Player Matchup

Olorun
Olorun
Liam_I-net
Olorun
Level 107
God Stats
1W - 0L
1,339 SR
Queue Stats
198W - 194L
1,506 Elo+
Party 3
Ares
Ares
Talibaner
Ares
Level 37
God Stats
23W - 12L
1,562 SR
Queue Stats
465W - 400L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
Teddyischki
Erlang Shen
Level 46
God Stats
4W - 2L
1,521 SR
Queue Stats
368W - 334L
1,457 Elo+
Party 2
Arachne
Arachne
VolkerRacho96
Arachne
Level 28
God Stats
21W - 11L
1,697 SR
Queue Stats
210W - 211L
1,528 Elo+
Party 3
Xbalanque
Xbalanque
sNyxx1337
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,572 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,506 Elo+

VS

Team Averages
Level 52
1,534 SR
1,549 Elo+
Cerberus
Cerberus
Champote
Cerberus
Level 39
God Stats
20W - 16L
1,633 SR
Queue Stats
137W - 108L
1,615 Elo+
Party 1
Anhur
Anhur
Motetistaco
Anhur
Level 27
God Stats
17W - 23L
1,538 SR
Queue Stats
85W - 90L
1,575 Elo+
Party 1
Fenrir
Fenrir
Obhill
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
OhanaMeansFamily
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,459 Elo+
Party 4
Sun Wukong
Sun Wukong
mufinsman
Sun Wukong
Level 39
God Stats
8W - 11L
1,500 SR
Queue Stats
95W - 100L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Liam_I-net
Olorun
14
1 / 5 / 7
8,662
456
5,513
13,224
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
3 / 5 / 9
8,877
467
7,694
14,319
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Teddyischki
Erlang Shen
16
5 / 4 / 5
9,661
508
13,525
15,020
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
19
13 / 1 / 9
12,010
632
21,633
15,278
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
sNyxx1337
Xbalanque
15
1 / 4 / 10
8,822
464
6,339
10,691
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Champote
Cerberus
12
2 / 5 / 8
8,216
432
9,228
21,254
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 5
9,037
476
6,439
11,088
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Obhill
Fenrir
14
3 / 3 / 5
9,085
478
4,861
16,542
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 5 / 1
10,477
551
12,563
10,158
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mufinsman
Sun Wukong
15
4 / 5 / 3
9,639
507
14,976
21,071
13,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
23
Kills
19
19
Deaths
23
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Champote
Cerberus
2
5
8
1.2
W
Olorun
Liam_I-net
Olorun
1
5
7
0.9
L
2
5
5
0.9
L
Fenrir
Obhill
Fenrir
3
3
5
1.83
L
8
5
1
1.7
W
Ares
3
5
9
1.5
W
Erlang Shen
Teddyischki
Erlang Shen
5
4
5
1.88
W
Arachne
13
1
9
17.5
L
Sun Wukong
mufinsman
Sun Wukong
4
5
3
1.1
W
Xbalanque
sNyxx1337
Xbalanque
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
48,067
68,532
Taken
80,113
32,680
Mitigated
45,164
19,345
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Champote
Cerberus
9,228
923
0
6,948
21,254
17,906
0
5,491
15,763
29,797
0
W
Olorun
Liam_I-net
Olorun
5,513
2,270
537
5,027
13,224
4,754
1,751
5,416
7,558
45,922
0
L
6,439
3,647
0
2,417
11,088
3,292
1,474
752
10,336
0
58,019
L
Fenrir
Obhill
Fenrir
4,861
684
0
7,370
16,542
6,674
0
2,219
14,323
0
54,448
L
12,563
549
0
442
10,158
3,359
299
3,104
7,054
55,363
0
W
Ares
7,694
121
0
843
14,319
9,366
781
5,933
8,250
25,574
0
W
Erlang Shen
Teddyischki
Erlang Shen
13,525
8,304
0
4,725
15,020
7,289
345
3,571
11,305
0
46,427
W
Arachne
21,633
15,441
0
6,082
15,278
8,272
1,553
3,385
11,755
0
87,106
L
Sun Wukong
mufinsman
Sun Wukong
14,976
4,086
0
7,038
21,071
13,933
335
1,641
19,430
679
59,421
W
Xbalanque
sNyxx1337
Xbalanque
6,339
3,195
0
2,131
10,691
2,999
426
3,457
7,214
0
50,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
46,454
380
Minions Killed
487
0
Camps Cleared
0
1,762,534
Distance Traveled
1,634,545
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,216
432
40
2
0
371,500
5
W
Olorun
8,662
456
79
4
0
283,441
2
L
Anhur
9,037
476
124
7
0
309,810
2
L
Fenrir
9,085
478
89
5
0
309,845
0
L
Thoth
10,477
551
115
6
0
317,041
6
W
Ares
8,877
467
18
1
0
366,935
3
W
Erlang Shen
9,661
508
76
4
0
348,826
4
W
Arachne
12,010
632
135
7
0
431,264
0
L
Sun Wukong
9,639
507
119
6
0
326,349
1
W
Xbalanque
8,822
464
72
4
0
332,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role