Player Matchup

Horus
Horus
 
Horus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
elbaneador30
Zeus
Level 64
God Stats
2W - 6L
1,555 SR
Queue Stats
8W - 19L
1,313 Elo+
Party 2
Bacchus
Bacchus
oOo_ChRiS-4_oOo
Bacchus
Level 82
God Stats
2W - 2L
1,817 SR
Queue Stats
111W - 124L
1,352 Elo+
Party 2
Ymir
Ymir
rrrompelaley
Ymir
Level 14
God Stats
2W - 7L
1,278 SR
Queue Stats
6W - 16L
1,303 Elo+
Party 2
Medusa
Medusa
zuizo21
Medusa
Level 56
God Stats
10W - 17L
1,470 SR
Queue Stats
26W - 44L
1,315 Elo+
Party 2
Team Averages
Level 55
1,524 SR
1,357 Elo+

VS

Team Averages
Level 78
1,654 SR
1,528 Elo+
Loki
Loki
Carletto_CR
Loki
Level 68
God Stats
16W - 21L
1,701 SR
Queue Stats
278W - 317L
1,450 Elo+
Party 1
Pele
Pele
LieutenantFate
Pele
Level 47
God Stats
8W - 4L
1,713 SR
Queue Stats
393W - 373L
1,596 Elo+
Solo
Heimdallr
Heimdallr
chris_0291
Heimdallr
Level 119
God Stats
5W - 12L
1,417 SR
Queue Stats
370W - 372L
1,523 Elo+
Party 1
Hades
Hades
kirill_king1
Hades
Level 40
God Stats
12W - 9L
1,797 SR
Queue Stats
73W - 79L
1,491 Elo+
Solo
Chang'e
Chang'e
leranitas
Chang'e
Level 118
God Stats
17W - 10L
1,642 SR
Queue Stats
355W - 346L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 3 / 0
5,152
515
1,568
7,772
4,128
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 4 / 1
4,978
498
4,114
6,054
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 4
5,302
530
3,058
5,002
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 1
4,695
470
1,505
7,836
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
zuizo21
Medusa
6
1 / 5 / 0
4,180
418
2,086
5,435
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,608
561
1,606
4,688
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
9 / 1 / 4
6,613
661
10,855
9,559
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
chris_0291
Heimdallr
9
3 / 1 / 8
5,890
589
2,891
3,695
1,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
6,257
626
4,538
4,264
1,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
leranitas
Chang'e
11
3 / 1 / 3
6,342
634
3,246
4,895
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
18
18
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
W
1
1
5
3.5
W
9
1
4
11
W
Heimdallr
chris_0291
Heimdallr
3
1
8
7
L
2
4
1
0.63
W
2
1
0
2
W
Chang'e
leranitas
Chang'e
3
1
3
4.5
L
1
2
4
1.5
L
0
4
1
0.13
L
Medusa
zuizo21
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
23,136
32,099
Taken
27,101
12,322
Mitigated
8,915
5,197
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,568
852
36
1,190
7,772
4,128
0
4,113
3,659
0
18,720
W
1,606
561
0
1,881
4,688
1,334
0
1,338
3,116
0
25,683
W
10,855
2,981
0
3,824
9,559
2,991
453
1,977
7,496
0
37,840
W
Heimdallr
chris_0291
Heimdallr
2,891
1,258
564
1,586
3,695
1,134
1,024
1,256
2,258
0
17,171
L
4,114
669
282
1,600
6,054
1,734
0
2,128
3,770
20,581
0
W
4,538
708
0
2,527
4,264
1,887
441
408
3,664
31,264
0
W
Chang'e
leranitas
Chang'e
3,246
226
153
2,318
4,895
1,569
380
2,921
1,670
30,400
0
L
3,058
258
0
495
5,002
1,967
0
1,150
3,803
16,395
0
L
1,505
419
159
1,385
7,836
3,326
0
170
7,648
13,215
0
L
Medusa
zuizo21
Medusa
2,086
1,285
0
50
5,435
1,167
0
0
5,435
0
11,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,307
Gold Earned
30,710
142
Minions Killed
290
0
Camps Cleared
0
875,838
Distance Traveled
977,767
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,152
515
35
4
0
194,256
1
W
Loki
5,608
561
52
5
0
243,920
2
W
Pele
6,613
661
40
4
0
206,341
3
W
Heimdallr
5,890
589
55
6
0
176,935
2
L
Zeus
4,978
498
30
3
0
141,385
1
W
Hades
6,257
626
79
8
0
150,881
1
W
Chang'e
6,342
634
64
6
0
199,690
3
L
Bacchus
5,302
530
39
4
0
201,988
2
L
Ymir
4,695
470
25
3
0
162,783
0
L
Medusa
4,180
418
13
1
0
175,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role