Player Matchup

Xing Tian
Xing Tian
Dawn Mark8384
Xing Tian
Level 48
God Stats
31W - 18L
1,605 SR
Queue Stats
201W - 221L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
Jeff Probst7381
Danzaburou
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 123L
1,511 Elo+
Party 2
Olorun
Olorun
King x Oasis
Olorun
Level 63
God Stats
17W - 4L
1,727 SR
Queue Stats
68W - 53L
1,496 Elo+
Party 2
Team Averages
Level 69
1,611 SR
1,483 Elo+

VS

Team Averages
Level 66
1,582 SR
1,593 Elo+
Nemesis
Nemesis
IX Blu
Nemesis
Level 106
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
TikkuiFoxxi
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,727 Elo+
Solo
Ra
Ra
ixAzn
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dawn Mark8384
Xing Tian
15
4 / 2 / 14
12,613
742
5,944
20,468
21,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Jeff Probst7381
Danzaburou
17
9 / 3 / 7
12,914
760
16,962
13,707
6,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
14
7 / 2 / 9
11,255
662
13,932
11,319
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IX Blu
Nemesis
14
2 / 5 / 2
10,160
598
10,652
20,386
11,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
TikkuiFoxxi
Jing Wei
12
1 / 10 / 1
9,218
542
9,526
15,264
5,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
15
3 / 5 / 4
11,128
655
11,158
9,638
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
7
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dawn Mark8384
Xing Tian
4
2
14
5.5
L
Nemesis
IX Blu
Nemesis
2
5
2
0.6
W
Danzaburou
Jeff Probst7381
Danzaburou
9
3
7
4.17
W
Olorun
7
2
9
5.75
L
Jing Wei
TikkuiFoxxi
Jing Wei
1
10
1
0.15
L
Ra
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
31,336
45,494
Taken
45,288
31,800
Mitigated
21,519
15,198
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dawn Mark8384
Xing Tian
5,944
636
0
4,962
20,468
21,004
272
3,835
16,171
28,978
0
L
Nemesis
IX Blu
Nemesis
10,652
4,426
0
7,260
20,386
11,773
512
9,403
10,983
0
33,789
W
Danzaburou
Jeff Probst7381
Danzaburou
16,962
9,531
0
4,751
13,707
6,236
666
3,538
9,871
0
78,536
W
Olorun
13,932
6,961
237
5,248
11,319
4,560
1,920
2,913
8,176
44,733
0
L
Jing Wei
TikkuiFoxxi
Jing Wei
9,526
7,469
0
462
15,264
5,619
0
7,466
7,798
0
27,848
L
Ra
11,158
1,082
1,554
2,817
9,638
4,127
413
3,156
6,482
56,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
30,506
203
Minions Killed
144
0
Camps Cleared
0
836,043
Distance Traveled
814,419
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,613
742
20
1
0
311,788
0
L
Nemesis
10,160
598
28
2
0
277,209
4
W
Danzaburou
12,914
760
116
7
0
292,069
0
W
Olorun
11,255
662
67
4
0
232,186
0
L
Jing Wei
9,218
542
34
2
0
273,181
1
L
Ra
11,128
655
82
5
0
264,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role