Player Matchup

Vulcan
Vulcan
Fulumbo12
Vulcan
Level 79
God Stats
2W - 2L
1,697 SR
Queue Stats
28W - 24L
1,675 Elo+
Party 1
Ravana
Ravana
GTupac
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 121L
1,634 Elo+
Solo
Cabrakan
Cabrakan
L0aderb0t
Cabrakan
Level 25
God Stats
3W - 5L
1,282 SR
Queue Stats
199W - 123L
1,737 Elo+
Solo
Rama
Rama
SonsofSaturn
Rama
Level 7
God Stats
3W - 2L
1,721 SR
Queue Stats
14W - 12L
1,778 Elo+
Party 1
Arachne
Arachne
µwut
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 32
1,540 SR
1,665 Elo+

VS

Team Averages
Level 20
1,560 SR
1,752 Elo+
Danzaburou
Danzaburou
BigBootyLowry
Danzaburou
Level 18
God Stats
3W - 5L
1,259 SR
Queue Stats
237W - 135L
1,724 Elo+
Party 2
Zhong Kui
Zhong Kui
Bubbert
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 120L
1,637 Elo+
Solo
Hercules
Hercules
DERLIVED
Hercules
Level 27
God Stats
2W - 1L
1,443 SR
Queue Stats
136W - 58L
1,698 Elo+
Party 2
Thor
Thor
DMC1ji
Thor
Level 5
God Stats
6W - 0L
1,762 SR
Queue Stats
19W - 6L
1,918 Elo+
Solo
Ganesha
Ganesha
Wollypop
Ganesha
Level 30
God Stats
39W - 21L
1,836 SR
Queue Stats
347W - 219L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fulumbo12
Vulcan
16
0 / 6 / 3
9,934
452
11,799
13,926
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
GTupac
Ravana
16
4 / 8 / 3
10,502
477
13,898
20,697
17,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
L0aderb0t
Cabrakan
3
0 / 1 / 0
6,053
275
343
1,158
535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

17
7 / 4 / 1
11,004
500
11,995
18,563
7,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
µwut
Arachne
18
7 / 3 / 6
11,564
526
17,715
21,139
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBootyLowry
Danzaburou
18
4 / 4 / 1
11,774
535
9,916
16,538
6,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Bubbert
Zhong Kui
20
9 / 2 / 2
13,281
604
13,686
18,304
16,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DERLIVED
Hercules
20
6 / 3 / 4
13,534
615
14,263
28,332
29,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
DMC1ji
Thor
19
3 / 5 / 5
12,424
565
7,856
17,320
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Wollypop
Ganesha
18
0 / 4 / 11
11,719
533
9,094
15,815
13,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
18
Kills
22
22
Deaths
18
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBootyLowry
Danzaburou
4
4
1
1.13
W
Zhong Kui
Bubbert
Zhong Kui
9
2
2
5
W
Hercules
DERLIVED
Hercules
6
3
4
2.67
W
Thor
DMC1ji
Thor
3
5
5
1.1
L
Vulcan
Fulumbo12
Vulcan
0
6
3
0.25
L
Ravana
GTupac
Ravana
4
8
3
0.69
L
Cabrakan
L0aderb0t
Cabrakan
0
1
0
0
L
7
4
1
1.88
W
Ganesha
Wollypop
Ganesha
0
4
11
1.38
L
Arachne
µwut
Arachne
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,750
Damage
54,815
75,483
Taken
96,309
40,196
Mitigated
74,184
24,453
Healing
41,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBootyLowry
Danzaburou
9,916
5,090
0
8,505
16,538
6,474
2,903
53
16,460
0
102,418
W
Zhong Kui
Bubbert
Zhong Kui
13,686
2,120
0
9,511
18,304
16,428
1,615
5,005
12,918
77,520
0
W
Hercules
DERLIVED
Hercules
14,263
7,435
0
12,984
28,332
29,716
1,875
1,314
26,922
0
86,772
W
Thor
DMC1ji
Thor
7,856
2,456
0
7,867
17,320
8,393
0
1,561
15,721
0
83,218
L
Vulcan
Fulumbo12
Vulcan
11,799
4,257
0
3,115
13,926
4,981
0
8,419
5,507
67,681
0
L
Ravana
GTupac
Ravana
13,898
6,543
0
5,589
20,697
17,379
0
4,352
16,345
0
62,686
L
Cabrakan
L0aderb0t
Cabrakan
343
0
0
265
1,158
535
0
298
860
2,302
0
L
11,995
9,840
0
8,944
18,563
7,537
1,216
5,048
13,515
0
74,586
W
Ganesha
Wollypop
Ganesha
9,094
986
0
2,448
15,815
13,173
243
3,486
12,146
45,094
0
L
Arachne
µwut
Arachne
17,715
11,403
0
6,540
21,139
9,764
2,010
4,663
16,476
0
101,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
62,732
485
Minions Killed
668
0
Camps Cleared
0
1,456,281
Distance Traveled
1,923,853
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,774
535
147
7
0
385,223
1
W
Zhong Kui
13,281
604
154
7
0
391,392
4
W
Hercules
13,534
615
183
8
0
387,431
2
W
Thor
12,424
565
140
6
0
338,943
6
L
Vulcan
9,934
452
125
6
0
371,964
0
L
Ravana
10,502
477
104
5
0
320,773
5
L
Cabrakan
6,053
275
1
0
0
38,766
0
L
Rama
11,004
500
121
6
0
297,402
1
W
Ganesha
11,719
533
44
2
0
420,864
7
L
Arachne
11,564
526
134
6
0
427,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role