Player Matchup

Set
Set
Aleikk
Set
Level 32
God Stats
2W - 1L
1,696 SR
Queue Stats
172W - 211L
1,460 Elo+
Party 3
Vulcan
Vulcan
GrnLns_official
Vulcan
Level 27
God Stats
3W - 8L
1,370 SR
Queue Stats
91W - 81L
1,497 Elo+
Party 2
Janus
Janus
McPurple31
Janus
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
141W - 165L
1,581 Elo+
Party 3
Yemoja
Yemoja
itz_syc0x
Yemoja
Level 28
God Stats
11W - 18L
1,362 SR
Queue Stats
93W - 75L
1,481 Elo+
Party 2
Izanami
Izanami
zLuKa_DollA_420
Izanami
Level 27
God Stats
25W - 17L
1,524 SR
Queue Stats
88W - 74L
1,475 Elo+
Party 2
Team Averages
Level 28
1,490 SR
1,499 Elo+

VS

Team Averages
Level 17
1,519 SR
1,450 Elo+
Danzaburou
Danzaburou
CrashBenedikt
Danzaburou
Level 28
God Stats
4W - 2L
1,789 SR
Queue Stats
126W - 117L
1,541 Elo+
Solo
Merlin
Merlin
CrownedClown69
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
HikenNoGief
Cthulhu
Level 11
God Stats
5W - 6L
1,488 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Bakasura
Bakasura
Raepeurtugais
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
smurfiiii
Guan Yu
Level 8
God Stats
1W - 2L
1,318 SR
Queue Stats
36W - 33L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aleikk
Set
18
0 / 9 / 0
11,117
445
5,269
16,347
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 3
11,367
455
13,011
14,428
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
18
1 / 8 / 2
11,445
458
14,211
16,072
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
itz_syc0x
Yemoja
15
2 / 5 / 2
10,760
430
9,904
22,263
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 4 / 3
9,937
397
4,192
13,337
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrashBenedikt
Danzaburou
19
4 / 0 / 5
12,465
499
7,155
13,643
5,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 5 / 5
13,139
526
5,445
13,365
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
HikenNoGief
Cthulhu
19
4 / 2 / 9
11,987
479
10,048
17,425
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Raepeurtugais
Bakasura
20
14 / 1 / 11
16,110
644
25,381
23,799
13,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
smurfiiii
Guan Yu
20
8 / 0 / 7
14,692
588
11,976
19,793
28,214
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
8
Kills
32
32
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Set
Aleikk
Set
0
9
0
0
W
Danzaburou
CrashBenedikt
Danzaburou
4
0
5
6.5
W
2
5
5
0.9
L
4
6
3
0.92
W
Cthulhu
HikenNoGief
Cthulhu
4
2
9
4.25
L
Janus
1
8
2
0.25
W
Bakasura
Raepeurtugais
Bakasura
14
1
11
19.5
L
Yemoja
itz_syc0x
Yemoja
2
5
2
0.6
W
Guan Yu
smurfiiii
Guan Yu
8
0
7
11.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,587
Damage
60,005
82,447
Taken
88,025
47,194
Mitigated
65,583
11,276
Healing
31,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Aleikk
Set
5,269
2,145
0
471
16,347
6,533
0
609
14,839
0
73,954
W
Danzaburou
CrashBenedikt
Danzaburou
7,155
3,680
0
5,877
13,643
5,484
6,847
7,138
6,485
0
95,949
W
5,445
141
0
2,049
13,365
5,024
2,208
10,101
3,032
62,428
0
L
13,011
2,695
0
1,719
14,428
6,317
0
2,705
11,218
79,120
0
W
Cthulhu
HikenNoGief
Cthulhu
10,048
112
112
4,307
17,425
13,332
1,260
9,710
7,561
34,477
0
L
Janus
14,211
1,147
0
1,470
16,072
5,326
424
4,409
11,014
84,711
0
W
Bakasura
Raepeurtugais
Bakasura
25,381
14,836
0
7,386
23,799
13,529
4,673
7,442
16,253
0
130,480
L
Yemoja
itz_syc0x
Yemoja
9,904
585
1,084
2,774
22,263
23,682
152
4,261
15,777
35,101
0
W
Guan Yu
smurfiiii
Guan Yu
11,976
410
2,126
9,609
19,793
28,214
1,095
2,155
17,568
0
80,428
L
4,192
1,860
0
3,758
13,337
5,336
318
3,030
9,622
0
72,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
68,393
549
Minions Killed
665
0
Camps Cleared
0
2,101,027
Distance Traveled
2,413,387
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,117
445
131
5
0
416,644
1
W
Danzaburou
12,465
499
119
5
0
459,194
3
W
Merlin
13,139
526
133
5
0
411,423
0
L
Vulcan
11,367
455
118
5
0
419,033
2
W
Cthulhu
11,987
479
60
2
0
517,130
5
L
Janus
11,445
458
148
6
0
409,763
2
W
Bakasura
16,110
644
222
9
0
521,634
1
L
Yemoja
10,760
430
29
1
0
446,747
5
W
Guan Yu
14,692
588
131
5
0
504,006
3
L
Izanami
9,937
397
123
5
0
408,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role