Player Matchup

Zhong Kui
Zhong Kui
Akator100
Zhong Kui
Level 65
God Stats
10W - 12L
1,392 SR
Queue Stats
292W - 300L
1,513 Elo+
Party 1
Osiris
Osiris
Jordonski
Osiris
Level 101
God Stats
6W - 12L
1,342 SR
Queue Stats
558W - 605L
1,501 Elo+
Party 3
Skadi
Skadi
OdinPig
Skadi
Level 49
God Stats
11W - 8L
1,543 SR
Queue Stats
135W - 147L
1,517 Elo+
Party 1
Da Ji
Da Ji
Stimmyy
Da Ji
Level 49
God Stats
1W - 4L
1,294 SR
Queue Stats
356W - 353L
1,457 Elo+
Solo
Artio
Artio
Stooo0
Artio
Level 104
God Stats
6W - 11L
1,438 SR
Queue Stats
558W - 606L
1,507 Elo+
Party 3
Team Averages
Level 74
1,402 SR
1,499 Elo+

VS

Team Averages
Level 97
1,578 SR
1,448 Elo+
Loki
Loki
AikumaN
Loki
Level 47
God Stats
19W - 16L
1,560 SR
Queue Stats
36W - 39L
1,419 Elo+
Party 2
Nox
Nox
H0NiF
Nox
Level 93
God Stats
4W - 3L
1,470 SR
Queue Stats
38W - 44L
1,400 Elo+
Party 2
Medusa
Medusa
M00rtinator
Medusa
Level 145
God Stats
8W - 4L
1,500 SR
Queue Stats
222W - 245L
1,462 Elo+
Solo
King Arthur
King Arthur
Styx05
King Arthur
Level 69
God Stats
3W - 6L
1,659 SR
Queue Stats
310W - 289L
1,508 Elo+
Solo
Cerberus
Cerberus
XxClownFiestaxX
Cerberus
Level 131
God Stats
1W - 0L
1,699 SR
Queue Stats
17W - 20L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akator100
Zhong Kui
12
1 / 5 / 1
7,257
518
4,798
11,388
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Jordonski
Osiris
13
3 / 2 / 0
7,424
530
9,408
9,150
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
OdinPig
Skadi
10
0 / 6 / 1
6,225
445
5,181
8,575
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Stimmyy
Da Ji
12
1 / 5 / 1
7,195
514
3,873
9,393
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Stooo0
Artio
10
0 / 3 / 1
5,916
423
1,952
11,252
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AikumaN
Loki
14
4 / 1 / 7
8,203
586
5,718
6,463
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
H0NiF
Nox
14
6 / 0 / 5
8,428
602
8,560
5,084
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
13
5 / 1 / 7
8,185
585
7,694
6,176
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Styx05
King Arthur
14
0 / 2 / 0
7,890
564
3,048
13,092
6,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
12
6 / 1 / 7
8,383
599
7,766
11,275
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
21
21
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
AikumaN
Loki
4
1
7
7.5
L
Zhong Kui
Akator100
Zhong Kui
1
5
1
0.3
W
Nox
H0NiF
Nox
6
0
5
8.5
L
Osiris
Jordonski
Osiris
3
2
0
1.5
W
Medusa
5
1
7
8.5
L
Skadi
OdinPig
Skadi
0
6
1
0.08
L
Da Ji
Stimmyy
Da Ji
1
5
1
0.3
L
Artio
Stooo0
Artio
0
3
1
0.17
W
King Arthur
Styx05
King Arthur
0
2
0
0
W
Cerberus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
32,786
49,758
Taken
42,090
25,980
Mitigated
18,618
9,466
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AikumaN
Loki
5,718
1,856
0
2,939
6,463
1,847
730
635
5,807
0
39,656
L
Zhong Kui
Akator100
Zhong Kui
4,798
600
0
4,231
11,388
5,765
0
5,263
6,125
39,428
0
W
Nox
H0NiF
Nox
8,560
483
0
1,899
5,084
1,956
204
1,710
3,374
37,124
0
L
Osiris
Jordonski
Osiris
9,408
4,493
0
450
9,150
7,468
0
1,161
7,989
0
45,441
W
Medusa
7,694
3,258
0
1,640
6,176
1,761
310
1,439
4,737
0
41,977
L
Skadi
OdinPig
Skadi
5,181
2,640
258
1,276
8,575
2,494
597
3,915
4,660
0
30,040
L
Da Ji
Stimmyy
Da Ji
3,873
449
0
615
9,393
4,660
0
2,042
7,351
0
45,162
L
Artio
Stooo0
Artio
1,952
389
228
2,408
11,252
5,593
0
3,945
7,307
19,012
0
W
King Arthur
Styx05
King Arthur
3,048
464
0
2,728
13,092
6,719
124
0
12,673
0
51,969
W
Cerberus
7,766
374
0
4,902
11,275
6,335
0
2,966
8,284
33,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
41,089
339
Minions Killed
402
0
Camps Cleared
0
1,192,363
Distance Traveled
1,372,825
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,203
586
78
6
0
301,708
0
L
Zhong Kui
7,257
518
77
6
0
210,521
4
W
Nox
8,428
602
80
6
0
303,597
2
L
Osiris
7,424
530
83
6
0
238,388
3
W
Medusa
8,185
585
82
6
0
227,986
2
L
Skadi
6,225
445
54
4
0
243,450
4
L
Da Ji
7,195
514
91
7
0
258,543
3
L
Artio
5,916
423
34
2
0
241,461
4
W
King Arthur
7,890
564
112
8
0
281,402
3
W
Cerberus
8,383
599
50
4
0
258,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role