Player Matchup

Nike
Nike
Mr SLOTH45
Nike
Level 105
God Stats
3W - 2L
1,525 SR
Queue Stats
239W - 231L
1,557 Elo+
Party 1
Mercury
Mercury
ll Anton 044
Mercury
Level 108
God Stats
1W - 1L
1,633 SR
Queue Stats
85W - 67L
1,551 Elo+
Party 1
Tiamat
Tiamat
reznov 026
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,470 Elo+
Party 1
Team Averages
Level 91
1,553 SR
1,526 Elo+

VS

Team Averages
Level 38
1,422 SR
1,281 Elo+
Neith
Neith
Alainitu22
Neith
Level 49
God Stats
28W - 33L
1,460 SR
Queue Stats
31W - 36L
1,367 Elo+
Party 2
Kali
Kali
Cantillo12_
Kali
Level 37
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 5L
1,132 Elo+
Party 2
Chaac
Chaac
erikgc10
Chaac
Level 29
God Stats
3W - 7L
1,328 SR
Queue Stats
30W - 37L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
11,613
683
8,545
10,744
14,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
ll Anton 044
Mercury
17
10 / 1 / 6
12,713
748
17,363
12,395
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
reznov 026
Tiamat
12
2 / 2 / 6
9,774
575
5,228
7,475
4,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 6 / 1
9,631
567
6,492
11,515
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 5 / 2
9,312
548
3,106
13,008
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
erikgc10
Chaac
13
1 / 5 / 2
9,086
534
5,551
11,706
11,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
4
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
1
0.42
L
1
5
2
0.4
W
4
1
11
9.5
L
Chaac
erikgc10
Chaac
1
5
2
0.4
W
Mercury
ll Anton 044
Mercury
10
1
6
13
W
Tiamat
reznov 026
Tiamat
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
15,149
30,614
Taken
36,229
25,181
Mitigated
22,807
7,650
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,492
3,593
118
491
11,515
5,108
252
1,501
10,014
0
34,928
L
3,106
1,034
0
1,400
13,008
5,990
0
2,238
10,770
0
15,624
W
8,545
1,593
0
2,415
10,744
14,857
385
42
10,702
0
55,352
L
Chaac
erikgc10
Chaac
5,551
56
195
1,273
11,706
11,709
0
1,504
10,202
0
24,794
W
Mercury
ll Anton 044
Mercury
17,363
11,143
0
2,683
12,395
6,019
1,365
96
11,963
0
96,600
W
Tiamat
reznov 026
Tiamat
5,228
671
281
2,271
7,475
4,305
183
329
7,146
16,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
28,029
216
Minions Killed
131
0
Camps Cleared
0
973,403
Distance Traveled
765,346
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,631
567
60
4
0
254,087
0
L
Kali
9,312
548
25
1
0
229,323
0
W
Nike
11,613
683
87
5
0
310,881
2
L
Chaac
9,086
534
46
3
0
281,936
0
W
Mercury
12,713
748
113
7
0
363,874
0
W
Tiamat
9,774
575
16
1
0
298,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role