Player Matchup

Hou Yi
Hou Yi
FERA-JHOO
Hou Yi
Level 29
God Stats
10W - 14L
1,436 SR
Queue Stats
152W - 177L
1,512 Elo+
Party 1
Tyr
Tyr
LegalizeJah
Tyr
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
338W - 323L
1,530 Elo+
Solo
Athena
Athena
Unixiaa
Athena
Level 28
God Stats
3W - 11L
1,284 SR
Queue Stats
92W - 89L
1,508 Elo+
Party 2
Bellona
Bellona
leonelsaud64
Bellona
Level 28
God Stats
6W - 5L
1,763 SR
Queue Stats
52W - 47L
1,488 Elo+
Party 2
Persephone
Persephone
zWeeL
Persephone
Level 29
God Stats
1W - 1L
1,579 SR
Queue Stats
101W - 53L
1,584 Elo+
Party 1
Team Averages
Level 29
1,512 SR
1,524 Elo+

VS

Team Averages
Level 18
1,474 SR
1,513 Elo+
Ra
Ra
Aalbeto23
Ra
Level 13
God Stats
5W - 3L
1,530 SR
Queue Stats
98W - 95L
1,401 Elo+
Solo
Yemoja
Yemoja
DeeperFile
Yemoja
Level 18
God Stats
7W - 1L
1,612 SR
Queue Stats
126W - 100L
1,493 Elo+
Solo
Janus
Janus
TheLastFeeder
Janus
Level 22
God Stats
16W - 16L
1,470 SR
Queue Stats
77W - 56L
1,558 Elo+
Solo
Amaterasu
Amaterasu
hugomelo29
Amaterasu
Level 21
God Stats
1W - 1L
1,257 SR
Queue Stats
25W - 16L
1,526 Elo+
Solo
Xbalanque
Xbalanque
jefffdsadsadas
Xbalanque
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FERA-JHOO
Hou Yi
15
1 / 8 / 4
9,387
408
7,868
18,068
5,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 3 / 6
11,313
492
14,140
21,534
11,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Unixiaa
Athena
15
1 / 5 / 7
10,086
439
9,256
23,462
18,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
leonelsaud64
Bellona
17
1 / 3 / 3
10,663
464
5,577
15,060
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
zWeeL
Persephone
18
6 / 5 / 2
11,944
519
14,189
14,675
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,332
449
9,377
15,878
5,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DeeperFile
Yemoja
16
3 / 2 / 10
11,320
492
6,065
12,581
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 4 / 6
13,432
584
15,048
11,779
4,347
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
hugomelo29
Amaterasu
18
2 / 4 / 7
11,042
480
8,217
17,246
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
jefffdsadsadas
Xbalanque
19
8 / 5 / 11
12,622
549
24,169
21,730
7,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
17
Kills
24
24
Deaths
17
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Yemoja
DeeperFile
Yemoja
3
2
10
4
L
Hou Yi
FERA-JHOO
Hou Yi
1
8
4
0.38
L
8
3
6
3.67
W
9
4
6
3
L
Athena
Unixiaa
Athena
1
5
7
0.9
W
Amaterasu
hugomelo29
Amaterasu
2
4
7
1.38
W
Xbalanque
jefffdsadsadas
Xbalanque
8
5
11
2.7
L
Bellona
leonelsaud64
Bellona
1
3
3
0.83
L
Persephone
zWeeL
Persephone
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,030
Damage
62,876
92,799
Taken
79,214
54,360
Mitigated
36,441
23,706
Healing
31,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,377
728
1,215
6,152
15,878
5,860
1,363
5,267
10,419
71,111
0
W
Yemoja
DeeperFile
Yemoja
6,065
1,676
7,259
4,209
12,581
8,448
245
3,974
8,505
33,338
0
L
Hou Yi
FERA-JHOO
Hou Yi
7,868
3,049
0
4,405
18,068
5,925
1,176
5,020
13,008
0
57,880
L
14,140
1,929
0
7,506
21,534
11,476
0
4,219
17,107
0
80,653
W
15,048
921
0
1,018
11,779
4,347
362
4,172
7,418
93,849
0
L
Athena
Unixiaa
Athena
9,256
1,975
0
5,874
23,462
18,653
0
8,618
14,628
50,787
0
W
Amaterasu
hugomelo29
Amaterasu
8,217
2,861
0
6,640
17,246
10,224
317
3,112
14,057
0
56,146
W
Xbalanque
jefffdsadsadas
Xbalanque
24,169
11,704
0
4,608
21,730
7,562
3,372
6,200
15,370
0
113,659
L
Bellona
leonelsaud64
Bellona
5,577
1,928
0
1,782
15,060
12,848
324
5,709
9,235
0
55,387
L
Persephone
zWeeL
Persephone
14,189
474
108
4,031
14,675
5,458
164
6,052
8,330
76,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
58,748
529
Minions Killed
547
0
Camps Cleared
0
2,191,383
Distance Traveled
2,278,141
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,332
449
105
5
0
440,964
8
W
Yemoja
11,320
492
43
2
0
469,060
5
L
Hou Yi
9,387
408
103
4
0
366,931
4
L
Tyr
11,313
492
103
4
0
496,512
0
W
Janus
13,432
584
172
7
0
483,294
4
L
Athena
10,086
439
67
3
0
476,178
1
W
Amaterasu
11,042
480
91
4
0
494,406
6
W
Xbalanque
12,622
549
136
6
0
390,417
3
L
Bellona
10,663
464
120
5
0
441,333
0
L
Persephone
11,944
519
136
6
0
410,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role