Player Matchup

Vulcan
Vulcan
GoettelLipe
Vulcan
Level 18
God Stats
11W - 24L
1,693 SR
Queue Stats
39W - 61L
1,276 Elo+
Party 1
Nemesis
Nemesis
Sats13
Nemesis
Level 16
God Stats
1W - 3L
1,332 SR
Queue Stats
21W - 28L
1,354 Elo+
Solo
Kukulkan
Kukulkan
SrHuculak
Kukulkan
Level 13
God Stats
7W - 9L
1,393 SR
Queue Stats
40W - 51L
1,341 Elo+
Party 1
Olorun
Olorun
castanhadupará
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,127 Elo+
Solo
Thor
Thor
hugo77HPS
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,483 SR
1,320 Elo+

VS

Team Averages
Level 21
1,459 SR
1,316 Elo+
Vamana
Vamana
Air_eze12
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 314L
1,244 Elo+
Party 2
Thanatos
Thanatos
Hippo_Zharu
Thanatos
Level 24
God Stats
34W - 45L
1,409 SR
Queue Stats
58W - 70L
1,393 Elo+
Solo
Athena
Athena
SRpurez
Athena
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 28L
1,304 Elo+
Solo
Izanami
Izanami
air_sabuee_
Izanami
Level 27
God Stats
6W - 16L
1,282 SR
Queue Stats
90W - 205L
1,272 Elo+
Party 2
Merlin
Merlin
jeohvanny
Merlin
Level 11
God Stats
8W - 5L
1,605 SR
Queue Stats
11W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 5 / 5
11,132
506
9,511
9,979
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sats13
Nemesis
15
2 / 9 / 1
9,529
433
8,936
20,782
10,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SrHuculak
Kukulkan
17
5 / 5 / 2
10,322
469
13,117
13,723
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 10 / 3
8,541
388
8,441
15,213
5,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
2 / 10 / 2
9,370
426
6,588
14,414
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Air_eze12
Vamana
17
2 / 5 / 4
10,544
479
5,636
15,742
6,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Hippo_Zharu
Thanatos
17
8 / 2 / 6
11,593
527
6,286
14,989
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
SRpurez
Athena
16
3 / 5 / 6
10,643
484
7,408
24,746
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
air_sabuee_
Izanami
18
14 / 0 / 3
12,112
551
19,065
10,990
4,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
jeohvanny
Merlin
17
11 / 3 / 4
12,146
552
16,779
11,796
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
15
Kills
38
39
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
Air_eze12
Vamana
2
5
4
0.8
L
Vulcan
5
5
5
1.5
W
Thanatos
Hippo_Zharu
Thanatos
8
2
6
5.5
W
Athena
SRpurez
Athena
3
5
6
1.2
L
Nemesis
Sats13
Nemesis
2
9
1
0.28
L
Kukulkan
SrHuculak
Kukulkan
5
5
2
1.2
W
Izanami
air_sabuee_
Izanami
14
0
3
15.5
L
1
10
3
0.25
L
Thor
2
10
2
0.3
W
Merlin
jeohvanny
Merlin
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,593
Damage
55,174
74,111
Taken
78,263
28,929
Mitigated
37,937
10,597
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Air_eze12
Vamana
5,636
4,119
356
3,193
15,742
6,110
1,372
7,230
8,264
0
54,192
L
Vulcan
9,511
5,598
321
1,906
9,979
3,281
362
3,486
6,339
44,056
0
W
Thanatos
Hippo_Zharu
Thanatos
6,286
1,345
0
12,263
14,989
5,895
379
4,864
10,099
0
63,452
W
Athena
SRpurez
Athena
7,408
2,965
0
6,161
24,746
17,670
1,562
7,983
16,605
33,017
0
L
Nemesis
Sats13
Nemesis
8,936
4,815
0
4,342
20,782
10,548
199
3,009
17,661
0
58,698
L
Kukulkan
SrHuculak
Kukulkan
13,117
2,650
190
1,391
13,723
4,778
628
4,768
8,809
66,664
0
W
Izanami
air_sabuee_
Izanami
19,065
14,277
87
2,067
10,990
4,043
4,940
4,282
6,526
0
79,992
L
8,441
4,474
98
2,349
15,213
5,000
1,142
7,072
7,715
29,483
0
L
Thor
6,588
2,465
0
0
14,414
5,322
1,283
4,948
9,400
0
31,854
W
Merlin
jeohvanny
Merlin
16,779
1,178
0
1,265
11,796
4,219
1,995
6,050
5,700
66,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
57,038
409
Minions Killed
469
0
Camps Cleared
0
1,742,343
Distance Traveled
2,027,461
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,544
479
86
4
0
393,089
2
L
Vulcan
11,132
506
91
4
0
378,215
0
W
Thanatos
11,593
527
106
5
0
466,751
0
W
Athena
10,643
484
50
2
0
385,862
3
L
Nemesis
9,529
433
97
4
0
401,732
0
L
Kukulkan
10,322
469
126
6
0
360,329
5
W
Izanami
12,112
551
106
5
0
396,219
0
L
Olorun
8,541
388
46
2
0
287,361
4
L
Thor
9,370
426
49
2
0
314,706
2
W
Merlin
12,146
552
121
6
0
385,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role