Player Matchup

Danzaburou
Danzaburou
GTPMorpheus
Danzaburou
Level 17
God Stats
18W - 40L
1,273 SR
Queue Stats
36W - 59L
1,336 Elo+
Party 3
Horus
Horus
gioeleGioele12
Horus
Level 26
God Stats
7W - 6L
1,623 SR
Queue Stats
72W - 82L
1,485 Elo+
Party 3
Janus
Janus
quiddche
Janus
Level 34
God Stats
7W - 19L
1,233 SR
Queue Stats
315W - 343L
1,366 Elo+
Party 3
Bellona
Bellona
xXMcLovin42Xx
Bellona
Level 28
God Stats
39W - 37L
1,516 SR
Queue Stats
166W - 199L
1,370 Elo+
Party 3
Ratatoskr
Ratatoskr
zxXRafikiXxz
Ratatoskr
Level 39
God Stats
12W - 17L
1,385 SR
Queue Stats
196W - 220L
1,466 Elo+
Party 3
Team Averages
Level 29
1,406 SR
1,405 Elo+

VS

Team Averages
Level 31
1,487 SR
1,398 Elo+
Chaac
Chaac
EvilxFamousz
Chaac
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 79L
1,363 Elo+
Solo
Tiamat
Tiamat
Kris-fd
Tiamat
Level 29
God Stats
6W - 9L
1,477 SR
Queue Stats
151W - 161L
1,368 Elo+
Party 2
Pele
Pele
PsyloKaPaPeur
Pele
Level 27
God Stats
27W - 23L
1,458 SR
Queue Stats
317W - 301L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
Spidees
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
mmasena
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GTPMorpheus
Danzaburou
20
10 / 2 / 7
14,599
635
13,556
11,386
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 19
11,938
519
9,823
18,973
14,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
quiddche
Janus
16
0 / 3 / 6
11,286
491
7,894
10,987
4,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
18
0 / 0 / 1
11,812
514
3,472
11,494
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
zxXRafikiXxz
Ratatoskr
20
14 / 1 / 7
13,851
602
17,423
18,757
9,411
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,038
393
6,664
15,286
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Kris-fd
Tiamat
14
4 / 5 / 0
9,696
422
11,615
13,247
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
8,651
376
7,159
15,079
4,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Spidees
Jing Wei
16
1 / 5 / 2
10,257
446
9,778
14,184
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
mmasena
Jormungandr
12
0 / 9 / 5
8,044
350
5,327
17,266
9,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
7
7
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
GTPMorpheus
Danzaburou
10
2
7
6.75
L
Tiamat
Kris-fd
Tiamat
4
5
0
0.8
L
2
5
1
0.5
L
Jing Wei
Spidees
Jing Wei
1
5
2
0.4
W
4
1
19
13.5
L
Jormungandr
mmasena
Jormungandr
0
9
5
0.28
W
Janus
quiddche
Janus
0
3
6
1
W
Bellona
0
0
1
0.5
W
Ratatoskr
zxXRafikiXxz
Ratatoskr
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,168
Damage
40,543
71,597
Taken
75,062
41,148
Mitigated
34,726
32,945
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,664
1,178
0
3,666
15,286
7,564
0
483
14,803
52
55,163
W
Danzaburou
GTPMorpheus
Danzaburou
13,556
7,717
0
5,185
11,386
4,926
5,845
3,669
7,507
0
85,630
L
Tiamat
Kris-fd
Tiamat
11,615
400
80
3,358
13,247
7,671
296
1,759
11,488
48,402
0
L
7,159
1,668
0
5,528
15,079
4,773
0
2,751
12,328
0
40,257
L
Jing Wei
Spidees
Jing Wei
9,778
7,120
0
743
14,184
5,313
334
488
13,696
0
63,601
W
9,823
4,357
5,018
9,328
18,973
14,276
913
6,216
12,295
0
28,651
L
Jormungandr
mmasena
Jormungandr
5,327
1,791
270
2,299
17,266
9,405
0
2,413
14,853
27,578
0
W
Janus
quiddche
Janus
7,894
796
0
260
10,987
4,730
1,704
2,615
8,144
71,673
0
W
Bellona
3,472
1,003
0
4,427
11,494
7,805
1,214
254
11,200
0
67,284
W
Ratatoskr
zxXRafikiXxz
Ratatoskr
17,423
6,008
0
8,727
18,757
9,411
2,402
3,066
15,509
0
124,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,486
Gold Earned
45,686
591
Minions Killed
387
0
Camps Cleared
0
2,275,045
Distance Traveled
2,005,704
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,038
393
98
4
0
449,220
1
W
Danzaburou
14,599
635
144
6
0
394,578
0
L
Tiamat
9,696
422
78
3
0
395,427
2
L
Pele
8,651
376
63
3
0
399,658
0
L
Jing Wei
10,257
446
109
5
0
408,466
3
W
Horus
11,938
519
27
1
0
473,291
1
L
Jormungandr
8,044
350
39
2
0
352,933
1
W
Janus
11,286
491
134
6
0
411,463
1
W
Bellona
11,812
514
137
6
0
466,746
0
W
Ratatoskr
13,851
602
149
6
0
528,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role