Player Matchup

Jormungandr
Jormungandr
Coldkillweking12
Jormungandr
Level 18
God Stats
11W - 13L
1,497 SR
Queue Stats
48W - 52L
1,397 Elo+
Party 2
Izanami
Izanami
Doctor_Stultus
Izanami
Level 17
God Stats
7W - 6L
1,634 SR
Queue Stats
77W - 75L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EzlyClapped
Tsukuyomi
Level 18
God Stats
5W - 2L
1,774 SR
Queue Stats
122W - 124L
1,477 Elo+
Party 2
Anubis
Anubis
Medicus_Mortem
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,407 Elo+
Party 2
Bellona
Bellona
alton2500000
Bellona
Level 5
God Stats
1W - 1L
1,276 SR
Queue Stats
3W - 4L
1,325 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,411 Elo+

VS

Team Averages
Level 20
1,380 SR
1,451 Elo+
Hades
Hades
Chiefrio99
Hades
Level 12
God Stats
17W - 25L
1,106 SR
Queue Stats
37W - 60L
1,419 Elo+
Party 3
Loki
Loki
ColdRavioli_
Loki
Level 22
God Stats
6W - 8L
1,268 SR
Queue Stats
92W - 80L
1,516 Elo+
Solo
Danzaburou
Danzaburou
NEMISIS274
Danzaburou
Level 8
God Stats
0W - 5L
1,320 SR
Queue Stats
3W - 8L
1,472 Elo+
Party 1
Anubis
Anubis
castlebeast24
Anubis
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
65W - 92L
1,447 Elo+
Party 3
Cerberus
Cerberus
wall378sinister
Cerberus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 125L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coldkillweking12
Jormungandr
18
7 / 5 / 14
13,017
566
19,324
18,026
9,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
20 / 5 / 15
14,817
644
23,963
17,152
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
EzlyClapped
Tsukuyomi
20
17 / 5 / 14
14,022
610
21,691
19,630
10,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 9 / 17
11,591
504
10,632
14,993
5,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
alton2500000
Bellona
20
14 / 1 / 8
15,045
654
19,922
24,160
16,780
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
4 / 13 / 2
9,572
416
6,745
21,881
13,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
9 / 6 / 4
11,916
518
12,237
16,142
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
NEMISIS274
Danzaburou
13
1 / 19 / 4
8,952
389
6,675
20,907
6,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 16 / 5
11,269
490
18,641
22,969
10,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
14
2 / 10 / 3
9,141
397
4,897
32,674
24,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
41
64
Kills
23
25
Deaths
64
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
4
13
2
0.38
L
9
6
4
1.83
W
Jormungandr
Coldkillweking12
Jormungandr
7
5
14
2.8
W
20
5
15
5.5
W
Tsukuyomi
EzlyClapped
Tsukuyomi
17
5
14
4.8
W
6
9
17
1.61
L
Danzaburou
NEMISIS274
Danzaburou
1
19
4
0.16
W
Bellona
alton2500000
Bellona
14
1
8
18
L
7
16
5
0.59
L
Cerberus
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,532
Damage
49,195
93,961
Taken
114,573
48,676
Mitigated
62,753
24,466
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,745
259
33
4,698
21,881
13,189
108
4,778
17,103
39,811
0
L
12,237
2,989
0
2,776
16,142
9,060
0
2,457
13,685
0
51,174
W
Jormungandr
Coldkillweking12
Jormungandr
19,324
6,665
317
1,190
18,026
9,884
1,826
6,960
11,066
87,700
0
W
23,963
15,701
0
4,999
17,152
6,118
3,265
6,794
10,358
0
87,675
W
Tsukuyomi
EzlyClapped
Tsukuyomi
21,691
5,715
0
6,041
19,630
10,107
500
6,443
13,187
0
97,164
W
10,632
1,576
258
1,698
14,993
5,787
792
7,787
7,206
42,113
0
L
Danzaburou
NEMISIS274
Danzaburou
6,675
3,344
0
1,359
20,907
6,169
489
6,791
14,116
0
26,951
W
Bellona
alton2500000
Bellona
19,922
11,925
0
9,963
24,160
16,780
3,104
5,783
18,377
0
129,723
L
18,641
1,247
0
4,731
22,969
10,334
92
4,892
18,077
60,075
0
L
Cerberus
4,897
646
243
9,350
32,674
24,001
0
11,038
21,636
30,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,492
Gold Earned
50,850
641
Minions Killed
337
0
Camps Cleared
0
2,038,083
Distance Traveled
1,670,249
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,572
416
59
3
0
333,735
1
L
Loki
11,916
518
80
3
0
440,482
2
W
Jormungandr
13,017
566
135
6
0
403,205
0
W
Izanami
14,817
644
127
6
0
400,315
1
W
Tsukuyomi
14,022
610
99
4
0
473,476
2
W
Anubis
11,591
504
72
3
0
318,789
2
L
Danzaburou
8,952
389
45
2
0
279,138
0
W
Bellona
15,045
654
208
9
0
442,298
2
L
Anubis
11,269
490
87
4
0
303,392
1
L
Cerberus
9,141
397
66
3
0
313,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role