Player Matchup

Merlin
Merlin
Faceroller03
Merlin
Level 38
God Stats
13W - 18L
1,469 SR
Queue Stats
20W - 49L
1,363 Elo+
Party 2
Ullr
Ullr
One True Majin
Ullr
Level 67
God Stats
3W - 6L
1,396 SR
Queue Stats
71W - 133L
1,310 Elo+
Party 2
Athena
Athena
jrug
Athena
Level 76
God Stats
0W - 1L
1,658 SR
Queue Stats
112W - 120L
1,533 Elo+
Solo
Team Averages
Level 60
1,508 SR
1,402 Elo+

VS

Team Averages
Level 108
1,572 SR
1,625 Elo+
Danzaburou
Danzaburou
AlecDarrow
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,687 Elo+
Party 1
Tiamat
Tiamat
Shadowfire625
Tiamat
Level 102
God Stats
4W - 1L
1,716 SR
Queue Stats
29W - 29L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
erickw0w
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 4 / 0
7,890
564
11,664
10,646
3,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 1
7,709
551
4,449
9,782
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
jrug
Athena
9
0 / 5 / 1
8,182
584
5,377
14,113
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlecDarrow
Danzaburou
13
5 / 0 / 9
9,748
696
9,563
8,761
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 0 / 12
9,591
685
9,737
5,400
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
erickw0w
Guan Yu
13
7 / 1 / 7
9,922
709
10,437
15,630
16,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlecDarrow
Danzaburou
5
0
9
9.5
L
Merlin
1
4
0
0.25
L
0
6
1
0.08
W
3
0
12
9
W
Guan Yu
erickw0w
Guan Yu
7
1
7
10.5
L
Athena
jrug
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
29,737
34,541
Taken
29,791
18,144
Mitigated
23,172
5,285
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlecDarrow
Danzaburou
9,563
4,861
0
2,525
8,761
2,811
0
6,425
2,336
0
30,699
L
Merlin
11,664
779
0
2,800
10,646
3,355
0
3,311
7,041
36,768
0
L
4,449
2,419
55
463
9,782
3,411
0
1,767
7,881
0
33,818
W
9,737
1,549
0
1,930
5,400
4,079
0
3,357
2,043
30,356
0
W
Guan Yu
erickw0w
Guan Yu
10,437
1,484
3,029
8,269
15,630
16,282
123
7,343
8,287
0
39,166
L
Athena
jrug
Athena
5,377
1,261
401
1,566
14,113
11,378
0
3,991
9,782
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
29,261
141
Minions Killed
144
0
Camps Cleared
0
686,417
Distance Traveled
775,278
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,748
696
47
3
0
250,052
3
L
Merlin
7,890
564
70
5
0
241,066
2
L
Ullr
7,709
551
49
4
0
236,211
1
W
Tiamat
9,591
685
55
4
0
243,901
0
W
Guan Yu
9,922
709
42
3
0
281,325
7
L
Athena
8,182
584
22
2
0
209,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role