Player Matchup

Chang'e
Chang'e
Auksire
Chang'e
Level 28
God Stats
7W - 14L
1,715 SR
Queue Stats
77W - 78L
1,615 Elo+
Party 1
Da Ji
Da Ji
BigBens97
Da Ji
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 308L
1,566 Elo+
Party 1
Thanatos
Thanatos
HeavenCloud
Thanatos
Level 29
God Stats
145W - 114L
1,571 SR
Queue Stats
314W - 239L
1,569 Elo+
Party 2
Scylla
Scylla
Maverick2021
Scylla
Level 26
God Stats
284W - 211L
1,577 SR
Queue Stats
360W - 274L
1,545 Elo+
Party 2
Cerberus
Cerberus
Mikeyboy0407
Cerberus
Level 6
God Stats
2W - 2L
1,395 SR
Queue Stats
8W - 9L
1,451 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,549 Elo+

VS

Team Averages
Level 13
1,534 SR
1,587 Elo+
Sol
Sol
KingOfTofus
Sol
Level 30
God Stats
2W - 3L
1,505 SR
Queue Stats
229W - 230L
1,593 Elo+
Solo
Guan Yu
Guan Yu
Madhae
Guan Yu
Level 5
God Stats
2W - 2L
1,663 SR
Queue Stats
90W - 63L
1,533 Elo+
Solo
Neith
Neith
Nadreb
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,873 Elo+
Solo
Anhur
Anhur
Tano95
Anhur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vamana
Vamana
dessonair
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Auksire
Chang'e
20
6 / 0 / 16
14,431
962
13,849
13,880
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
BigBens97
Da Ji
20
10 / 1 / 18
14,922
995
13,028
14,552
11,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
HeavenCloud
Thanatos
20
8 / 4 / 20
14,494
966
16,916
16,190
6,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
8 / 1 / 17
15,552
1,037
29,953
9,031
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Mikeyboy0407
Cerberus
20
4 / 2 / 19
13,494
900
14,081
18,247
7,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 7
13,025
868
23,458
9,993
2,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Madhae
Guan Yu
18
1 / 7 / 6
12,001
800
6,898
17,266
14,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nadreb
Neith
20
3 / 5 / 5
14,118
941
16,142
16,386
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Tano95
Anhur
18
2 / 12 / 4
12,555
837
9,680
22,734
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
dessonair
Vamana
18
1 / 12 / 6
12,192
813
11,127
25,439
16,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
36
Kills
8
8
Deaths
36
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Auksire
Chang'e
6
0
16
14
W
Da Ji
BigBens97
Da Ji
10
1
18
19
W
Thanatos
HeavenCloud
Thanatos
8
4
20
4.5
L
1
0
7
4.5
L
Guan Yu
Madhae
Guan Yu
1
7
6
0.57
W
Scylla
8
1
17
16.5
W
Cerberus
Mikeyboy0407
Cerberus
4
2
19
6.75
L
Neith
Nadreb
Neith
3
5
5
1.1
L
Anhur
Tano95
Anhur
2
12
4
0.33
L
Vamana
dessonair
Vamana
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,827
Damage
67,305
71,900
Taken
91,818
34,964
Mitigated
47,013
30,028
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Auksire
Chang'e
13,849
1,050
10,073
8,344
13,880
6,564
0
4,493
9,287
52,179
0
W
Da Ji
BigBens97
Da Ji
13,028
3,266
0
1,180
14,552
11,283
0
5,311
9,166
0
18,141
W
Thanatos
HeavenCloud
Thanatos
16,916
2,292
0
8,377
16,190
6,174
0
4,448
11,592
0
40,059
L
23,458
3,509
0
2,786
9,993
2,386
0
5,705
4,288
64,643
0
L
Guan Yu
Madhae
Guan Yu
6,898
234
710
830
17,266
14,867
0
11,123
6,143
0
12,882
W
Scylla
29,953
1,772
0
0
9,031
3,078
0
3,581
5,375
76,931
0
W
Cerberus
Mikeyboy0407
Cerberus
14,081
347
0
2,054
18,247
7,865
0
5,724
12,323
27,009
0
L
Neith
Nadreb
Neith
16,142
4,565
0
3,035
16,386
4,938
0
11,326
5,060
0
71,613
L
Anhur
Tano95
Anhur
9,680
3,978
0
844
22,734
8,160
0
11,769
10,965
0
25,879
L
Vamana
dessonair
Vamana
11,127
3,313
0
3,142
25,439
16,662
0
17,960
7,479
99
17,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,893
Gold Earned
63,891
304
Minions Killed
290
16
Camps Cleared
6
1,403,237
Distance Traveled
1,245,957
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,431
962
99
7
0
281,032
1
W
Da Ji
14,922
995
11
1
5
242,769
0
W
Thanatos
14,494
966
37
2
3
302,519
0
L
Sol
13,025
868
89
6
3
275,708
1
L
Guan Yu
12,001
800
10
1
1
224,801
0
W
Scylla
15,552
1,037
121
8
7
298,056
3
W
Cerberus
13,494
900
36
2
1
278,861
0
L
Neith
14,118
941
155
10
0
273,861
0
L
Anhur
12,555
837
27
2
0
247,199
1
L
Vamana
12,192
813
9
1
2
224,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role