20,288
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
zabal-an
Amaterasu
17
3 / 4 / 12
10,937
421
6,277
24,063
21,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
15
Kills
22
22
Deaths
17
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChaosGamingTTV
Chernobog
14
4
4
4
W
0
5
3
0.3
L
Cthulhu
4
9
4
0.67
L
Izanami
2
2
6
2.5
W
3
3
7
2.17
L
Kukulkan
icebreaker610
Kukulkan
6
4
2
1.75
W
Yemoja
ndkaney
Yemoja
2
1
11
7.5
L
Erlang Shen
nic_dvl
Erlang Shen
3
7
5
0.79
L
0
0
0
0
W
Amaterasu
zabal-an
Amaterasu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,392
Damage
56,176
73,721
Taken
91,697
40,655
Mitigated
63,908
17,486
Healing
35,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChaosGamingTTV
Chernobog
27,904
19,246
652
3,267
20,816
8,652
1,821
8,197
12,619
0
87,165
W
1,773
434
0
672
8,222
2,520
0
4,140
4,082
0
14,347
L
Cthulhu
14,435
1,752
584
4,238
22,490
14,555
281
7,750
14,740
39,893
0
L
Izanami
15,653
9,502
0
4,307
15,208
5,367
1,108
3,482
11,726
0
55,711
W
14,555
2,080
674
6,195
18,308
7,540
2,021
8,214
10,094
84,111
0
L
Kukulkan
icebreaker610
Kukulkan
20,557
701
105
2,378
14,997
7,383
951
2,710
12,287
103,824
0
W
Yemoja
ndkaney
Yemoja
5,667
1,818
8,819
4,305
20,288
23,461
1,348
5,513
14,775
24,056
0
L
Erlang Shen
nic_dvl
Erlang Shen
13,747
4,824
0
5,874
21,026
13,350
646
6,280
14,746
0
50,050
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
zabal-an
Amaterasu
6,277
2,901
1,600
9,156
24,063
21,735
2,076
8,928
15,135
0
28,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
55,358
368
Minions Killed
389
0
Camps Cleared
0
1,882,890
Distance Traveled
1,937,078
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,397
515
129
5
0
429,750
0
W
Thor
8,096
311
32
1
0
201,081
4
L
Cthulhu
10,810
416
51
2
0
506,161
0
L
Izanami
9,532
367
101
4
0
473,871
0
W
Zeus
11,440
440
130
5
0
434,369
0
L
Kukulkan
12,985
499
161
6
0
420,454
0
W
Yemoja
11,488
442
44
2
0
411,530
1
L
Erlang Shen
9,987
384
55
2
0
480,629
0
L
Fenrir
6,677
257
0
0
0
1,775
0
W
Amaterasu
10,937
421
54
2
0
460,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role