Player Matchup

Camazotz
Camazotz
DR_cucumber06
Camazotz
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DrBanana07
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,031 Elo+
Party 1
Ra
Ra
KuERv0__0
Ra
Level 18
God Stats
35W - 30L
1,341 SR
Queue Stats
44W - 52L
1,188 Elo+
Solo
Ne Zha
Ne Zha
Kuurooneekoo
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Rama
Rama
eli3040
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,344 Elo+

VS

Team Averages
Level 23
1,297 SR
1,203 Elo+
Hades
Hades
DaKoolAidMAN422
Hades
Level 29
God Stats
4W - 4L
1,384 SR
Queue Stats
82W - 93L
1,314 Elo+
Solo
Mercury
Mercury
Splash_Suf
Mercury
Level 25
God Stats
12W - 17L
1,318 SR
Queue Stats
22W - 37L
1,205 Elo+
Solo
Merlin
Merlin
ramthepro
Merlin
Level 4
God Stats
2W - 4L
1,062 SR
Queue Stats
3W - 8L
841 Elo+
Solo
Ullr
Ullr
saymoney333
Ullr
Level 28
God Stats
9W - 8L
1,311 SR
Queue Stats
169W - 196L
1,329 Elo+
Solo
Izanami
Izanami
vloneflvme
Izanami
Level 29
God Stats
30W - 28L
1,412 SR
Queue Stats
331W - 344L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DR_cucumber06
Camazotz
10
5 / 12 / 2
7,421
412
6,266
15,296
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
DrBanana07
Cthulhu
10
1 / 12 / 7
6,950
386
4,267
14,591
5,760
11
1 / 8 / 4
7,368
409
4,980
8,457
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
4 / 1 / 2
7,559
420
3,816
8,016
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
eli3040
Rama
3
0 / 3 / 0
5,168
287
99
2,055
423
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 5
9,108
506
8,285
11,603
4,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Splash_Suf
Mercury
15
5 / 1 / 6
9,961
553
7,052
9,937
3,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
ramthepro
Merlin
8
2 / 6 / 5
7,602
422
849
4,441
1,088
17
8 / 0 / 1
11,482
638
6,213
5,941
2,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
vloneflvme
Izanami
17
13 / 0 / 4
11,668
648
12,182
10,106
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
34
36
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DR_cucumber06
Camazotz
5
12
2
0.5
W
6
5
5
1.7
L
Cthulhu
DrBanana07
Cthulhu
1
12
7
0.38
L
1
8
4
0.38
L
Ne Zha
4
1
2
5
W
Mercury
Splash_Suf
Mercury
5
1
6
8
L
Rama
eli3040
Rama
0
3
0
0
W
Merlin
ramthepro
Merlin
2
6
5
0.75
W
8
0
1
8.5
W
Izanami
vloneflvme
Izanami
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
34,581
48,415
Taken
42,028
15,695
Mitigated
15,346
6,034
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DR_cucumber06
Camazotz
6,266
2,205
0
2,311
15,296
4,373
414
2,892
12,404
0
20,254
W
8,285
2,573
0
4,428
11,603
4,972
1,511
2,320
9,175
35,272
0
L
Cthulhu
DrBanana07
Cthulhu
4,267
789
0
0
14,591
5,760
0
4,433
10,158
13,543
0
L
4,980
735
162
753
8,457
2,595
400
418
8,039
27,372
0
L
Ne Zha
3,816
2,087
0
2,711
8,016
2,544
0
1,321
6,695
0
32,350
W
Mercury
Splash_Suf
Mercury
7,052
3,946
349
3,474
9,937
3,197
885
1,076
8,677
0
46,816
L
Rama
eli3040
Rama
99
99
0
97
2,055
423
13
70
1,985
0
2,354
W
Merlin
ramthepro
Merlin
849
277
0
0
4,441
1,088
0
1,571
2,783
3,078
0
W
6,213
2,053
0
2,404
5,941
2,244
4,940
1,182
4,541
0
60,997
W
Izanami
vloneflvme
Izanami
12,182
8,736
81
4,406
10,106
3,845
7,542
2,357
7,605
0
89,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
49,821
185
Minions Killed
416
0
Camps Cleared
0
1,172,308
Distance Traveled
1,374,875
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,421
412
23
1
0
328,232
2
W
Hades
9,108
506
36
2
0
235,605
1
L
Cthulhu
6,950
386
29
2
0
271,317
0
L
Ra
7,368
409
62
3
0
277,567
3
L
Ne Zha
7,559
420
67
4
0
220,999
2
W
Mercury
9,961
553
83
5
0
373,422
1
L
Rama
5,168
287
4
0
0
74,193
0
W
Merlin
7,602
422
8
0
0
136,531
0
W
Ullr
11,482
638
122
7
0
292,943
2
W
Izanami
11,668
648
167
9
0
336,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role