Player Matchup

Ao Kuang
Ao Kuang
GuardianSunshine
Ao Kuang
Level 105
God Stats
29W - 31L
1,429 SR
Queue Stats
176W - 230L
1,365 Elo+
Party 3
Vamana
Vamana
MadCentaur9105
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 153L
1,368 Elo+
Party 1
Raijin
Raijin
Zekayd
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 164L
1,371 Elo+
Party 1
Yemoja
Yemoja
lightlyn26
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,525 Elo+
Party 3
Neith
Neith
sygoat123
Neith
Level 25
God Stats
2W - 4L
1,748 SR
Queue Stats
79W - 85L
1,434 Elo+
Party 1
Team Averages
Level 44
1,535 SR
1,413 Elo+

VS

Team Averages
Level 64
1,520 SR
1,394 Elo+
Tsukuyomi
Tsukuyomi
LiLxChIcKeN
Tsukuyomi
Level 38
God Stats
25W - 24L
1,800 SR
Queue Stats
93W - 98L
1,437 Elo+
Party 2
Medusa
Medusa
NF_Loca_
Medusa
Level 29
God Stats
40W - 59L
1,459 SR
Queue Stats
90W - 125L
1,364 Elo+
Party 2
Freya
Freya
Sesefrx
Freya
Level 106
God Stats
6W - 5L
1,420 SR
Queue Stats
227W - 253L
1,435 Elo+
Party 2
Artio
Artio
kmsedu7
Artio
Level 40
God Stats
28W - 22L
1,462 SR
Queue Stats
742W - 826L
1,315 Elo+
Solo
Sol
Sol
xAnGz_
Sol
Level 106
God Stats
19W - 20L
1,461 SR
Queue Stats
176W - 225L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
9,129
507
8,955
14,677
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 1
7,351
408
5,628
12,985
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Zekayd
Raijin
16
2 / 3 / 3
9,459
526
5,707
8,506
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
lightlyn26
Yemoja
10
0 / 6 / 0
6,230
346
2,482
12,145
4,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
sygoat123
Neith
12
0 / 4 / 1
7,134
396
8,847
11,250
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LiLxChIcKeN
Tsukuyomi
15
5 / 2 / 7
9,929
552
9,821
12,228
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
NF_Loca_
Medusa
15
7 / 1 / 4
9,416
523
15,193
10,133
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
Sesefrx
Freya
18
5 / 1 / 1
10,998
611
10,379
11,626
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
kmsedu7
Artio
14
1 / 1 / 7
7,915
440
2,517
9,340
5,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
xAnGz_
Sol
16
3 / 2 / 1
10,371
576
7,982
12,117
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
21
21
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Tsukuyomi
LiLxChIcKeN
Tsukuyomi
5
2
7
4.25
L
0
4
1
0.13
W
Medusa
NF_Loca_
Medusa
7
1
4
9
W
Freya
Sesefrx
Freya
5
1
1
5.5
L
Raijin
Zekayd
Raijin
2
3
3
1.17
W
Artio
kmsedu7
Artio
1
1
7
4.5
L
Yemoja
lightlyn26
Yemoja
0
6
0
0
L
Neith
sygoat123
Neith
0
4
1
0.13
W
Sol
xAnGz_
Sol
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
45,892
59,563
Taken
55,444
20,898
Mitigated
23,101
17,497
Healing
30,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,955
880
0
8,104
14,677
5,293
0
5,916
8,761
47,958
0
W
Tsukuyomi
LiLxChIcKeN
Tsukuyomi
9,821
2,227
0
5,023
12,228
5,221
216
4,071
8,119
0
50,787
L
5,628
2,700
0
3,266
12,985
5,099
0
9,260
3,725
0
29,576
W
Medusa
NF_Loca_
Medusa
15,193
5,443
780
4,870
10,133
3,618
2,897
1,962
8,131
0
62,443
W
Freya
Sesefrx
Freya
10,379
4,177
551
8,031
11,626
4,770
1,336
1,622
10,004
66,337
0
L
Raijin
Zekayd
Raijin
5,707
902
0
1,280
8,506
3,431
372
3,377
5,129
55,743
0
W
Artio
kmsedu7
Artio
2,517
348
1,100
3,896
9,340
5,515
269
2,980
6,352
19,477
0
L
Yemoja
lightlyn26
Yemoja
2,482
856
939
206
12,145
4,104
29
1,270
10,875
13,569
0
L
Neith
sygoat123
Neith
8,847
4,631
0
3,702
11,250
2,971
0
1,055
10,195
0
45,097
W
Sol
xAnGz_
Sol
7,982
1,950
0
6,548
12,117
3,977
2,408
6,095
5,694
69,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
48,629
357
Minions Killed
483
0
Camps Cleared
0
1,533,378
Distance Traveled
1,647,205
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,129
507
83
5
0
343,969
1
W
Tsukuyomi
9,929
552
78
4
0
394,307
0
L
Vamana
7,351
408
55
3
0
323,589
0
W
Medusa
9,416
523
101
6
0
327,008
8
W
Freya
10,998
611
127
7
0
329,899
2
L
Raijin
9,459
526
119
7
0
299,454
4
W
Artio
7,915
440
33
2
0
297,592
2
L
Yemoja
6,230
346
19
1
0
281,397
0
L
Neith
7,134
396
81
5
0
284,969
2
W
Sol
10,371
576
144
8
0
298,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role