Player Matchup

Cernunnos
Cernunnos
A Panda Squad
Cernunnos
Level 6
God Stats
1W - 0L
1,244 SR
Queue Stats
57W - 63L
1,260 Elo+
Solo
Fenrir
Fenrir
Anditso
Fenrir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Big Green5001
Merlin
Level 15
God Stats
14W - 5L
1,773 SR
Queue Stats
43W - 37L
1,544 Elo+
Solo
Kukulkan
Kukulkan
LittleAlan5484
Kukulkan
Level 7
God Stats
2W - 0L
1,771 SR
Queue Stats
5W - 9L
1,328 Elo+
Solo
Bellona
Bellona
Tazooo777
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Solo
Team Averages
Level 11
1,558 SR
1,382 Elo+

VS

Team Averages
Level 17
1,476 SR
1,393 Elo+
Pele
Pele
EddyCisneros4716
Pele
Level 27
God Stats
9W - 8L
1,917 SR
Queue Stats
286W - 211L
1,665 Elo+
Solo
Da Ji
Da Ji
caodohell
Da Ji
Level 30
God Stats
2W - 5L
1,317 SR
Queue Stats
71W - 84L
1,463 Elo+
Solo
Scylla
Scylla
fifaleaf24
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,348 Elo+
Solo
Horus
Horus
kosmic_tsunami20
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,273 Elo+
Solo
Yemoja
Yemoja
shortstufff1398
Yemoja
Level 6
God Stats
12W - 12L
1,146 SR
Queue Stats
55W - 50L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A Panda Squad
Cernunnos
19
2 / 4 / 22
11,614
968
15,445
10,983
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Anditso
Fenrir
19
16 / 3 / 13
14,125
1,177
22,228
15,891
9,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 18
11,570
964
9,077
4,285
1,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
20
17 / 2 / 9
14,664
1,222
28,054
11,279
5,296
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tazooo777
Bellona
18
0 / 3 / 14
10,854
905
4,516
13,638
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 3
12,888
1,074
13,630
17,502
6,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
caodohell
Da Ji
16
3 / 8 / 3
10,958
913
11,982
18,892
6,975
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
fifaleaf24
Scylla
17
3 / 11 / 4
11,126
927
10,618
20,011
6,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 10 / 3
9,901
825
5,465
18,287
13,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 5
11,016
918
8,059
11,854
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
38
Kills
13
13
Deaths
38
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A Panda Squad
Cernunnos
2
4
22
3.25
W
Fenrir
Anditso
Fenrir
16
3
13
7.5
W
3
1
18
12
L
7
6
3
1.42
W
Kukulkan
17
2
9
10.75
W
Bellona
Tazooo777
Bellona
0
3
14
2.33
L
Da Ji
caodohell
Da Ji
3
8
3
0.56
L
Scylla
fifaleaf24
Scylla
3
11
4
0.45
L
0
10
3
0.15
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,320
Damage
49,754
56,076
Taken
86,546
29,743
Mitigated
46,969
5,104
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A Panda Squad
Cernunnos
15,445
9,493
0
1,573
10,983
4,181
0
4,582
6,401
0
29,803
W
Fenrir
Anditso
Fenrir
22,228
8,756
0
2,016
15,891
9,154
0
4,359
11,532
0
36,840
W
9,077
142
0
66
4,285
1,558
0
1,342
2,943
21,623
0
L
13,630
3,374
0
1,524
17,502
6,387
0
6,929
10,391
0
41,010
W
Kukulkan
28,054
4,573
0
766
11,279
5,296
0
3,203
8,076
56,406
0
W
Bellona
Tazooo777
Bellona
4,516
1,396
0
683
13,638
9,554
0
5,191
8,447
0
16,796
L
Da Ji
caodohell
Da Ji
11,982
2,149
0
878
18,892
6,975
0
10,362
8,371
0
19,410
L
Scylla
fifaleaf24
Scylla
10,618
2,005
0
0
20,011
6,492
0
11,100
8,676
16,681
0
L
5,465
3,303
625
1,550
18,287
13,826
0
5,765
12,356
0
16,226
L
8,059
1,142
3,271
1,179
11,854
13,289
0
2,166
9,621
25,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
55,889
205
Minions Killed
134
5
Camps Cleared
5
1,071,914
Distance Traveled
1,017,543
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,614
968
29
2
1
202,089
0
W
Fenrir
14,125
1,177
23
2
3
232,371
1
W
Merlin
11,570
964
28
2
0
204,268
0
L
Pele
12,888
1,074
52
4
1
232,376
0
W
Kukulkan
14,664
1,222
90
8
0
205,445
0
W
Bellona
10,854
905
35
3
1
227,741
0
L
Da Ji
10,958
913
21
2
1
166,309
0
L
Scylla
11,126
927
22
2
1
215,065
0
L
Horus
9,901
825
12
1
2
197,180
0
L
Yemoja
11,016
918
27
2
0
206,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role