Player Matchup

Ares
Ares
HighwayBlue13
Ares
Level 137
God Stats
4W - 6L
1,286 SR
Queue Stats
273W - 270L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Jordonski
Ne Zha
Level 101
God Stats
26W - 17L
1,581 SR
Queue Stats
558W - 605L
1,513 Elo+
Party 2
Zeus
Zeus
Stimmyy
Zeus
Level 49
God Stats
6W - 1L
1,559 SR
Queue Stats
356W - 353L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Stooo0
Heimdallr
Level 104
God Stats
6W - 7L
1,649 SR
Queue Stats
558W - 606L
1,519 Elo+
Party 2
Anubis
Anubis
radpunk
Anubis
Level 144
God Stats
15W - 5L
1,835 SR
Queue Stats
149W - 133L
1,408 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,476 Elo+

VS

Team Averages
Level 87
1,482 SR
1,490 Elo+
Bacchus
Bacchus
Akator100
Bacchus
Level 65
God Stats
14W - 13L
1,517 SR
Queue Stats
292W - 300L
1,503 Elo+
Party 1
Bellona
Bellona
IlijaI99
Bellona
Level 120
God Stats
4W - 5L
1,322 SR
Queue Stats
44W - 31L
1,511 Elo+
Solo
Skadi
Skadi
OdinPig
Skadi
Level 49
God Stats
11W - 8L
1,498 SR
Queue Stats
135W - 147L
1,507 Elo+
Party 1
Kali
Kali
Styx05
Kali
Level 69
God Stats
15W - 7L
1,277 SR
Queue Stats
310W - 289L
1,498 Elo+
Solo
Hera
Hera
XxClownFiestaxX
Hera
Level 131
God Stats
3W - 1L
1,798 SR
Queue Stats
17W - 20L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,821
416
4,468
11,190
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Jordonski
Ne Zha
14
5 / 1 / 0
7,956
568
5,784
8,979
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Stimmyy
Zeus
10
0 / 4 / 0
5,670
405
1,863
5,051
1,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Stooo0
Heimdallr
10
0 / 3 / 1
6,216
444
3,916
6,629
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
radpunk
Anubis
10
0 / 6 / 2
6,155
440
2,985
7,194
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akator100
Bacchus
12
4 / 1 / 6
7,828
559
4,875
8,003
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
IlijaI99
Bellona
13
4 / 2 / 2
8,171
584
6,530
11,164
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
OdinPig
Skadi
12
5 / 3 / 5
7,657
547
8,454
8,625
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Styx05
Kali
15
5 / 0 / 4
8,804
629
2,254
8,130
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,479
606
4,346
3,940
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akator100
Bacchus
4
1
6
7
L
1
6
1
0.25
W
Bellona
IlijaI99
Bellona
4
2
2
2.5
L
Ne Zha
Jordonski
Ne Zha
5
1
0
5
W
Skadi
OdinPig
Skadi
5
3
5
2.5
L
Zeus
Stimmyy
Zeus
0
4
0
0
L
Heimdallr
Stooo0
Heimdallr
0
3
1
0.17
W
Kali
Styx05
Kali
5
0
4
7
W
2
0
4
4
L
Anubis
radpunk
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
26,459
39,043
Taken
39,862
15,648
Mitigated
21,244
9,382
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akator100
Bacchus
4,875
1,149
942
3,076
8,003
5,526
438
1,572
6,431
23,182
0
L
4,468
228
0
670
11,190
5,965
0
3,535
7,529
11,344
0
W
Bellona
IlijaI99
Bellona
6,530
1,318
0
4,238
11,164
7,942
364
2,985
8,179
0
43,338
L
Ne Zha
Jordonski
Ne Zha
5,784
1,764
0
4,396
8,979
2,907
0
1,100
7,833
0
46,559
W
Skadi
OdinPig
Skadi
8,454
5,079
25
1,929
8,625
3,371
1,751
3,414
5,211
0
38,378
L
Zeus
Stimmyy
Zeus
1,863
221
0
405
5,051
1,345
0
2,252
2,651
26,271
0
L
Heimdallr
Stooo0
Heimdallr
3,916
2,004
0
2,117
6,629
2,171
0
1,779
4,850
0
34,283
W
Kali
Styx05
Kali
2,254
1,214
0
2,392
8,130
3,121
0
228
7,902
0
63,928
W
4,346
981
0
1,360
3,940
1,284
663
1,117
2,823
58,862
0
L
Anubis
radpunk
Anubis
2,985
63
0
1,794
7,194
3,260
0
235
6,959
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
40,939
267
Minions Killed
437
0
Camps Cleared
0
1,166,175
Distance Traveled
1,361,264
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,828
559
28
2
0
283,608
4
L
Ares
5,821
416
12
1
0
252,806
5
W
Bellona
8,171
584
90
6
0
250,607
1
L
Ne Zha
7,956
568
86
6
0
309,572
4
W
Skadi
7,657
547
75
5
0
255,664
4
L
Zeus
5,670
405
55
4
0
175,097
2
L
Heimdallr
6,216
444
73
5
0
208,249
1
W
Kali
8,804
629
120
9
0
306,482
4
W
Hera
8,479
606
124
9
0
264,903
9
L
Anubis
6,155
440
41
3
0
220,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role