Player Matchup

Fenrir
Fenrir
LOIGGOV
Fenrir
Level 27
God Stats
3W - 2L
1,489 SR
Queue Stats
98W - 121L
1,344 Elo+
Party 1
Merlin
Merlin
Nevergood
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Tchin
Ares
Level 51
God Stats
9W - 7L
1,559 SR
Queue Stats
33W - 58L
1,324 Elo+
Party 1
Artemis
Artemis
maidermeer
Artemis
Level 14
God Stats
44W - 50L
1,527 SR
Queue Stats
49W - 60L
1,468 Elo+
Party 3
Discordia
Discordia
rastapimouss
Discordia
Level 28
God Stats
10W - 5L
1,606 SR
Queue Stats
30W - 51L
1,308 Elo+
Party 1
Team Averages
Level 37
1,536 SR
1,389 Elo+

VS

Team Averages
Level 55
1,438 SR
1,359 Elo+
Scylla
Scylla
Fourlosee
Scylla
Level 31
God Stats
16W - 21L
1,521 SR
Queue Stats
36W - 52L
1,440 Elo+
Solo
Zeus
Zeus
Juanpopis
Zeus
Level 24
God Stats
18W - 20L
1,458 SR
Queue Stats
88W - 79L
1,441 Elo+
Party 2
Chaac
Chaac
furihama
Chaac
Level 159
God Stats
0W - 1L
1,236 SR
Queue Stats
5W - 14L
1,150 Elo+
Party 2
Fenrir
Fenrir
ned17
Fenrir
Level 31
God Stats
6W - 8L
1,428 SR
Queue Stats
54W - 60L
1,327 Elo+
Solo
Anubis
Anubis
wolfaitor26100
Anubis
Level 28
God Stats
45W - 36L
1,545 SR
Queue Stats
96W - 87L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOIGGOV
Fenrir
20
16 / 6 / 14
16,738
1,196
20,391
17,403
10,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Nevergood
Merlin
20
7 / 1 / 19
14,719
1,051
29,015
8,797
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Tchin
Ares
20
3 / 9 / 24
13,662
976
11,079
26,170
26,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
maidermeer
Artemis
20
4 / 2 / 19
13,338
953
14,215
9,467
3,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
rastapimouss
Discordia
20
1 / 3 / 26
13,408
958
15,115
9,320
3,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fourlosee
Scylla
19
1 / 2 / 10
12,439
889
7,394
8,414
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
20
10 / 8 / 8
14,705
1,050
19,908
20,071
7,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
furihama
Chaac
20
3 / 1 / 16
13,770
984
15,521
22,288
35,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ned17
Fenrir
19
4 / 7 / 8
12,969
926
9,623
19,741
13,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
3 / 13 / 15
13,554
968
14,422
25,183
13,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
78
31
Kills
21
21
Deaths
31
102
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
Fourlosee
Scylla
1
2
10
3
L
Zeus
10
8
8
1.75
W
Fenrir
LOIGGOV
Fenrir
16
6
14
3.83
W
Merlin
Nevergood
Merlin
7
1
19
16.5
W
Ares
Tchin
Ares
3
9
24
1.67
L
Chaac
furihama
Chaac
3
1
16
11
W
Artemis
maidermeer
Artemis
4
2
19
6.75
L
Fenrir
ned17
Fenrir
4
7
8
1.14
W
Discordia
rastapimouss
Discordia
1
3
26
4.67
L
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,815
Damage
66,868
71,157
Taken
95,697
46,990
Mitigated
73,982
6,449
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Fourlosee
Scylla
7,394
297
219
983
8,414
3,177
0
5,266
3,148
27,769
0
L
Zeus
19,908
1,731
1,102
685
20,071
7,908
0
10,792
9,279
41,191
0
W
Fenrir
LOIGGOV
Fenrir
20,391
6,290
0
752
17,403
10,264
0
9,689
7,714
0
31,822
W
Merlin
Nevergood
Merlin
29,015
653
1,546
3,083
8,797
3,516
0
4,302
4,495
64,788
0
W
Ares
Tchin
Ares
11,079
898
0
0
26,170
26,476
0
16,898
9,272
26,947
0
L
Chaac
furihama
Chaac
15,521
590
0
5,387
22,288
35,793
0
14,533
7,755
990
39,621
W
Artemis
maidermeer
Artemis
14,215
6,046
0
560
9,467
3,204
0
6,116
3,351
0
31,149
L
Fenrir
ned17
Fenrir
9,623
2,605
0
198
19,741
13,510
0
9,855
9,886
0
21,580
W
Discordia
rastapimouss
Discordia
15,115
1,098
0
508
9,320
3,530
0
5,709
3,611
59,490
0
L
14,422
328
514
4,636
25,183
13,594
0
14,763
10,420
53,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,865
Gold Earned
67,437
282
Minions Killed
258
6
Camps Cleared
4
1,338,111
Distance Traveled
1,150,621
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,439
889
53
4
1
161,078
2
L
Zeus
14,705
1,050
48
3
0
208,218
0
W
Fenrir
16,738
1,196
22
2
4
299,657
0
W
Merlin
14,719
1,051
65
5
0
283,975
0
W
Ares
13,662
976
21
2
1
248,228
0
L
Chaac
13,770
984
27
2
0
309,632
1
W
Artemis
13,338
953
33
2
0
240,763
2
L
Fenrir
12,969
926
22
2
2
260,268
0
W
Discordia
13,408
958
141
10
1
265,488
0
L
Anubis
13,554
968
108
8
1
211,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role