Player Matchup

Raijin
Raijin
Cedax77
Raijin
Level 17
God Stats
9W - 7L
1,604 SR
Queue Stats
135W - 141L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Petruszkó
Kuzenbo
Level 27
God Stats
3W - 6L
1,407 SR
Queue Stats
53W - 58L
1,453 Elo+
Party 1
Bellona
Bellona
Pípá
Bellona
Level 28
God Stats
22W - 15L
1,629 SR
Queue Stats
46W - 47L
1,490 Elo+
Party 1
Arachne
Arachne
Steaksouce
Arachne
Level 27
God Stats
12W - 13L
1,572 SR
Queue Stats
40W - 45L
1,452 Elo+
Party 1
Hachiman
Hachiman
bz09
Hachiman
Level 23
God Stats
1W - 4L
1,282 SR
Queue Stats
28W - 34L
1,454 Elo+
Party 1
Team Averages
Level 24
1,499 SR
1,475 Elo+

VS

Team Averages
Level 49
1,547 SR
1,552 Elo+
Athena
Athena
Elduns
Athena
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Kronoss35
Agni
Level 7
God Stats
2W - 1L
1,674 SR
Queue Stats
6W - 5L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaxHunter26
Tsukuyomi
Level 69
God Stats
17W - 15L
1,550 SR
Queue Stats
373W - 353L
1,496 Elo+
Party 2
Vamana
Vamana
Tadesky
Vamana
Level 27
God Stats
86W - 82L
1,638 SR
Queue Stats
148W - 154L
1,527 Elo+
Solo
Artemis
Artemis
cärlo
Artemis
Level 5
God Stats
2W - 0L
1,373 SR
Queue Stats
3W - 0L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cedax77
Raijin
17
9 / 6 / 8
11,326
539
20,974
16,137
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Petruszkó
Kuzenbo
13
3 / 9 / 5
9,082
432
5,675
20,020
21,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Pípá
Bellona
17
4 / 6 / 4
10,719
510
11,269
16,948
13,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Steaksouce
Arachne
18
7 / 4 / 8
11,516
548
10,320
17,743
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
bz09
Hachiman
13
4 / 9 / 4
9,225
439
8,758
15,299
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elduns
Athena
14
2 / 5 / 18
10,337
492
8,663
22,187
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
14
2 / 10 / 8
9,588
457
9,196
13,692
4,327
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MaxHunter26
Tsukuyomi
20
19 / 5 / 5
13,609
648
21,747
14,268
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Tadesky
Vamana
18
5 / 2 / 11
11,541
550
12,142
19,741
17,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
cärlo
Artemis
14
6 / 6 / 4
10,007
477
6,313
11,073
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
27
Kills
34
34
Deaths
28
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Raijin
Cedax77
Raijin
9
6
8
2.17
W
Athena
Elduns
Athena
2
5
18
2.2
W
Agni
2
10
8
0.6
W
Tsukuyomi
MaxHunter26
Tsukuyomi
19
5
5
4.3
L
Kuzenbo
Petruszkó
Kuzenbo
3
9
5
0.61
L
Bellona
Pípá
Bellona
4
6
4
1
L
Arachne
Steaksouce
Arachne
7
4
8
2.75
W
Vamana
Tadesky
Vamana
5
2
11
5.25
L
Hachiman
bz09
Hachiman
4
9
4
0.67
W
Artemis
cärlo
Artemis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,996
Damage
58,061
86,147
Taken
80,961
54,627
Mitigated
56,365
15,119
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Cedax77
Raijin
20,974
1,209
299
2,108
16,137
6,039
200
7,952
8,185
73,412
0
W
Athena
Elduns
Athena
8,663
2,020
0
1,496
22,187
23,953
0
5,974
16,024
27,147
0
W
Agni
9,196
863
0
1,485
13,692
4,327
180
7,349
5,849
39,481
0
W
Tsukuyomi
MaxHunter26
Tsukuyomi
21,747
4,542
0
3,940
14,268
6,386
260
3,201
10,931
0
101,214
L
Kuzenbo
Petruszkó
Kuzenbo
5,675
1,483
0
3,272
20,020
21,163
388
2,904
17,116
40,441
0
L
Bellona
Pípá
Bellona
11,269
3,846
0
2,068
16,948
13,645
728
3,226
13,722
167
68,061
L
Arachne
Steaksouce
Arachne
10,320
7,000
0
7,029
17,743
9,308
0
2,583
15,160
0
80,549
W
Vamana
Tadesky
Vamana
12,142
5,196
0
8,856
19,741
17,148
670
5,762
13,763
957
63,690
L
Hachiman
bz09
Hachiman
8,758
5,268
0
343
15,299
4,472
904
2,090
13,209
0
37,919
W
Artemis
cärlo
Artemis
6,313
2,473
0
620
11,073
4,551
3,400
3,393
7,578
0
40,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
55,082
494
Minions Killed
418
0
Camps Cleared
0
1,931,782
Distance Traveled
1,989,850
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,326
539
125
6
0
373,527
4
W
Athena
10,337
492
30
1
0
389,295
6
W
Agni
9,588
457
62
3
0
368,146
0
W
Tsukuyomi
13,609
648
126
6
0
459,731
1
L
Kuzenbo
9,082
432
53
3
0
354,046
7
L
Bellona
10,719
510
145
7
0
392,255
8
L
Arachne
11,516
548
123
6
0
465,312
9
W
Vamana
11,541
550
110
5
0
433,434
7
L
Hachiman
9,225
439
48
2
0
346,642
2
W
Artemis
10,007
477
90
4
0
339,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role