Player Matchup

Danzaburou
Danzaburou
DookSnookem
Danzaburou
Level 55
God Stats
23W - 24L
1,497 SR
Queue Stats
38W - 44L
1,494 Elo+
Party 1
Agni
Agni
ROBOJAKE
Agni
Level 18
God Stats
6W - 8L
1,268 SR
Queue Stats
21W - 34L
1,229 Elo+
Party 1
Chaac
Chaac
Senor_SassyPants
Chaac
Level 18
God Stats
7W - 9L
1,350 SR
Queue Stats
21W - 39L
1,215 Elo+
Party 1
Team Averages
Level 30
1,372 SR
1,313 Elo+

VS

Team Averages
Level 28
1,428 SR
1,389 Elo+
Da Ji
Da Ji
Grymyart97
Da Ji
Level 17
God Stats
2W - 4L
1,262 SR
Queue Stats
31W - 60L
1,295 Elo+
Solo
Mulan
Mulan
PRINCE-LIGHT-SKN
Mulan
Level 28
God Stats
5W - 8L
1,455 SR
Queue Stats
312W - 395L
1,343 Elo+
Solo
Heimdallr
Heimdallr
cogguns01
Heimdallr
Level 39
God Stats
4W - 2L
1,567 SR
Queue Stats
5W - 2L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DookSnookem
Danzaburou
10
0 / 4 / 4
8,210
586
5,708
10,489
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
10
1 / 6 / 1
7,745
553
8,353
7,542
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 1
8,656
618
5,507
10,224
10,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 0 / 7
9,690
692
4,042
7,252
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 3 / 5
8,862
633
4,783
8,837
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
cogguns01
Heimdallr
14
5 / 1 / 5
9,541
682
15,465
11,646
4,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
13
13
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DookSnookem
Danzaburou
0
4
4
0.5
W
Da Ji
5
0
7
8.5
W
3
3
5
1.83
L
Agni
1
6
1
0.25
L
3
3
1
1.17
W
Heimdallr
cogguns01
Heimdallr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
24,290
28,255
Taken
27,735
15,348
Mitigated
13,538
7,674
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DookSnookem
Danzaburou
5,708
2,015
0
2,996
10,489
3,068
0
16
10,465
0
27,732
W
Da Ji
4,042
716
0
2,290
7,252
2,951
427
2,143
4,926
0
23,104
W
4,783
950
0
724
8,837
5,763
0
2,202
6,371
0
17,594
L
Agni
8,353
70
0
805
7,542
1,866
0
0
7,542
20,593
0
L
5,507
1,107
0
3,873
10,224
10,414
356
0
10,224
0
22,332
W
Heimdallr
cogguns01
Heimdallr
15,465
5,044
0
4,122
11,646
4,824
0
3,163
8,023
0
54,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
28,093
122
Minions Killed
145
0
Camps Cleared
0
764,125
Distance Traveled
738,303
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,210
586
55
4
0
280,710
5
W
Da Ji
9,690
692
35
3
0
257,076
0
W
Mulan
8,862
633
19
1
0
228,738
0
L
Agni
7,745
553
25
2
0
229,708
3
L
Chaac
8,656
618
42
3
0
253,707
0
W
Heimdallr
9,541
682
91
7
0
252,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role