Player Matchup

Medusa
Medusa
Frao-84-
Medusa
Level 105
God Stats
16W - 32L
1,413 SR
Queue Stats
670W - 890L
1,513 Elo+
Party 2
Anubis
Anubis
PIOPPOITAPIOPPO
Anubis
Level 107
God Stats
10W - 9L
1,963 SR
Queue Stats
324W - 292L
1,523 Elo+
Party 2
Hercules
Hercules
eviljeff89
Hercules
Level 154
God Stats
2W - 16L
1,250 SR
Queue Stats
809W - 824L
1,518 Elo+
Party 2
Team Averages
Level 122
1,542 SR
1,518 Elo+

VS

Team Averages
Level 78
1,671 SR
1,662 Elo+
Cabrakan
Cabrakan
Dusclop
Cabrakan
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
7W - 4L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
katyib
Cthulhu
Level 47
God Stats
6W - 1L
1,689 SR
Queue Stats
87W - 43L
1,578 Elo+
Party 1
Cerberus
Cerberus
vCalxmity
Cerberus
Level 159
God Stats
1W - 0L
1,578 SR
Queue Stats
198W - 48L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frao-84-
Medusa
14
0 / 6 / 5
11,080
554
7,304
14,210
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 3
11,512
576
17,139
17,221
5,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
eviljeff89
Hercules
15
5 / 1 / 2
12,554
628
12,713
16,984
28,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dusclop
Cabrakan
17
8 / 4 / 6
13,494
675
13,433
21,072
22,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
katyib
Cthulhu
16
3 / 3 / 9
13,250
663
8,710
18,705
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
vCalxmity
Cerberus
17
5 / 0 / 11
13,154
658
19,710
18,693
18,234
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dusclop
Cabrakan
8
4
6
2.75
L
Medusa
Frao-84-
Medusa
0
6
5
0.42
L
2
9
3
0.39
L
Hercules
eviljeff89
Hercules
5
1
2
6
W
Cthulhu
katyib
Cthulhu
3
3
9
2.5
W
Cerberus
vCalxmity
Cerberus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,156
Damage
41,853
48,415
Taken
58,470
38,184
Mitigated
60,657
10,727
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dusclop
Cabrakan
13,433
1,635
407
2,876
21,072
22,860
0
4,334
16,738
59,661
0
L
Medusa
Frao-84-
Medusa
7,304
3,650
0
2,946
14,210
4,273
0
13,035
1,175
0
51,536
L
17,139
696
0
3,816
17,221
5,353
0
16,123
1,098
57,107
0
L
Hercules
eviljeff89
Hercules
12,713
4,039
0
3,965
16,984
28,558
0
12,736
4,248
0
30,453
W
Cthulhu
katyib
Cthulhu
8,710
483
1,501
2,160
18,705
19,563
152
6,095
12,610
30,613
0
W
Cerberus
vCalxmity
Cerberus
19,710
1,113
0
6,842
18,693
18,234
306
6,837
11,856
87,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
39,898
187
Minions Killed
237
0
Camps Cleared
0
913,251
Distance Traveled
1,095,988
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,494
675
77
4
0
343,606
3
L
Medusa
11,080
554
82
4
0
324,990
2
L
Anubis
11,512
576
82
4
0
256,366
5
L
Hercules
12,554
628
23
1
0
331,895
1
W
Cthulhu
13,250
663
36
2
0
360,908
1
W
Cerberus
13,154
658
124
6
0
391,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role