Player Matchup

Freya
Freya
Deymos257
Freya
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 91L
1,542 Elo+
Party 1
Mercury
Mercury
DieHardLyfe
Mercury
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 90L
1,763 Elo+
Solo
Ares
Ares
l_o_g_i_i_i_c
Ares
Level 23
God Stats
6W - 1L
1,621 SR
Queue Stats
22W - 14L
1,587 Elo+
Party 1
Team Averages
Level 53
1,540 SR
1,630 Elo+

VS

Team Averages
Level 20
1,460 SR
1,473 Elo+
Kukulkan
Kukulkan
MJD5881
Kukulkan
Level 16
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 6L
1,471 Elo+
Solo
Merlin
Merlin
aiicraks
Merlin
Level 27
God Stats
7W - 9L
1,563 SR
Queue Stats
284W - 250L
1,448 Elo+
Solo
Anhur
Anhur
bertl
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Deymos257
Freya
12
4 / 1 / 12
8,199
820
5,971
5,675
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
DieHardLyfe
Mercury
13
12 / 0 / 5
9,392
939
8,711
5,768
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 11
7,910
791
2,121
6,603
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MJD5881
Kukulkan
8
0 / 6 / 2
6,100
610
2,970
6,065
2,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
aiicraks
Merlin
10
2 / 5 / 0
6,598
660
3,755
5,341
1,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
bertl
Anhur
9
1 / 7 / 2
6,500
650
2,214
7,654
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
Deymos257
Freya
4
1
12
10
W
Mercury
DieHardLyfe
Mercury
12
0
5
14.5
L
Kukulkan
MJD5881
Kukulkan
0
6
2
0.17
L
Merlin
aiicraks
Merlin
2
5
0
0.4
L
Anhur
bertl
Anhur
1
7
2
0.29
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
8,939
18,046
Taken
19,060
9,356
Mitigated
6,393
4,314
Healing
577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Deymos257
Freya
5,971
1,967
0
2,579
5,675
2,635
1,507
2,380
3,295
27,256
2,406
W
Mercury
DieHardLyfe
Mercury
8,711
5,264
0
264
5,768
2,250
0
1,950
3,818
0
43,657
L
Kukulkan
MJD5881
Kukulkan
2,970
373
0
12
6,065
2,145
0
1,401
4,664
13,186
0
L
Merlin
aiicraks
Merlin
3,755
133
0
350
5,341
1,748
0
2,601
2,740
28,447
0
L
Anhur
bertl
Anhur
2,214
1,039
0
215
7,654
2,500
0
3,812
3,842
0
7,129
W
2,121
0
0
1,471
6,603
4,471
318
2,471
4,132
8,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
19,198
129
Minions Killed
91
0
Camps Cleared
0
568,305
Distance Traveled
456,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,199
820
51
5
0
163,145
3
W
Mercury
9,392
939
66
7
0
228,117
0
L
Kukulkan
6,100
610
18
2
0
162,906
0
L
Merlin
6,598
660
57
6
0
154,300
3
L
Anhur
6,500
650
16
2
0
139,285
1
W
Ares
7,910
791
12
1
0
177,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role